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(XBOX) Zephyr & Chroma Prime Vault: Hotfix #7


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(XBOX) Zephyr & Chroma Prime Vault: Hotfix #7

 

Zephyr Prime & Chroma Prime have returned, and have been bundled with more key fixes to Zariman missions and more. This is one of a small handful of hotfixes we plan to release before the next update - which you can learn more about in our latest “Next Update Post-Angels of the Zariman” announcement!

 

PRIME VAULT: ZEPHYR PRIME & CHROMA PRIME 

 

Soar high and command the fury of the elements with the latest Prime Vault release!

Zephyr Prime and Chroma Prime have returned alongside their Prime Weapons and exclusive Customizations for a limited time. Prime Vault packs can be purchased via the in-game Market!

We are continuing our access to Prime Vault content through regular releases. More information on next steps for Prime Resurgence can be found in the Post-Event and Next Steps announcement.

 

3ec8cb5c44f40c68e02c705875af713c.jpeg

ZEPHYR & CHROMA DUAL PRIME PACK

  • 1200 Platinum

  • Zephyr Prime and Chroma Prime Warframes

  • Tiberon Prime

  • Kronen Prime

  • Rubico Prime

  • Gram Prime

  • Impetus Prime Syandana

  • Commodore Prime Suit

  • Imugi Prime Armor

  • Tibor Prime Armor

  • Tibor Prime Gene-Masking Kit

  • BONUS: Kavat Incubator Segment and Kavat Starter Kit

  • Zephyr Prime and Chroma Prime Glyphs

 

3ecd12cdc3ddfa048e8a9a702648b4f2.jpeg

ZEPHYR PRIME PACK

  • 400 Platinum

  • Zephyr Prime Warframe

  • Tiberon Prime

  • Kronen Prime

  • Commodore Prime Suit

  • Tibor Prime Armor

  • Tibor Prime Gene-Masking Kit

  • BONUS: Kavat Incubator Segment and Kavat Starter Kit

  • Zephyr Prime Glyphs


 

15f6ae2f16b9a8141591d42210fcf86e.jpeg

CHROMA PRIME PACK

  • 400 Platinum

  • Chroma Prime Warframe

  • Rubico Prime

  • Gram Prime

  • Impetus Prime Syandana

  • Imugi Prime Armor

  • Chroma Prime Glyphs

 

4612dd436093b2624e56ff6de88c2c40.jpeg

ZEPHYR PRIME ACCESSORIES PACK

  • 200 Platinum

  • Commodore Prime Suit

  • Tibor Prime Armor

  • Tibor Prime Gene-Masking Kit

  • BONUS: Kavat Incubator Segment and Kavat Starter Kit


 

9e17e902cf74cf36501a11463dd111e5.jpeg

CHROMA PRIME ACCESSORIES PACK

  • 200 Platinum

  • Impetus Prime Syandana

  • Imugi Prime Armor

 

Find their Relics in the Void or Bounty rewards starting now! 

Zephyr Prime, Chroma Prime, Tiberon Prime, Kronen Prime, Rubico Prime, and Gram Prime Relics have been added to the drop tables! These Relics have replaced the Banshee Prime and Mirage Prime Relics in the Void drop tables, Bounties, and Relic Packs. 

*If you already wield the power of these Primes or have their Relics in your Inventory, they will remain after the Vaulting.


 

Zariman Mission Changes & Fixes: 

  • Added additional spawn points for Voidplumes, Somachord Fragments, Storage Containers, and Zarium Accolades throughout the Zariman tileset. 

  • Fixed Zariman Bounties not rolling over immediately once the timer reaches 0. 

  • Fixed a case where Faction-based Bounty challenges might not match the actual Faction present in Zariman. 

    • Not whenever the Faction changes, the Bounties will be refreshed to prevent this from happening in the future. 

  • Fixed an issue with Bounties not properly updating after Host migration if players had already completed one of their objectives. 

  • Fixed kill from build Turrets in Void Armageddon Bounties with the “Kill X Grineer/Corpus” challenge not counting. 

  • Fixed cleased Exolizers in Void Cascade missions expiring immediately after Host migration. 

  • Fixed extraction appearing early in Void Flood missions after Host migrating during the ‘Kill Thrax attackers’ stage. 

    • Also fixed a second extraction marker that does not lead anywhere after migrating. 

  • Fixed extraction not appearing after completing back to back Void Cascade Bounties after Host migration. 

  • Fixed active Void Manifestation being inactive and unable to be reactivated after Host migration. 

  • Fixed the rare instance where both the Thrax unit and the enemies it channeled became invisible for an indefinite amount of time.  

  • Fixed extra extraction markers directing you to dead ends in the Zariman tileset. 

 

Operator/Focus Changes & Fixes: 

  • Fixed switching to the last position you left Excalibur Umbra instead of your current position as Operator before Transferring back to Warframe. 

  • Inner Might changes & fixes:

    • Energy costs in the abilities screen will now reflect their new cost (0) when affected by Inner Might.

