Tesseract7777 Posted November 26, 2021 Posted November 26, 2021 4 minutes ago, wirecard said: It will not happen, [DE] needs an income too, otherwise there will be no free to play at all but rather S#&$ty "buy the game for 60 bucks, and if you want to have fun with it, go buy every dlc for another 50 bucks each". I prefer [DE] way of doing in this regard. Some people just don't get it, for example: I saw a post in this thread telling DE the drop rates for Ukko in the void were too low, while admitting they were running caps in literally 20 seconds. If DE knows people are running caps in 20 secs, they sure as hell AREN'T going to increase the relic drop rate for the void.
(NSW)Lolo Posted November 26, 2021 Posted November 26, 2021 Poor console player just got 1 day to farm from Ghoul Bounty. Why dont DE increase the drop rate ?
wirecard Posted November 26, 2021 Posted November 26, 2021 43 minutes ago, Tesseract7777 said: I saw a post in this thread telling DE the drop rates for Ukko in the void were too low, while admitting they were running caps in literally 20 seconds. If DE knows people are running caps in 20 secs, they sure as hell AREN'T going to increase the relic drop rate for the void. The guy I quoted and referred to was talking about Regal Aya. However, drop chances on Void Missions really are quite low, compared to the time schedule. See on regular Unvaultings (which will be continued) you got ~2 Months to farm 2 Frames and 4 Weapons. Now you got 1+1 Week to do so. The minor increase in chance when introduced does not compensate for this. Anyway I believe this Event is more intended to give newer Players access to stuff they otherwise would have to buy for tons of Plat from Market which may scare the hell out of them (due to gigantic Plat-wall and the fact it may take a long time until the desired items will rotate into Unvaulting) so they do not drop the game but continue playing and may invest more Money in the future, or outright buy the Stuff they may need for Regal Aya. Despite all that, I agree with you that the Dropchances will not get increased any time soon. The Drops on other Bounties are good as they are, I think. In the end, avarice is quite a thing, and in history also led to the downfall of Empires.
redeyedtreefrog Posted November 26, 2021 Posted November 26, 2021 So when are you going to fix ESO so that regular people can find a squad to go all the way to rotation D?
fo3nixz Posted November 27, 2021 Posted November 27, 2021 11 hours ago, redeyedtreefrog said: So when are you going to fix ESO so that regular people can find a squad to go all the way to rotation D? there aint rotation D. its AABC every 2 conduits is a rotation. so 8 rotations is rotation C.
Morteno Posted November 28, 2021 Posted November 28, 2021 Do not approve of this way of handling it. Why was Aya simply not removed from ghoul bounty tables? Why was it in there in the first place? On a event, which has a limited runcount instead of a fixed timer, that new players rely on for specific mods. It became necessary for me to hand out a mod that would usually be earned by doing Ghoul Bounties - which is where I would have directed junior clan members to go if they wanted one, so they don't rely on handouts for low-hanging fruit. You have to get a better understanding of the "smartphone natives" generation and others who are not complacent/apathic gamers. If something is on a timegate, they'll stop playing if there isn't some other immediate goal THAT THEY FIND RELEVANT to keep them busy until it appears again. You can try telling them about the daily login rewards (specially day 400), but they'll look at you like "you are an idiot if you think that will keep me playing daily". A few might google how to automate the login task and set that up, but that is all, it is not like they will actually play when faced with access-denial of the thing they are currently chasing. Similar recent example, a clanmember complained about it being hard to get archwing mods, shortly after Fomorian had ended. And (s)he is absolutely right when 6 of them are parked behind a less than 10% drop from the 4 times a year Balor Fomorian event. Or behind specific Galleon Captains in Railjack space that they can not handle yet. At least we managed to avoid "The Talk", to not depress the life out of them. You know the one... where you are told that a bunch of other mods are now Baro-only in a bi-weekly limited-selection RNG fashion, regardless of how available they previously were way way back before you joined. And that some dozens of others are 0.02% drops from uncommon spawns and that means 99.98% of the time when they kill said spawn, it will not drop, translating into a 50% chance to still not have one by the time they killed about 3500. At which point the futility begins to sink in, when they combine that with how infrequently they will encounter it in a hour of focused play => how many hours to even have a 50% shot at having it. Time that is not spent getting & opening relics to get ducats to have a chance at Baro, time that is spent uncomfortably like any grind is. With probabilites being what they are - that is, not like pulling tickets from a limited tombola - the next 3500 kills also have a 50% chance to not drop any, though by that time (7000 tries) the chance that they still have zero is now down to about 25%. Have to hit some 15000 attempts to have a 95+% chance of getting at least one, but there will still be about 5% (1 in 20) chance of having nothing. Or put another way, many of those mods will de-facto be zero-drop for a significant percentage of players seeking to get them, not least due to giving up on it long before putting in even the first 3500 tries for a shot of being in the lucky first 50%.
