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Horizon - Gravity Warframe Concept


zyquaza
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Bend to the force of Horizon, the collapsing star.

 

 

Stats:

  • Health: 150 (450 at R30)
  • Shield: 100 (300 at R30)
  • Armour: 175
  • Energy: 150 (225 at R30)
  • Sprint Speed: 1.0

 

Passive: Amplified Force

Receive +15% damage bonus to melee slam attacks. Slam attacks release a pulse of gravitational energy that knock down enemies within a 3 metre radius

 

1st Ability: Explosion/Implosion

Horizon concentrates the gravitational energy surrounding an enemy and either releases it in an explosive force or crushes enemies together in an implosive force.

Spoiler

Explosion

  • Activation: tap
  • Cost: 25
  • Strength: 150/275/325/400 (impact damage)
  • Range: 20/30/40/50 metres (cast range), 2.5/5/7.5/10 metres (explosion radius)

 

Implosion

  • Activation: hold
  • Cost: 25
  • Strength: 50/90/115/150 (impact damage per enemy)
  • Range: 20/30/40/50 metres (cast range), 5/7.5/10/12.5 metres (implosion radius)

2nd Ability: Collapse

Horizon amplifies the gravity of his surroundings, slamming enemies into the ground and immobilising them.

Spoiler
  • Cost: 50
  • Strength: 55/80/100/125 (impact damage)
  • Range: 25/30/40/55 metres
  • Duration: 5/7.5/10/15 seconds
  • Misc.: flying enemies take x2 damage

3rd Ability: Orbit

Horizon focuses their own gravitational field, creating an aura that pulls enemies into an orbital barrier of bodies.

Spoiler
  • Cost: 25
  • Energy Drain: 5 per second
  • Range: 15 metres (area where enemies can be affect)
  • Misc.: 5/10/15/20 (max number of bodies)

4th Ability: Singularity

Horizon condenses the surrounding gravitational energies into a single point, creating a singularity that absorbs damage and drags enemies into an event horizon.

Spoiler
  • Cost: 50
  • Energy Drain: 10 per second
  • Strength: 20%/30%/40%/50% (absorbed damage that is converted to cold damage)
  • Range: 25/35/50/60 metres (event horizon radius)
  • Misc.: 0.5% chance for an enemy to instantly die while within the event horizon

 

  • Pickups and resources are pulled to Horizon while ability is active
  • Horizon is immobile while ability is active

 

Feedback welcome~

Thank you for reading 😊

Edited by zyquaza
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7 hours ago, Enderman20 said:

The concept is cool, but I would like to give you a hint about using the spoiler function solely to hide the skill stats and any lengthy explanations to the mechanics, while the simple and basic description leaves it out.

Thank you for the advice :}

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