LVVS Posted February 9, 2022 Share Posted February 9, 2022 6 hours ago, [DE]Momaw said: Not intended. It's on our list, should be arriving in a hotfix Soon.jpg Thank You for answering on this precisely, but [HEK] I just want to try to reach out and reach one who can tell me, no, tell us all maybe about something that grinds my gears: Quick search with "ctrl+f" with/of "condition overload" or alike do not give me exactly the line that would explain to us, what has been changed esactly for Condition Overload. Please, what should I type in my search box, that -- besides all the "wall of text and content"-- would bring us exactly to the line(s) that tell us the exact changes that were made to this mod? Or by any means, are there buffs/nerfs and other things, that are being changed, but won't be mentioned in these threads and reports?? Thank You in advance:) 1 Link to comment Share on other sites More sharing options...
Cerikus Posted February 9, 2022 Share Posted February 9, 2022 Damn the list of fixes is huge! Thank you. Also... THIS is flippin amazing change. 6 hours ago, [DE]Megan said: ORB VALLIS CONSERVATION CHANGE: In addition to the already existing Conservation method of Trail & Tranq, all species of animal on Orb Vallis can now be found ambiently in the wild! (Bolarola, Sawgaw, Kubrodon, Horrasque, Stover, Pobber, Vermink). Due to the endangered nature of the species, the rarest subspecies will still need to be tracked down by following their trails. 2 Link to comment Share on other sites More sharing options...
Flannoit Posted February 9, 2022 Share Posted February 9, 2022 Thanks for the update! Stuff like "hold to struggle" should be moved to accessibility as well. Link to comment Share on other sites More sharing options...
LVVS Posted February 9, 2022 Share Posted February 9, 2022 6 hours ago, TheAltarBoy said: You forgot to mention, that you made harrow extra beefy/THICC <3 xD I think there is something similar going on in the mobile app .. xD 1 Link to comment Share on other sites More sharing options...
Herr_Metzger Posted February 9, 2022 Share Posted February 9, 2022 I guess you still have plans to allow us to assign Liches and Sisters to a roles on a railjack, am I right? 1 Link to comment Share on other sites More sharing options...
Mazifet Posted February 10, 2022 Share Posted February 10, 2022 Almost everything about this update is great except 1 thing. The fact that the arsenal is now 4 columns. I hate it with such a burning passion that I am now taking my time to write this comment. I get what you guys where trying to go for, but please just make a toggle in the options. 4 Link to comment Share on other sites More sharing options...
Redeemed_Outcast Posted February 10, 2022 Share Posted February 10, 2022 Host migration in progress Game could not be found Liches glitching off the map Multiple sisters of parvos trying to fight you at the same time Sure there's a fantastic list of things that are fixed, but there's a lot of big ones that have been around for years that are still there. Link to comment Share on other sites More sharing options...
quxier Posted February 10, 2022 Share Posted February 10, 2022 2 hours ago, [DE]Megan said: The Amalgam Furax Body Count Mod now applies a Blast proc and Stagger on Melee kills. The original Mod description stated that “Melee kills knockdown enemies within 15m” but that functionality has been missing in-mission since Blast Status was changed in Update 27.2 to no longer knockdown enemies . In addition to the Blast Status, we have also added the stagger to restore its original function pre-Status overhaul. We have also updated the description to be more accurate to the Mod’s function. Thank you! Thank you! It was long time but, after Vaykor sydon fix, we got fix for that. As melee person I like those fixes. Maybe we will get fixes for stances (especially when standing combos moves you forward [or at least it looks like it] & moving combo slash in front or around you [for example Bullet dance] OR there is no backward combo). Link to comment Share on other sites More sharing options...