    • Fixed an issue where Inner Might was being consumed without granting a free cast on numerous abilities.

    • Fixed some abilities with no cost or special costs consuming Inner Might despite not benefitting from it.

    • Fixed Inner Might activating and allowing infinite casting for most Warframe abilities in the Grendel Locator missions (which have Focus abilities disabled by default).

 

UI Changes: 

  • Added on-hover tooltip to Credits and Platinum in the notifications bar. 

  • In-game Market category Icons will now increase in size on hover. 

  • The in-game Market now has new banner backers and has been increased in size. 

  • Updated the ‘New’ icon FX. 


 

Changes

  • Grineer Sensor Regulator Eximus (the drones from Grineer Sealab Spy mission) will only spawn as Energy Leech and Health Leech. 

    • They are unable to animate the other Eximus functions, which was making it difficult/impossible to telegraph their attacks. 

    • Also fixed their Eximus abilities to actually function.

 

Fixes

 

  • Fixed Equinox’s Maim being able to chain stagger Eximus units with Overguard active. 

    • Overguard as it was designed is resistant to CC, any form of stagger proc present with Warframe abilities is unintended at this time. It’s worth noting that we’re exploring some options on the topic of Overguard and its CC resistance. 

  • Fixed the Aero mod set bonus putting to sleep ability immune enemies (Eximus with Overguard, Demolysts, certain bosses, etc.). 

  • Fixed Cascadia Empowered triggering Overwhelming Attrition. 

  • Fixed the Relic selection screen in endless Void Fissure missions not showing Relic source information. 

  • Fixed more Capture targets spawning periodically after the change of plans objective swap to Exterminate happens in Capture missions.

  • Fixed Nidus Prime maintaining mutated appearance after exiting the game with any bow equipped. 

  • Fixed some skins for Exalted Weapons’ descriptions in Inventory stating that you do not own the weapon despite the fact that you do. 

  • Fixed script error related to Limbo’s Banish. 

  • Fixed multiple script errors related to deactivating Operator Focus abilities. 

  • Fixed script error related to Leech/Sanguine Eximus zones. 

  • Fixed script error when Host migrating shortly after turning in a Zarium Accolade at a Melica Cache. 

  • Fixed script error related to Chroma’s Toxin Elemental Ward.

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10 minutes ago, [DE]Megan said:

(XBOX) Zephyr & Chroma Prime Vault: Hotfix #7

 

Zephyr Prime & Chroma Prime have returned, and have been bundled with more key fixes to Zariman missions and more. This is one of a small handful of hotfixes we plan to release before the next update - which you can learn more about in our latest “Next Update Post-Angels of the Zariman” announcement!

 

PRIME VAULT: ZEPHYR PRIME & CHROMA PRIME 

 

Soar high and command the fury of the elements with the latest Prime Vault release!

Zephyr Prime and Chroma Prime have returned alongside their Prime Weapons and exclusive Customizations for a limited time. Prime Vault packs can be purchased via the in-game Market!

We are continuing our access to Prime Vault content through regular releases. More information on next steps for Prime Resurgence can be found in the Post-Event and Next Steps announcement.

 

3ec8cb5c44f40c68e02c705875af713c.jpeg

ZEPHYR & CHROMA DUAL PRIME PACK

  • 1200 Platinum

  • Zephyr Prime and Chroma Prime Warframes

  • Tiberon Prime

  • Kronen Prime

  • Rubico Prime

  • Gram Prime

  • Impetus Prime Syandana

  • Commodore Prime Suit

  • Imugi Prime Armor

  • Tibor Prime Armor

  • Tibor Prime Gene-Masking Kit

  • BONUS: Kavat Incubator Segment and Kavat Starter Kit

  • Zephyr Prime and Chroma Prime Glyphs

 

3ecd12cdc3ddfa048e8a9a702648b4f2.jpeg

ZEPHYR PRIME PACK

  • 400 Platinum

  • Zephyr Prime Warframe

  • Tiberon Prime

  • Kronen Prime

  • Commodore Prime Suit

  • Tibor Prime Armor

  • Tibor Prime Gene-Masking Kit

  • BONUS: Kavat Incubator Segment and Kavat Starter Kit

  • Zephyr Prime Glyphs


 

15f6ae2f16b9a8141591d42210fcf86e.jpeg

CHROMA PRIME PACK

  • 400 Platinum

  • Chroma Prime Warframe

  • Rubico Prime

  • Gram Prime

  • Impetus Prime Syandana

  • Imugi Prime Armor

  • Chroma Prime Glyphs

 

4612dd436093b2624e56ff6de88c2c40.jpeg

ZEPHYR PRIME ACCESSORIES PACK

  • 200 Platinum

  • Commodore Prime Suit

  • Tibor Prime Armor

  • Tibor Prime Gene-Masking Kit

  • BONUS: Kavat Incubator Segment and Kavat Starter Kit


 

9e17e902cf74cf36501a11463dd111e5.jpeg

CHROMA PRIME ACCESSORIES PACK

  • 200 Platinum

  • Impetus Prime Syandana

  • Imugi Prime Armor

 

Find their Relics in the Void or Bounty rewards starting now! 