MakotoSmile Posted November 28, 2021 Posted November 28, 2021 I approve this and would even approve if DE retroactive vanished all stocked Aya(that didn't turned into relics yet) acquired through ghoul bounties. I wouldnt mind if couple of the dozen I got stocked were voided this way. 🤣🤣 Prime Resurgence gave(as every event ) "free ninjas" their chance to grab vaulted relics and "free-merchants" could improve their stores , but some are such hypocrites that dare pointing their finger accusing DE of greediness. Do some people like to state how mad they are with low drop rate? Then I must state how I despise hypocrisy. It's a free internet.
nslay Posted November 28, 2021 Posted November 28, 2021 On 2021-11-25 at 5:31 PM, Voltage said: Thank you for this post. Hopefully this sets precedence for the future and addresses the efficiency of abort farming that plagues events like this, future unvaults, and Sister/Lich larvling cycling. Thank you. Oh no, abort farming still exists in Deimos/Fortuna/Cetus bounties... and that's when you fail to get the bonus in any one phase. You abort and go to the mission tent and start over again. Receiving just one reward at the last bounty phase is largely no different than receiving one reward at any other bounty phase. So why not start over? Starting over will be almost the same as finishing the imperfect run, except now you have a chance of an extra reward at the end (so starting over is better!). I'd say remove the requirement of perfection for all bonus phases or remove the bonus drop completely. Otherwise, yes, it is a waste of time to finish an imperfect run and you should head over to the mission tent and re-launch the bounty.
LSG501 Posted November 28, 2021 Posted November 28, 2021 While I'm all for encouraging the completing of a mission it doesn't fix the reason why people are aborting in the first place. As long as any 'fixes' to stop 'abort farming' also include fixes for the reasons players are aborting then I don't have an issue with them but past evidence shows that DE doesn't usually fix the underlying cause, especially if it benefits the potential to sell stuff for real money instead, which in turn actually makes players lives harder. And lets be honest here, we all know DE wouldn't have been looking at the issue if it wasn't for the fact that players had found a way to get aya faster than DE wanted and as such affect regal aya sales... the drop rate for aya sucks for a reason and that reason is to push the sale of regal aya. So I'm not expecting any fixes to the drop rates apart from nerfing them on ghouls and making us complete whole missions to get the rewards .... got to increase that grind somehow when they 'fix' things....
IG88-3212 Posted November 29, 2021 Posted November 29, 2021 I actually wanted to finish the bounty for a rare mod I wanted. It was a challenge due to all the stage 1 abuse in public squads.
(XBOX)Big Roy 324 Posted November 29, 2021 Posted November 29, 2021 It got ground away in a weekend on Xbox. I did it solo so I could speed run the first stage properly. Compared to the other farms it was actually more fun for me but I understand why. I won't speak to the Aya drop anymore. I'm done getting hammered here and in reddit for suggesting it's not quite right.
-Augustus- Posted November 30, 2021 Posted November 30, 2021 On 2021-11-25 at 12:20 PM, [DE]Rebecca said: They were missed as part of the rebalance, neglected as a factor, and should not have shipped in the state they did that allowed Registered Losers™ to avoid an overly brutal grind. Minor clarification, no substantive changes.