Perfectly_Framed_Waifu Posted February 10, 2022 Share Posted February 10, 2022 (edited) 4 hours ago, Azimbee said: You’re all sleeping on Frost’s new Augment. He doesn’t need a rework. Cast time speed up maybe. His only truly outdated ability is his 2, Ice Wave, and its augment and I’m 99% sure it’s among the 16 reviewed augments this year since it’s helminth. A different/buffed passive might be nice because Frost doesn’t usually eat Melee hits due to slows and snowglobe y e e t i n g. Maybe making Avalanche full strip at 200% power strength instead of 250% to be like other full strip aoes. These are numerical tweaks and buffs instead of reworks though. Not quite a rework, but dude needs buffs. Freeze is bad. It should freeze all enemies in its AoE, not just the one direct hit. Compare to Night Equinox's 2. Ice Wave is truly bad. Making it deal massive damage on frozen enemies seems apt, gives him a good combo. Snow Globe is good, but should Strength scale with damage absorbed instead of armor as Frost has no abilities for boosting armor, meaning it effectively loses its Strength scaling in late game. Rhino can boost armor, Nezha can't. Iron Skin scales armor, Warding Halo scales damage absorbed. Avalanche is good, but should, as said, have 50% base armor strip, comparable to Caliban's 4. Note that 3/4 of the buffs above are all about making him consistent with the balance of other frames. Add to the mix a better passive and (dream scenario) some way to generate temporary defense for the full squad outside of Snow Globe (besides the Avalanche augment, which could then be reworked). (Detonating Snow Globe gives all allies in range an "Iron Skin" that melts/decays over time?) Edited February 10, 2022 by Perfectly_Framed_Waifu 5 Link to comment Share on other sites More sharing options...
elmetnuter Posted February 10, 2022 Share Posted February 10, 2022 (edited) Fixed ability to block the Raptor inside of the Gravity Conveyor. Haha, I just discovered that technic yesterday, RIP :D Anyway, so many fixes. It's awesome! Edited February 10, 2022 by elmetnuter 1 Link to comment Share on other sites More sharing options...
LastiQ Posted February 10, 2022 Share Posted February 10, 2022 Thanks a lot for the great update! Link to comment Share on other sites More sharing options...
technozorro Posted February 10, 2022 Share Posted February 10, 2022 (edited) Now that the new war is out, are you going to fix nyx, khora, titania and nova deluxe skins? you change the textures after purchase witch is a scam 1. now that you "improve" the metallic textures of the game you also mess up some warframe textures DE. I´m gonna look to other frames and let you know to see if you feel like fixing it before the shapes look more define and with nice reflections now it loos plain and opaque like cheap plastic Spoiler before after Spoiler nyx nemesis skin also looks bad now before well define shapes and metallic look now the shape look plain and opaque like plastic Spoiler before after Spoiler before nyx look like bronze material now looks like cheap ass metallic plastic also khora material is no longer metallic but this crap opaque material by the way armor is still clipping trough her chest Spoiler here is another example nidus prime arm no longer look like metal, no reflection. before it look like silver no is this opaque garbage Spoiler 2. when casting mirage clones the screen flickers randomly this was report months a go can you fix it a can´t see your animations 3. give us the option to remove auto exposure and vignette 4. give us the option to keep xaku body on, the skeleton and the running animation look weird 5. wisp "walking" sound not working 6. gauss feet are bug Spoiler 7. nikana zaw holster style is bug 8. armors clipping through khora chest Spoiler 9. khora urushu animation breaks her feet Spoiler 10. the light and reflections make the game look like plastic this is from jupiter Spoiler Spoiler Spoiler https://forums.warframe.com/topic/1246343-next-gen-light-and-reflection-makes-everything-look-like-plastic/?tab=comments#comment-12016222 10. you haven´t fix any of this textures, when I purchase this skins didn't look like that you change it months after. https://forums.warframe.com/topic/1226120-ugly-dirty-and-weathered-textures/ Spoiler here are some photos of nyx before (small pic) and after, can´t be more clear that the textures were changed to look worst Spoiler Spoiler 12. metallic materials look bad if you use darker color, whats the point of selling color palettes if changing color mess the materials Spoiler Spoiler Spoiler and a lot of metallic textures have the same problem Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler nova atomic now has the same material that xaku has, come on DE make up your mind, those white stripes look bad before after Spoiler before after Spoiler I don´t know why a bough this skin 13. your promo material show textures that are no the same in game Spoiler and here are some caps from devstream and zephyr rework devstream zephyr rework final Spoiler in the promotional photo the texture look like some kind of iridescence material but in game looks like plastic Spoiler Edited February 10, 2022 by technozorro 5 Link to comment Share on other sites More sharing options...
Kalvorax Posted February 10, 2022 Share Posted February 10, 2022 I just want to know WHEN, NOT IF, we will ever get the ability to do Eidolons WHENEVER we want. its insane we can do 99% of everything else whenever we want, except for scanning plants for the Earth specter fights and Eidolons.....I cant wait until night for these due to real life. New War would have been a perfect means of giving a lore reason, like all the Sentient Activity made it so we dont have to wait for night on system time and can run the bounty whenever. Link to comment Share on other sites More sharing options...
