madeskimo Posted July 14, 2022 Share Posted July 14, 2022 all the high ranking players are not using branton or other weapons only kuva zarr and similar types of weapons with mass aoe dmg. 3 Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted July 15, 2022 Share Posted July 15, 2022 On 2022-07-14 at 3:01 PM, madeskimo said: all the high ranking players are not using branton or other weapons only kuva zarr and similar types of weapons with mass aoe dmg. Some are. Link to comment Share on other sites More sharing options...
Felsagger Posted June 18, 2023 Share Posted June 18, 2023 RNG weapons are the best kind, in my opinion. I think consistency should be a thing. Rivens are not the best ideas but at least this idea may patch abysmal weapons into viable ones. Some weapons really need accuracy and precision to make them useful. Since this is the buff/nerf device that distributes players over the repertoire at least some Rivens needs disposition 4 or 5. Yes, DE wants to make people try every weapon but we must be honest with ourselves and understand that not every weapon is FUN to play with. If some of these weapons gets a remake, that would be better. RNG weapons may work if the outcomes salvage the worst qualities of the weapon at hand. For example, Snipetron, Opticor, Lanka are precision weapons that requires skill. Please don't make them weaker. On the contrary, applaud mechanical skill of those players who developed the tallent aiming and sniping enemy units. Link to comment Share on other sites More sharing options...
PsychicKitty Posted September 16, 2023 Share Posted September 16, 2023 So is there ever going to be an increase to the number of differing rivens we can have? I ask because i am at my maximum and i find i am running out of space...having to either sell or just melt them. I admit I also am trying to get a differing riven for each weapon. I am glad the braton version for example works on all bratons, as I do not have to have a riven for each gun. Although i guess that would be acceptable if each gun had its own unique database for the riven, or we could have a collection for that gun, to go with the mod configuration of the weapon. I always felt that once you made a riven for a specific gun type maxed the ENDO value on it then it should be taken out of the mod library and maybe put into the library for that specific weapon. That Might help a tad on the data base overhead too. 2 Link to comment Share on other sites More sharing options...
wozuIxihuanni Posted February 10 Share Posted February 10 cool Link to comment Share on other sites More sharing options...
RTQW56wolfnbear Posted February 13 Share Posted February 13 yea Link to comment Share on other sites More sharing options...
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