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The New War: Hotfix 31.0.11


[DE]Rebecca
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HEUQu7w.png

Khora urushu heels break with Urushu noble animations.

 

When are we getting changes for Yareli's horrible kit, Grendel terrible energy economy, Valkyr horrible kit and Caliban (this one his kit atleast is saved by being able to strip armor)

And when AoE weapons are gonna get addressed? They are making singletarget weapons irrelevant even in killing single enemies.

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2 hours ago, [DE]Rebecca said:

The New War: Hotfix 31.0.11
 

Prime Resurgence has concluded! 

Regal Aya is no longer purchasable from Varzia and Aya has been removed from the drop tables and replaced with Nyx Prime and Rhino Prime Relics. 

Varzia still resides in Maroo’s Bazaar with a selection of wares. If you choose, any remaining Aya/Regal Aya can be used in Varzia’s post-event shop or can be held onto for potential future Prime Vault efforts. While the future of Prime Resurgence is still being determined, priority in any instance will be to provide options that appropriately meets player expectations for premium purchases. 

A full Post-Event and Next Steps breakdown is available here

 

Changes:

  • Nova's Worm Hole can now act as a one-way teleport for ally NPCs.

    • One of our key motivations behind this change came from discussing the Escort Drone Bounty, and how the momentum at which the Drone paths to reach its objective can feel sluggish for those who’ve repeatedly completed the Bounty. This change to Worm Hole may encourage players to strategically bring Nova to aid in guiding the NPC along its path if they choose to. 

      • ** Sorry, Tenno! Got a little over-eager and shipped this work-in-progress change too soon. We have more in the pipe for this - stay tuned.

  • Vaulted the Neo P2 Relic and replaced it with the Neo P4 Relic in the drop tables. 

    • The Neo P2 Relic was missed being Vaulted with Harrow Prime’s release.

 

Fixes:

  • Fixed a crash that could occur when loading into either Orb Vallis or Plains of Eidolon with a squad that contained players who had completed The New War Quest and some that had not.

  • Fixed a Dx12 crash that could occur when lingering in the Pause Menu.

  • Fixed inability to Public matchmake into the Cambion Drift if the squad contained players who had completed The New War Quest and some that had not. 

  • Fixed Grineer Outrider kills sometimes not being attributed correctly in Railjack which could result in not getting the drops you would expect.

  • Fixed Railjack Crew members targeting the Grineer Missile Platform Turrets when Piloting instead of the Radiator mission objectives, which when playing Solo understandably caused frustration. As reported here: https://www.reddit.com/r/Warframe/comments/s8p418/this_is_how_an_elite_crew_member_pilot_ai_looks/ 

  • Fixed Kuva Lich/Sister of Parvos Railjack Crew members Health value in mission not matching the values displayed in the Dry Dock. Your Adversary Crew will now reflect the Dry Dock value!

  • Fixed inability to use the Emote wheel in Captura. 

  • Fixed Cinematic Mode not toggling when using a controller in Captura Advanced Camera Controls. 

  • Fixed volume levels for Caliban’s Abilities.

  • Fixed a script error that could sometimes result in a crash while attempting to kill the last enemy in the Mastery Rank 25 Test. 

  • Fixed UI overlap when opening the Pause Menu while using the Polychrome.

Thus is cool but are you guys going to leave Caliban in his mid state he feels fun but there alot of little things that could be polished, please don't ditch him, after a buff or two.

 

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2 hours ago, [DE]Rebecca said:

Fixed Railjack Crew members targeting the Grineer Missile Platform Turrets when Piloting instead of the Radiator mission objectives, which when playing Solo understandably caused frustration. As reported here: https://www.reddit.com/r/Warframe/comments/s8p418/this_is_how_an_elite_crew_member_pilot_ai_looks/ 

Sorry to say that, but tried it. does not work! Radiator was completely ignored. Target was random rock formation at shipkiller platform!

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3 hours ago, [DE]Rebecca said:
  • Fixed a crash that could occur when loading into either Orb Vallis or Plains of Eidolon with a squad that contained players who had completed The New War Quest and some that had not.

  • Fixed a Dx12 crash that could occur when lingering in the Pause Menu.

  • Fixed inability to Public matchmake into the Cambion Drift if the squad contained players who had completed The New War Quest and some that had not. 

  • Fixed Grineer Outrider kills sometimes not being attributed correctly in Railjack which could result in not getting the drops you would expect.