Leqesai Posted February 10, 2022 Share Posted February 10, 2022 Has there been any discussion of players being able to choose pre or post new war versions of orb vallis and plains of eidolon? Link to comment Share on other sites More sharing options...
Daguba_Zeba Posted February 10, 2022 Share Posted February 10, 2022 10 hours ago, [DE]Megan said: all the rectangle icons are soon to be deleted. Which will reduce the game file size once we hit the big delete button Are you fking kidding me? A ugly cheap change icons is for reduce the game file size? How much??KB or MB? Link to comment Share on other sites More sharing options...
kyori Posted February 10, 2022 Share Posted February 10, 2022 10 hours ago, [DE]Megan said: New Thumper variants have been added to the Post-New War Plains of Eidolon! By selecting the Narmer Bounty you’ll find these Thumpers ambiently patrolling the Plains. Seems like only Doma Thumper is in the game and the other 2 is not. Regardless of where the map, everywhere is Doma with the other 2 not spawning. Since need to start Narmer bounty for them to spawn, meaning the other 2 lower tier thumpers will never spawn? Link to comment Share on other sites More sharing options...
kyori Posted February 10, 2022 Share Posted February 10, 2022 10 hours ago, [DE]Megan said: Enemy reinforcements will now spawn more frequently during the Drone Hijack mission in the Plains of Eidolon Bounty to reduce down-time and increase density of enemies to defend from while running alongside the Drone. Simple reasoning here is to bring a bit more intensity to this Bounty to have your escorting efforts feel valued. I remember players asking for the distance to be shorten... then you guys come up with this to keep the players occupied so that the distance feel shorter lmao. 4 Link to comment Share on other sites More sharing options...
.Ain_ Posted February 10, 2022 Share Posted February 10, 2022 Has anyone else noticed the microstutters even while in solo mode after the update? The game has suddenly become borderline unplayable. 2 Link to comment Share on other sites More sharing options...
kyori Posted February 10, 2022 Share Posted February 10, 2022 11 hours ago, [DE]Megan said: ADVERSARY WEAPON GENERATION - QUALITY OF LIFE CHANGE If players are in a team then it will affect everyone if the larvling is not stabbed? Quote converted all Arsenal Screen rectangle icons to squares.... Which will reduce the game file size... I think to further reduce game file size is to remove all the many unnecessary geometries in the game that were previously created to make players stuck in. Eg, even small wires hanging from ceiling has collusion geometries which serves no purpose than to make players stuck in. If all those are removed, I'm sure it can reduce a huge chunk of game file size. 1 Link to comment Share on other sites More sharing options...
Be.Vik Posted February 10, 2022 Share Posted February 10, 2022 (edited) Can we have an option to navigate the menu by numbers please? Would be an amazing experience with keyboard. Edited February 10, 2022 by Be.Vik 1 Link to comment Share on other sites More sharing options...
_.Dav._ Posted February 10, 2022 Share Posted February 10, 2022 I don't usually complain about things like this, but the arsenal looks so awful now... This said from both a gamer and a designer point of view. Just yesterday everything looked great, and today, after that update, I find messy weapon images and names. God some weapons are even off center. It totally breaks the harmony it used to have and it was pleasant to scroll down these dozens of weapons and warframes. No longer the case. It also looks so boring and generic now. The rectangular set up was so much better and gave more space for both the weapon's name and picture, now it all feels like crunched together. 2 Link to comment Share on other sites More sharing options...
STEA-MR0-LLER Posted February 10, 2022 Share Posted February 10, 2022 15 hours ago, [DE]Megan said: Adjusted the Ogris and Kuva Ogris Nightwatch Napalm FX to be cleaner and use energy color consistently. YES! 15 hours ago, [DE]Megan said: Fixed Preparation Mod not setting your max Energy after entering a Sanctuary Onslaught Conduit. YES!! Link to comment Share on other sites More sharing options...
SECURATYYY Posted February 10, 2022 Share Posted February 10, 2022 15 hours ago, [DE]Megan said: Adjusted the Ogris and Kuva Ogris Nightwatch Napalm FX to be cleaner and use energy color consistently. PRAISE 1 Link to comment Share on other sites More sharing options...
Annsannla Posted February 10, 2022 Share Posted February 10, 2022 Question about the interface: why does everything look like a port of the mobile version? It's not ok. 1 Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted February 10, 2022 Share Posted February 10, 2022 Did we get any update on the Lotus's voice effect depending on our spoiler choices? Link to comment Share on other sites More sharing options...
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