Criticalanarchy Posted November 5, 2013 Share Posted November 5, 2013 (edited) Knowing that team heal isn't reviving down players now...Well it just doesn't give me a reason to craft them anymore. *also I want my 250k back* Edited November 5, 2013 by Criticalanarchy Link to comment Share on other sites More sharing options...
Unagi604 Posted November 5, 2013 Share Posted November 5, 2013 - Fixed Team Heal unintentionally reviving downed players. .... Link to comment Share on other sites More sharing options...
RuneGrey Posted November 5, 2013 Share Posted November 5, 2013 I'll miss my incredible leaning tower of team heals. I ASCENDED TO THE HEAVENS I TELL YOU. THE HEAVENS. Amazing what you can do with 200 team heals and a bit of patience. Thank you x10 pack. Also the self revive was nice, but I can see why they fixed it. Lets have death be at least *something* of a threat. Link to comment Share on other sites More sharing options...
Seaverett Posted November 5, 2013 Share Posted November 5, 2013 Thanks for the massive fixes! But... - Fixed Team Heal unintentionally reviving downed players. - Fixed sentinel's ghost ability not being cancelled by the Stalker. I mourn Link to comment Share on other sites More sharing options...
GhoulishDragon Posted November 5, 2013 Share Posted November 5, 2013 Awesome! Thank you. Link to comment Share on other sites More sharing options...
Lord.Finster Posted November 5, 2013 Share Posted November 5, 2013 Thank God! Those desyncs were unbearable! Link to comment Share on other sites More sharing options...
WarGrylls Posted November 5, 2013 Share Posted November 5, 2013 (edited) Thanks for the hotfix. I hope that 'ghosting' desync issue is dealt with :D EDIT: Wasn't fixed:( I can still go ghost. ^-- he's smiling, but players aren't smiling.--^ Edited November 5, 2013 by WarGrylls Link to comment Share on other sites More sharing options...
Scrybatog Posted November 5, 2013 Share Posted November 5, 2013 Nova Prime stealth nerf? Link to comment Share on other sites More sharing options...
ComplexLain Posted November 5, 2013 Share Posted November 5, 2013 Thank you ;) Link to comment Share on other sites More sharing options...
EroMate Posted November 5, 2013 Share Posted November 5, 2013 Fix a bug YEAH Link to comment Share on other sites More sharing options...
Kickboxing_Banana Posted November 5, 2013 Share Posted November 5, 2013 (edited) Lag isn't fixed, thanks for nothing, AGAIN. Edited November 5, 2013 by GalliumGD Link to comment Share on other sites More sharing options...
Riggshammer Posted November 5, 2013 Share Posted November 5, 2013 I'm not getting mission rewards now?!? Link to comment Share on other sites More sharing options...
Wishseeker Posted November 5, 2013 Share Posted November 5, 2013 Thank you DE Danke DE спасибо DE Merci DE Gracias DE 謝謝 DE ありがとう DE Obrigado DE Teşşekkürler DE Почему на русском с маленькой буквы? Why in Russian with lower register? Link to comment Share on other sites More sharing options...
SimpleSilence Posted November 5, 2013 Share Posted November 5, 2013 after patch. just crashed again on exit, and for first time in over a month, saw the 'honor/skill/team' window again on crash. Hat to CTRL-ALT-DEL end program to get it to go away. All 4 of us did, I watched the other 3 leave before i did, trying to give it time (which was about 5+ minutes). Just FYI, thanks for patch and thanks for trying to fix crashes again. Link to comment Share on other sites More sharing options...
Jannik2099 Posted November 5, 2013 Share Posted November 5, 2013 - Fixed sentinel's ghost ability not being cancelled by the Stalker. - Improvements and potentially fixed bug where Stalker would become unresponsive" stalker? DE what is that? something to eat? yummy!!! Link to comment Share on other sites More sharing options...
Eleckis Posted November 5, 2013 Share Posted November 5, 2013 Thank you DE Especially for the black screen fix! Ty so much! Link to comment Share on other sites More sharing options...
