I have found that modding Atlas is a nightmare. He needs stength and range but also health and armour mods along with augments that are not exilus spot.
I have found the most successful mods to be +armour +health +Range +PowerStr but also the Rage and (to gain mana back) Hunter adrenaline. I know that duration is also good on Atlas to slowdown the decay rate but honestly feels like a wasted mod slot.
Since yeah Zenurik skill tree and having a primed flow helps. It dosen't feel that useful when you run into so many eximus units or butchers that drain your mana and make the tree pointless.
I was wondering what's the ideal modded build on Atlas cause I feel like I need more mods slots just to make Atlas work on steel path acolyte farming. Since he is in need of so many factors and his survivability is limited by the amount of rubbles and doesn't have any scaling DMG or survivability.
I'm also using a helminth ability to help out with the with the high armour units (fireblast). Otherwise I think Airblast is good to group up the enemy but I have my operator arcanes to cover that. So I basically need to group up before going to max rubble to be able to survive and since I don't have any way of getting mana without taking dmg when I don't Landslide it feels unreliable.
Honestly feel like the Landslide invulnerability should be DR to synergize more with him, but I do also understand it's his main survival tool except from his high armour.
I just can't get my head around how I'm going to fit over 12 mods on this warframe just to make him work and still needing more mod loadout slots to get more help with mods that cover his unreliable nature
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Boomshakalaka.
I have found that modding Atlas is a nightmare. He needs stength and range but also health and armour mods along with augments that are not exilus spot.
I have found the most successful mods to be +armour +health +Range +PowerStr but also the Rage and (to gain mana back) Hunter adrenaline. I know that duration is also good on Atlas to slowdown the decay rate but honestly feels like a wasted mod slot.
Since yeah Zenurik skill tree and having a primed flow helps. It dosen't feel that useful when you run into so many eximus units or butchers that drain your mana and make the tree pointless.
I was wondering what's the ideal modded build on Atlas cause I feel like I need more mods slots just to make Atlas work on steel path acolyte farming. Since he is in need of so many factors and his survivability is limited by the amount of rubbles and doesn't have any scaling DMG or survivability.
I'm also using a helminth ability to help out with the with the high armour units (fireblast). Otherwise I think Airblast is good to group up the enemy but I have my operator arcanes to cover that. So I basically need to group up before going to max rubble to be able to survive and since I don't have any way of getting mana without taking dmg when I don't Landslide it feels unreliable.
Honestly feel like the Landslide invulnerability should be DR to synergize more with him, but I do also understand it's his main survival tool except from his high armour.
I just can't get my head around how I'm going to fit over 12 mods on this warframe just to make him work and still needing more mod loadout slots to get more help with mods that cover his unreliable nature
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