KimLeeMarku Posted November 30, 2021 Posted November 30, 2021 If you are going to make it harder to get Aya then atleast fix the RNG so you have a higher chance of dropping something you don't have from the relics. I have run so many Void fissures where I am the only one running a vaulted relic. It has been a pain enough to get the AYA but when youu try to run a relic where you need something from it and no one else is running a relic. Seeing Forma blueprints showing up at the end is quite disappointing. Even Bungie fixed the Exotic drops so you had a higher chance of getting stuff you didn't have already. Everyone saying that they need to make money, yes that is true but since there is SOOO much you can purchase already i'm sure they are doing alright.
(PSN)TrueSilentdeath Posted December 3, 2021 Posted December 3, 2021 Am 28.11.2021 um 04:57 schrieb MakotoSmile: I approve this and would even approve if DE retroactive vanished all stocked Aya(that didn't turned into relics yet) acquired through ghoul bounties. I wouldnt mind if couple of the dozen I got stocked were voided this way. 🤣🤣 Prime Resurgence gave(as every event ) "free ninjas" their chance to grab vaulted relics and "free-merchants" could improve their stores , but some are such hypocrites that dare pointing their finger accusing DE of greediness. Do some people like to state how mad they are with low drop rate? Then I must state how I despise hypocrisy. It's a free internet. I agree, this was clearly not intended and an exploid as far as i am concerned.
(NSW)Mbek Posted December 4, 2021 Posted December 4, 2021 Does this also pause Fomorian/Razorback events? Switch has Razorback at full bar for more than a week, but nothing happens.
(PSN)betinhorosado Posted December 28, 2021 Posted December 28, 2021 On 2021-11-25 at 7:36 PM, Triezieme said: While this is definitely a good idea from what I saw of that method I feel obliged to note that it was a symptom rather than the actual problem; The real cause of this is that the drop rate for Aya appears to be utterly dismal, particularly when accounting for the fact that it only appears in a narrow range of locations. Relics, even vaulted ones, often built up fairly quickly over time without requiring much in the way of dedicated farming; this was always one of the greatest strengths Warframe has as a game. By contrast Aya can only be obtained reliably by repeatedly completing specific missions, at the expense of other objectives, and even then you only earn a small amount for a lot of investment. And this is compounded further by the fact that there is only a very narrow window of opportunity to buy whatever relics you are after. There simply wouldn't be time to build up Aya smoothly; not if you wanted to collect the full set of relics needed to produce a prime item, in enough quantities to expect the parts to drop. We have effectively gone from a system that rewards long term play without requiring significant investment, to one that demands constant intensive focus and makes no promise of a reward whatsoever; the drop chances are simply too low to trust. The overall result is easily the most frustrating and monotonous experience the game has seen in the time I have been playing, and desperately needs fine tuning to be worthwhile. I couldn't say better. You have written exactly what I think. I was very excited in the first week. Now it's so monotonously boring doing the same bounties (with a lot of bugs) over and over again. Actually, I was hoping to the ghoul event back to farm Aya more efficiently. Maybe I just quit playing. I've started playing 2 months ago and farming Aya is making me feel exhausted.
(PSN)betinhorosado Posted December 28, 2021 Posted December 28, 2021 On 2021-11-25 at 7:16 PM, Wiz3rd said: I do hope you factor in the fact that they were by far the most reliable way to get Aya. Exactly. Reducing the Aya drop and making the players to pay more money.
Volksvarg Posted December 30, 2021 Posted December 30, 2021 So, The New War has come and gone already for a bit. When is the Ghoul Purge coming back? This isn't even about the Aya anymore. Turns out one of the best mods for Primary Weapons (AKA: Hunter Munitions) is stuck behind Ghoul Purge bounties, which have been gone for over a month now due the whole Aya business, therefore cannot be obtained. Can we get an ETA on when its going to come back? Not exactly a good look that mods are locked out behind a bounty that was purposely taken out due to an unforseen reward table problem still isn't back. Just take the Aya out of the equation and put it back in, anything.
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