-----iseeu2----- Posted November 5, 2013 Share Posted November 5, 2013 Team heals fixed? :( :( That is sad. Link to comment Share on other sites More sharing options...
RsxHayabusa Posted November 5, 2013 Share Posted November 5, 2013 - Fixed excessive lag and desyncs occurring when playing multiple missions in a row. - Fixed unresponsive black screen appearing at end of mission, also a message is now displayed if unexpected delays occur when returning to main menu. - Improved distribution of random numbers generated by RNG. More information: https://forums.warframe.com/index.php?/topic/128402-rng-algorithm-bugschanges/ - Fixed Team Heal unintentionally reviving downed players. - Fixed Team Heal/Ammo/Shield/Energy drops permanently remaining on client, also removed collision from them and fixed missing effects. - Fixed being unable to contribute to new rooms after host migration occurs in clan dojo. - Fixed security camera "alerted" sounds not playing for clients. - Fixed sentinel's ghost ability not being cancelled by the Stalker. - Improvements and potentially fixed bug where Stalker would become unresponsive" - Cat frame unveiled! W00t! Link to comment Share on other sites More sharing options...
Lukastomljas Posted November 5, 2013 Share Posted November 5, 2013 - Fixed excessive lag and desyncs occurring when playing multiple missions in a row. didnt fixed yet i just had huge lag and i am not the only one in team in last 3 missions Link to comment Share on other sites More sharing options...
Lumireaver Posted November 5, 2013 Share Posted November 5, 2013 Please reconsider. These were good bugs. A bit more on this. If you guys are collecting data, how often do Team Heal Restores get used? I feel that the revive was one of the only reasons to justify the purchase and use of the consumable. If revival is perceived by the powers that be as too OP, why not consider making it harder to pull off. Make it so that a player has to crawl directly on top of the Restore and press "X" to revive themselves. On the restore item collision, I don't feel that needs to go away if they're no longer permanent on client. http://imgur.com/a/XKY3K'>Look at the beautiful art. Link to comment Share on other sites More sharing options...
ArchPhaeton Posted November 5, 2013 Share Posted November 5, 2013 DERebecca, on 05 Nov 2013 - 12:02 PM, said: - Fixed Team Heal unintentionally reviving downed players. - Fixed Team Heal/Ammo/Shield/Energy drops permanently remaining on client, also removed collision from them and fixed missing effects. Why? WHY??? I had already taken this as a gameplay method, when hordes of teammates were downed. As some people said, it was a good bug :( Link to comment Share on other sites More sharing options...
Siekier Posted November 5, 2013 Share Posted November 5, 2013 Dziękujemy! Link to comment Share on other sites More sharing options...
jscar Posted November 5, 2013 Share Posted November 5, 2013 Still have infinite black screen, but with "waiting for players" and a strange squeaking sound now. and still lags/desyncs (cant loot things, can't deal damage, even open doors etc) on nice connection (30 Mb/s) Link to comment Share on other sites More sharing options...
IRaz0rI Posted November 5, 2013 Share Posted November 5, 2013 (edited) Really nice, the black screen was quite often :)) Edited November 5, 2013 by IRaz0rI Link to comment Share on other sites More sharing options...
CE-Proof Posted November 5, 2013 Share Posted November 5, 2013 (edited) When the desync bug appeared (https://forums.warframe.com/index.php?/topic/127389-cant-pick-up-items-or-deal-damage-but-not-disconnected/) I knew it wouldn't take long for DE to bring up a hotfix. I was looking forward to this hotfix since I was direly affected by this bug. However, I am sorry to inform you that in my first session of gameplay after this hotfix I was still affected by the desync. No pickups. No damage taken. No damage dealt. There were differences though: I did NOT get into a black screen after the game finished and the Energy Siphon still worked on me (although my skills didn't cost energy anymore. Which didn't matter, since nothing was affected by them anyway). looking forward to the next hotfix ^_^ CE-Proof P.S.: You people are still the best patchers I have seen in pc games so far, in terms of how fast you approach bugs and the content of your patches. Hooray! Edited November 5, 2013 by CE-Proof Link to comment Share on other sites More sharing options...
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