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Posted
vor 1 Stunde schrieb [DE]Rebecca:

Combos

  • Melee Combos have been visually divided into their own sections with a handy legend of the basic controls at a glance. 

I think you made a little mistake here and accidentially pasted the Specter menu in a second time instead of including the combo screen.

  • Like 2
Posted (edited)

lets take bets on how many bugs this round eh?

Also

Why the heck no revert to tranq gun and abilities yet? I miss scroll wheel activating my abilities while hunting. swapping all the time is a pain in the arse

 

Edited by MakeLuvNotWerFrame
  • Like 11
Posted
1 hour ago, [DE]Rebecca said:

Fixed MR0 players being able to access Steel Path incursions. 

  • Players cannot access the Steel Path incursions until they have unlocked the Steel Path, meaning taxiing is no longer an option for them. 

ty for taxi fix

  • Like 10
Posted
1 hour ago, [DE]Rebecca said:

Changed the description of Galvanized Aptitude to better reflect its current function (which clarifies that area of effect damage is not included)

  • ... BUT WAIT! We want to explain why because it’s very important to us that everyone understands where we are coming from with our current design mindset. AoE Weapons are the dominant ones by every usage metric. We see this day after day. Having this bonus apply to the AoE instance felt dangerously close to a myopic choice concerning powering up player Arsenals that simply do not need it. This mod never worked on AoE, and the description now explains that to avoid confusion. We understand those seeking a different outcome will disagree with this choice, but ultimately we are not willing to further bolster AoE at this time. This is due to the increasing difficulty in creating content that serves to challenge the Tenno.   

This is a welcome change. Thank you for helping to define what parameters you want challenge to be under going forward. There are other things that could stand to change in future, such as penalties for 'dying' as an Operator, but this is a good change.

  • Like 17
Posted (edited)

That moment when the New War will arrive before the Galvanized Crit Chance mods get fixed. It's not just that Status is a broken meta, it's also how the crit chance mods require far more effort to only provide an horrible experience to the player.

 

1 hour ago, [DE]Rebecca said:

Regal Aya is a premium currency (similar to Platinum, but not tradeable) that gives you instant access to Prime Warframes, Weapons, Accessories, and Bundles available in Varzia’s wares. It can be purchased in the Market or online storefronts.

Kinda sad that now Warframe copies Gacha games instead of making good content. C'mon guys, there's certainly something better that could be done rather  than a trade in shop and yet another premium currency.

 

Edited by God_is_a_Cat_Girl
  • Like 34
Posted

That's a great QoL change to Xaku's Gaze, thank you!

Also, really good to hear Galvanized Aptitude isn't applying to AoE.

  • Like 3
Posted (edited)

I am surprised Ceres Prosecutor was removed,

One of the Worst imaginable objectives I think every Player would agree is find 3 Caches on Uranus. 

( New player Perspective - they aren't going to have Limbo with max loot radar ) 

It is painful and annoying not to mention Cache rewards are pretty awful to begin with.  The only Useful cache Infested Space Tilesets and those are an even bigger pain to get to. 

Edited by xxswatelitexx
  • Like 6
Posted (edited)

Thanks for the update.

 

Nice UI change but it still need improvements, it's painfull to have to scroll through all of our mods / weapons in the arsenal. Need favorite tab or more boxes instead of the 3x3 of weapons or 2 lines of mods

edit : like you said warframe has evolved, in the begining we had a few mods and a dozen of weapons, now it's in the hundreds. Look at the rail jack crew members, they have a better arsenal UI than us.

Edited by Gilmaesh
  • Like 4

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