  • Fixed Railjack Crew members targeting the Grineer Missile Platform Turrets when Piloting instead of the Radiator mission objectives, which when playing Solo understandably caused frustration. As reported here: https://www.reddit.com/r/Warframe/comments/s8p418/this_is_how_an_elite_crew_member_pilot_ai_looks/ 

  • Fixed Kuva Lich/Sister of Parvos Railjack Crew members Health value in mission not matching the values displayed in the Dry Dock. Your Adversary Crew will now reflect the Dry Dock value!

  • Fixed inability to use the Emote wheel in Captura. 

  • Fixed Cinematic Mode not toggling when using a controller in Captura Advanced Camera Controls. 

  • Fixed volume levels for Caliban’s Abilities.

  • Fixed a script error that could sometimes result in a crash while attempting to kill the last enemy in the Mastery Rank 25 Test. 

  • Fixed UI overlap when opening the Pause Menu while using the Polychrome.

Jojo GIF

 

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4 hours ago, [DE]Rebecca said:

Fixed Kuva Lich/Sister of Parvos Railjack Crew members Health value in mission not matching the values displayed in the Dry Dock. Your Adversary Crew will now reflect the Dry Dock value!

The Office Thank You GIF

This fix is 10 months overdue. Thank you for caring about us who uses adversary crew members. Any word on making them more useful?

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Changes:

Radial javelin act now as both a defensuve and offensive skill.

Press to Activate to summon up to 12 etheral javelin gravitating around excalibur,

taking hit will nullify damage and throw a blade on the ennemie pushing him 5m backward from his position and mark it reducing 50% of his armor and 50%+ damage vulnerability from all source

Hold to radial throw all the blades on the nearest targets dealing 1000 impact 1000 puncture and 1000 slash damages with each damage type having a 33% status chance

radial throw is registered a melee damage doing using stealth multiplier if ennemies are blinded.

holding while pressing aim on a target will throw all blades/javelin on the targeted ennemie

ennemies close up to 3m will suffer a 75% speed debuf

speed debuf is not affected by power strengh

javelin damge and number of javelin are affected by ability strengh

javelin can be trown at any time holding buton trowing all remaining javelin

 

 

 

 

Sound good we can wait for the full release when its ready

 

 

 

 

 

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Hi all, 

 

After today's update I can't seem to be able to load into any game. I sit in my orbiter and all's fine. As soon as I launch any game mode, my game just shuts down. 

 

Anyone having a similar issue?

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Thank you for the hotfix DE!

Would it be possible to look at the following bugs?

  • Certain Defection NPCs will remain stuck at their spawnpoints on the Grineer Galleon tileset and remain there. They seem to move into a corner and will continue to do so until they're killed by Infested units.
  • When putting the Titania Solstice Skin on Titania Prime, the Prime Details option with not be recolored with the new skin option, retaining Titania Prime's original colors.
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Railjack Crewmates still seem to have trouble targeting Radiators, especially with Shipkiller Platform.

Edit: I've noticed that when the crew's struggling to destroy a radiator, they're able to destroy it almost immediately soon as I warp back to the ship.

Edited by Lokidus_Prime
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Any idea when this will be fixed? Yareli can't even damage enemies with her own abilities. If you use her 4 and then use aquablades,you can't damage any enemy affected by your 4th ability. This goes for enemies ragdolled in general. It is not possible to damage a ragdolled enemy with yarelis aquablades.


 

 

Edited by wizardeiges
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12 hours ago, [DE]Rebecca said:

Changes:

  • Nova's Worm Hole can now act as a one-way teleport for ally NPCs.

    • One of our key motivations behind this change came from discussing the Escort Drone Bounty, and how the momentum at which the Drone paths to reach its objective can feel sluggish for those who’ve repeatedly completed the Bounty. This change to Worm Hole may encourage players to strategically bring Nova to aid in guiding the NPC along its path if they choose to. 

      • ** Sorry, Tenno! Got a little over-eager and shipped this work-in-progress change too soon. We have more in the pipe for this - stay tuned.

 

Wait what? Wormhole already pored allies for ages. Does it soon not use up charges when used for that?

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15 hours ago, [DE]Rebecca said:

Nova's Worm Hole can now act as a one-way teleport for ally NPCs.

Wasnt that already a thing? Could have sworn it was.

Unless it means the NPCs will path with the wormhole in mind. That'd be cool.

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Hi DE,

 

When i use calibans first ability things like energy orbs, credits, life support pick ups etc... should not be getting stuck to him as per my post here:

Please also see attached image with said post. Thank you and take care!

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Not to look a gift horse in the mouth but is reddit more reliable for reporting bugs/issues than the forums? Because I've seen a few bug reports on the forums for ages that have not had a fix and some of them were simple to fix.

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