(PSN)Vexx757 Posted October 14, 2021 Share Posted October 14, 2021 His teleport has issues that needs to be fixed, unfortunately ppl just its augment as a band-aid to fix the issues but this is not how it should be and this needs to be fixed TYPE: In-Game DESCRIPTION: Ash`s teleport doesn't open enemies up to finishers consistently. REPRODUCTION: Teleport to enemy. EXPECTED RESULT: It should open enemies up to finishers every time you teleport to an enemy. OBSERVED RESULT: Enemy is not affect by the ability. REPRODUCTION RATE: Every time I teleport to a enemy. Proof Spoiler Issue 2: There is another issue with teleport where the stun is not strong enough to interrupt enemy’s movement or an animation. If an enemy is under a fire or an electric proc and Ash teleports to that enemy it will not open them up for a finisher. Proof Also if Ash casts his Smoke Screen near an enemy, then teleports to it straight after it will not open it up for a finisher. But if I teleport to an enemy then cast Smoke Screen, the stun from smoke screen will override Teleport`s stun animation on the enemy and interrupt it, what does this mean? This means Smoke Screen`s stun has a stronger interruption than teleport. Proof This bug is so bad ppl use fatal teleport which is a bandade mod. Warframes should not have to rely on an augment because an ability doesn't work properly or is ineffective (shuriken). The worst thing is that they know it`s an issue and they are not fixing it. PROOF Spoiler Please leave a like to show support so that this can be fixed permanently. Link to comment Share on other sites More sharing options...
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