Jump to content
Sign in to follow this  
[DE]Rebecca

Update 10.7.0

Recommended Posts

- Mercury Matchmaking Changes for new players. New players will no longer be “matched” in lobbies with high-leveled peers in Mercury Region.

 

Great idea thanks for that

  • Upvote 4

Share this post


Link to post
Share on other sites

Glad the netcode is changed back, it's good that you try to make improvements but there was really something a bit broken with the changes.

 

Got annoying seeing players standing in one spot and shooting, then all of a sudden teleporting all over the place. I couldn't stay next to the rest of the group in survival missions cause it was hard to tell where people were. One moment they are next to you the next they are at the other side of the instance.

  • Upvote 5

Share this post


Link to post
Share on other sites

- Reverted all Net Code changes to pre-10.5.6 to alleviate the more frequent De-Sync and Lag that we suspect these changes added. We are troubleshooting and continuing to make improvements based on player reports.
- Fixed clients XP and items being lost after host migration occurs within the mission.

Special thanks for these two.
Hope you'll find the way to improve netcode, we really need this.


- Mercury Matchmaking Changes for new players. New players will no longer be “matched” in lobbies with high-leveled peers in Mercury Region.

And yes, smart move. I hope that will improve experience for new players when they wouldn't have to bump into us, old overpowered farts :) Edited by Khranitel
  • Upvote 5

Share this post


Link to post
Share on other sites

Sweet, awesome, something to make my Kogake useless. Thanks DE, thanks Powercreep!

  • Upvote 8

Share this post


Link to post
Share on other sites

Who designed those ungodly abominations?

 

They look Corpus, but they don't exactly do martial arts.

 

And they're not smexy at all, they're just boxes with a knob...

  • Upvote 10

Share this post


Link to post
Share on other sites

Just bought the BP for the obex, and bought the kogake along with it. Let's see which will do better.

  • Upvote 1

Share this post


Link to post
Share on other sites

You guys promised me a shotgun for nearly a month now. It should have been released before that sniper... And now?

 

Well... i'll excuse the fact since that mainly this knowledge has only been seen in the design council. But how the vote went; it was: Soma, Vectis, then the shotgun. 

Share this post


Link to post
Share on other sites

Who designed those ungodly abominations?

 

The Tenno reverse engineered shield tech because when you're alone in space sometimes you have to think outside the box to keep yourself amused. They're pretty strange, but I can appreciate them.

  • Upvote 2

Share this post


Link to post
Share on other sites

DE delivers again.

But... There are way too many melee weapons... deliver more primary/secondaries!

 

- Fixed clients XP and items being lost after host migration occurs within the misión.

 

 

*claps*

  • Upvote 6

Share this post


Link to post
Share on other sites

Ok, thanks for the fixes and stuff but i was expecting something more than a Kogake thingie and the Codex would have been a even bigger surprise.

 

Thanks anyways DE

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×
×
  • Create New...