Zephyr Prime, Chroma Prime, Tiberon Prime, Kronen Prime, Rubico Prime, and Gram Prime Relics have been added to the drop tables! These Relics have replaced the Banshee Prime and Mirage Prime Relics in the Void drop tables, Bounties, and Relic Packs. 

*If you already wield the power of these Primes or have their Relics in your Inventory, they will remain after the Vaulting.


 

Zariman Mission Changes & Fixes: 

  • Added additional spawn points for Voidplumes, Somachord Fragments, Storage Containers, and Zarium Accolades throughout the Zariman tileset. 

  • Fixed Zariman Bounties not rolling over immediately once the timer reaches 0. 

  • Fixed a case where Faction-based Bounty challenges might not match the actual Faction present in Zariman. 

    • Not whenever the Faction changes, the Bounties will be refreshed to prevent this from happening in the future. 

  • Fixed an issue with Bounties not properly updating after Host migration if players had already completed one of their objectives. 

  • Fixed kill from build Turrets in Void Armageddon Bounties with the “Kill X Grineer/Corpus” challenge not counting. 

  • Fixed cleased Exolizers in Void Cascade missions expiring immediately after Host migration. 

  • Fixed extraction appearing early in Void Flood missions after Host migrating during the ‘Kill Thrax attackers’ stage. 

    • Also fixed a second extraction marker that does not lead anywhere after migrating. 

  • Fixed extraction not appearing after completing back to back Void Cascade Bounties after Host migration. 

  • Fixed active Void Manifestation being inactive and unable to be reactivated after Host migration. 

  • Fixed the rare instance where both the Thrax unit and the enemies it channeled became invisible for an indefinite amount of time.  

  • Fixed extra extraction markers directing you to dead ends in the Zariman tileset. 

 

Operator/Focus Changes & Fixes: 

  • Fixed switching to the last position you left Excalibur Umbra instead of your current position as Operator before Transferring back to Warframe. 

  • Inner Might changes & fixes:

    • Energy costs in the abilities screen will now reflect their new cost (0) when affected by Inner Might.

    • Fixed an issue where Inner Might was being consumed without granting a free cast on numerous abilities.

    • Fixed some abilities with no cost or special costs consuming Inner Might despite not benefitting from it.

    • Fixed Inner Might activating and allowing infinite casting for most Warframe abilities in the Grendel Locator missions (which have Focus abilities disabled by default).

 

UI Changes: 

  • Added on-hover tooltip to Credits and Platinum in the notifications bar. 

  • In-game Market category Icons will now increase in size on hover. 

  • The in-game Market now has new banner backers and has been increased in size. 

  • Updated the ‘New’ icon FX. 


 

Changes

  • Grineer Sensor Regulator Eximus (the drones from Grineer Sealab Spy mission) will only spawn as Energy Leech and Health Leech. 

    • They are unable to animate the other Eximus functions, which was making it difficult/impossible to telegraph their attacks. 

    • Also fixed their Eximus abilities to actually function.

 

Fixes

 

  • Fixed Equinox’s Maim being able to chain stagger Eximus units with Overguard active. 

    • Overguard as it was designed is resistant to CC, any form of stagger proc present with Warframe abilities is unintended at this time. It’s worth noting that we’re exploring some options on the topic of Overguard and its CC resistance. 

  • Fixed the Aero mod set bonus putting to sleep ability immune enemies (Eximus with Overguard, Demolysts, certain bosses, etc.). 

  • Fixed Cascadia Empowered triggering Overwhelming Attrition. 

  • Fixed the Relic selection screen in endless Void Fissure missions not showing Relic source information. 

  • Fixed more Capture targets spawning periodically after the change of plans objective swap to Exterminate happens in Capture missions.

  • Fixed Nidus Prime maintaining mutated appearance after exiting the game with any bow equipped. 

  • Fixed some skins for Exalted Weapons’ descriptions in Inventory stating that you do not own the weapon despite the fact that you do. 

  • Fixed script error related to Limbo’s Banish. 

  • Fixed multiple script errors related to deactivating Operator Focus abilities. 

  • Fixed script error related to Leech/Sanguine Eximus zones. 

  • Fixed script error when Host migrating shortly after turning in a Zarium Accolade at a Melica Cache. 

  • Fixed script error related to Chroma’s Toxin Elemental Ward.

please fix the steel path dormizone node not saying its completed

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Can we expect to see any gyre changes/buffs in this next update? The popular opinion is that you guys hit gyre pretty hard with the change to rotorswell and that she is in need for some love. Can we get any clarifying if you guys atleast have any plans on helping her?

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En 11/5/2022 a las 20:59, [DE]Megan dijo:

The fix for this is code and will come in the 1.1 Update we're planning. 

Thanks.

Plans to fix again the Corrupted Holokeys? Still a real pain to get.

And the Deimos k=drive races, any of the staff try to complete some of them? Need a fix too.

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