[DE]Danielle Posted November 12, 2021 Share Posted November 12, 2021 Prime Resurgence: Hotfix 30.9.3 Optimization: Made a micro-optimization to some AI code. Decoration Fixes Part 1:Our original PSA is here:https://forums.warframe.com/topic/1286220-psa-decoration-scaling-and-arrival-gate-issues/ Fixed an issue with the scale of player’s Dojo Decorations that were already placed prior to Update 30.9. We have a lot more work to do to square away issues with new and existing things - apologies, and thanks for your patience. A technical post mortem for the interested, previously we would only save the object scale of a decoration if it was not 1. In the 30.9 update, this changed to saving the scale of an object if it was not default. The problem is that some (about half a dozen that we’ve found) decorations have a default size that is not 1. So their scale in old Dojos was never saved, and was now incorrectly assumed to be default. The Dojo’s actual decoration data never changed, we were just reading it in a new way that was logically incorrect. Fixed the following decorations not scaling correctly: Alloy Plate Argon Crystal Circuits Control Module Ferrite Gallium Morphics Nano Spores Neural Sensor Neurodes Orokin Cell Plastids Polymer Bundle Rubedo Salvage Vitus Essence Improvements toward an issue with the new Dojo Arrival Gate item that caused players using it to fall through the floor due to load order (this only occurred in busy dojos). May still happen in rare cases, we will continue to fine tune The Arrival Gate now has an immediate build time. Fixes: Fixed the context menu text being blurry when Chat Text size is set to small. Fixed inability to roll while using Nyx’s Assimilate Augment on controller or a custom roll keybind. Fixed an issue that could break a player’s Railjack HUD. Fixed wonky Female Operator faces when using certain Animation Stances. Fixed Convergence Orbs spawning when you didn’t have a Lens equipped. Fixed a script error related to Kuva Liches doing Finishers. Fixed further issues with Kuva LIches and certain power combinations when cast on player Companions. Fixed a script error related to Operators gaining Affinity. Fixed an issue where Domestik Drones weren’t maintaining their placed Size while moving. Fixed an issue with hovering over certain colour buttons causing game hangs and issues. Fixed a script error related to Nezha’s Blazing Chakram. Fixed potential crash as Client when Host is stabbing Kuva Lich. 34 Link to comment Share on other sites More sharing options...
Popular Post Voltage Posted November 12, 2021 Popular Post Share Posted November 12, 2021 Please add Platinum to Regal Aya purchases. Thank you! 150 Link to comment Share on other sites More sharing options...
MakeLuvNotWerFrame Posted November 12, 2021 Share Posted November 12, 2021 (edited) fix the tranq gun please, Revert back to being able to cast abilities while holding the tranq gun/animal call. just like you're able to do with the mining laser. (being able to use the scroll wheel to and cast abilities without needing to swap) why was this ever changed to begin with? who asked for that non-sense? ALSO fix fishing and stealth on Deimos, Ivara prowl build STILL attracts enemies using Ebisu Spear, EVEN THOUGH!!!, it's silent. so, the hecks going on here hmm? and my final grievance, how come casting bait for fishing breaks Ivara's prowl? is this the loudest bait, is this an edible squeaker toy? how about taking a look into it plz? Edited November 12, 2021 by MakeLuvNotWerFrame 38 Link to comment Share on other sites More sharing options...
tipsy_princess Posted November 12, 2021 Share Posted November 12, 2021 one of main QoL changes i suppose never gonna happen is adaptive exposure being optional. 17 Link to comment Share on other sites More sharing options...
Demqnboii Posted November 12, 2021 Share Posted November 12, 2021 Amalgam Hequets have a dark reddish black color instead of the sentient whiteish bonecolor! I feel they will be in the new war so it would be nice to have them back at their original colors! https://imgur.com/a/cKepU0k 4 Link to comment Share on other sites More sharing options...
Ifeanyi Posted November 12, 2021 Share Posted November 12, 2021 Please fix fetch on merulina. Thanks 5 Link to comment Share on other sites More sharing options...
Codex Posted November 12, 2021 Share Posted November 12, 2021 Ty DE Link to comment Share on other sites More sharing options...
Halo Posted November 12, 2021 Share Posted November 12, 2021 A step in the right direction. Clean, sleek, and not blurry, but no option to change the size of it. Way too large for others as well as myself. 15 Link to comment Share on other sites More sharing options...
MuggyBG Posted November 12, 2021 Share Posted November 12, 2021 I don't know if it's just me, but I don't see the thingy if helminth likes a certain resource or doesn't Link to comment Share on other sites More sharing options...
ArtiMETALIQ Posted November 12, 2021 Share Posted November 12, 2021 Speaking of decorations, any chance to add Steel Essence and open worlds rare materials (i.e: Auron, Embolos, etc...) as decorations too in the future? that'd be really cool to have 6 Link to comment Share on other sites More sharing options...
