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Poor vertex rigging on the Drifter's face and legs


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Turning the Drifter's face causes the back of the jaw to "scrunch" up.


Additionally, geometry at the bottom of the left ear folds into itself. This does not happen with the right ear, revealing the rigging is asymmetrical.


Any animation that more than lightly bends the Drifter's legs causes this visual artifact. I believe the bone weight paints should be re-done.





Edited by Erra
Added head rigging issue
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  • Erra changed the title to Poor vertex rigging on the Drifter's face and legs
  • 1 month later...

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