UnlucykWarframe Posted November 12, 2021 Share Posted November 12, 2021 Can you add a toggle option for syandanas please? A lot of them (including tennogen) stay closed during missions and they open only in particular cases. For example: A. always stay open B. only open while bullet jump C. always close Thank you! 9 Link to comment Share on other sites More sharing options...
King_Ju Posted November 12, 2021 Share Posted November 12, 2021 Please have a look at Holokeys not dropping, only Sevagoth parts (15 uncommon Sevagoth parts in a row, 0 common holokeys). Thank you 3 Link to comment Share on other sites More sharing options...
iPathos Posted November 12, 2021 Share Posted November 12, 2021 Posting for continued reference. Also, Please add Platinum to Regal Aya purchases. Thank you! 14 Link to comment Share on other sites More sharing options...
_.-Toscany-._ Posted November 12, 2021 Share Posted November 12, 2021 22 minutes ago, [DE]Danielle said: Fixed the context menu text being blurry when Chat Text size is set to small. this bug also affects the names in tab titles when messaging another player - as well as the listed names in the chat server. See the first image in my original post: 3 Link to comment Share on other sites More sharing options...
Funki0 Posted November 12, 2021 Share Posted November 12, 2021 It would be great if the Tenet Grigori could get a fix, since it is broken to the point of being unusable with the charge. While this happens too. Only counting the projectile damage and then... Spoiler 1 Link to comment Share on other sites More sharing options...
Horactius Posted November 12, 2021 Share Posted November 12, 2021 24 minutes ago, [DE]Danielle said: Fixed the following decorations not scaling correctly: Alloy Plate Argon Crystal Circuits Control Module Ferrite Gallium Morphics Nano Spores Neural Sensor Neurodes Orokin Cell Plastids Polymer Bundle Rubedo Salvage Vitus Essence Thanks for making these decorations scalable but every single one of these on my orbiter also got displaced after the update. They just moved the tiniest bit from their original place before the update. Also iradite is now super tiny that even the hitbox is 100x larger than the decoration. 1 Link to comment Share on other sites More sharing options...
Sean Posted November 12, 2021 Share Posted November 12, 2021 (edited) While removing the timer on the Gates is a welcome change, can you add a way to hide its model (similar to how FX are treated) and have it actually spawn the player at its 0,0,0 coordinate? It currently doesn't save the Y and appears to round down. If you put an object on the ground, put the Arrival Gate on top of the object, a player will then spawn in the object and the Gate instead of on top of the Gate. Edited November 12, 2021 by Sean 8 Link to comment Share on other sites More sharing options...
DeadHesh Posted November 12, 2021 Share Posted November 12, 2021 one of the recent updates has made it so furniture items in shops no longer mark as owned if the items are on display in your orbiter 5 Link to comment Share on other sites More sharing options...
Prle76 Posted November 12, 2021 Share Posted November 12, 2021 Just after update I got this strange red glow in orbiter. 2 Link to comment Share on other sites More sharing options...
Hildr Posted November 12, 2021 Share Posted November 12, 2021 Fix Star Chart fonts. They are HUGE! -.- Link to comment Share on other sites More sharing options...
KIREEK Posted November 12, 2021 Share Posted November 12, 2021 Still no fix for jupiter corpus amalgam lab capsules (including the sentient container) not being able to be broken if player is client (aka not host) Bug present since May 22, 2019 3 Link to comment Share on other sites More sharing options...
Styx_Prime Posted November 12, 2021 Share Posted November 12, 2021 Nice 👍 Link to comment Share on other sites More sharing options...
AbyssalSerpent Posted November 12, 2021 Share Posted November 12, 2021 Still waiting on other fixes that matter like the bug I posted about the "Financial Pressure" debuff in the Index not disappearing after you deposited all your points. With most frames you're using not having any energy = instant death. Link to comment Share on other sites More sharing options...
(NSW)BalticBarbarian Posted November 12, 2021 Share Posted November 12, 2021 1 hour ago, Sean said: While removing the timer on the Gates is a welcome change, can you add a way to hide its model (similar to how FX are treated) and have it actually spawn the player at its 0,0,0 coordinate? It currently doesn't save the Y and appears to round down. If you put an object on the ground, put the Arrival Gate on top of the object, a player will then spawn in the object and the Gate instead of on top of the Gate. There's a more fun interaction than that - if you put the arrival gate on the ceiling (even facing down), you spawn out of bounds, looking at the room from the outside 3 Link to comment Share on other sites More sharing options...
KIREEK Posted November 12, 2021 Share Posted November 12, 2021 I had to fix a decoration in my liset, i tought one of my argon crystals turned invisible or was cliping, instead it was super tiny and resizing made it return to normal Spoiler However i decided to check the dojo to see if everything is normal and noticed some weird decoration cliping the wall, this one didn't get super tiny, instead it got super big, like the kind of big i wanted, so big that i think i will keep it, it's a unique decoration afterall, i mean how many dojos or clans can say they have something like this. Black paper clan, a unique ghost clan with a big tenet corpus panel, boy do i like the sound of that. Spoiler 1 Link to comment Share on other sites More sharing options...
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