NeoRetro10K Posted June 17, 2022 Share Posted June 17, 2022 The Judicial Coils are invisible on the Operator and doubled on the Drifter; this has been the case for months now. Link to comment Share on other sites More sharing options...
fro2tbyte Posted June 17, 2022 Share Posted June 17, 2022 Thanks for fixing the rolling it was starting to get to me. Any chance you guys could look into the Raptwing and Seraphayre Ephemeras? When put on operators and drifters it really messes their faces up. for operators its the teeth and for drifters its basically the whole face Spoiler idk how to upload images so here's a link https://imgur.com/a/IFcQcBC Link to comment Share on other sites More sharing options...
Kaichi16 Posted June 17, 2022 Share Posted June 17, 2022 how about fixing enemies randomly becoming invulnerable? it's been happening since the "prime resurgence" update... it's terrible now. can you imagine having a invulnerable blitz eximus? you cant kill it, but it can one-shot you. Link to comment Share on other sites More sharing options...
EraMiss Posted June 17, 2022 Share Posted June 17, 2022 Thanks for the hotfix! Still awaiting on missing Khora's skin spikes (not auxiliary)! Link to comment Share on other sites More sharing options...
Jedi_pup Posted June 17, 2022 Share Posted June 17, 2022 do not allow host to solo escape, remove it or fix it. host leaves while im in the elevator and i loose my ability to leave the mission properly. aborting does what again? Link to comment Share on other sites More sharing options...
technozorro Posted June 17, 2022 Share Posted June 17, 2022 Now that the new war is out, are you going to fix nyx, khora, titania, banshee and nova deluxe skins? you change the textures after purchase witch is a SCAM sorry DE but this new smoke effect that appears when using abilities or weapons is just stupid,is not enough to have to deal with blinding effects and particles up the ass, now we have to deal with this nonsense Spoiler Spoiler Spoiler Spoiler I know you don´t care because you don´t play your game, but in a shooter usually you want to see what you shooting at after 31.6.1 some effects are too bright now like the bramma explosion and even the light on the zariman is too strong, I really hope this is a bug otherwise plz don´t let people that don´t play the game do this kind of changes Spoiler Spoiler when an enemy walks in front of you Spoiler 1. sometimes enemies glow in the dark for some reason is really distracting 2. when casting mirage clones the screen flickers randomly this was report months a go can you fix it a can´t see your animations 3. give us the option to remove auto exposure and vignette 4. give us the option to keep xaku body on, the skeleton and the running animation look weird 5. nikana zaw holster style is bug 6. the valkyr deluxe has some problems, DE fix the seams. now can you fix the clipping Her breast deforms in a weird way Crappy metallic material can´t be colored if you use darker colors the goofy arms clip like hell Spoiler here are other examples of the arm clipping you can´t even move with out this falling apart, and is mostly the left arm that clips and deforms the chest Spoiler shoehorning different body types into your generic skeleton ruins the models 7. nova deluxe crouch has been broken for a year and half now Spoiler 8. rhino deluxe helmet breaks when casting Iron skin, before the horn have the stupid glitter effect that you add last time, now it has red paint on the horn and on the sides of the head, also the eyes get looks bad Spoiler 9. now that you "improve" the metallic textures of the game you also mess up some warframe textures DE. I´m gonna look to other frames and let you know to see if you feel like fixing it here is another texture that you ruin DE before after Spoiler and is even worst depending of the light the material changes looks normal looks opaque and glows? even worst glows Spoiler and limbo deluxe no longer looks metallic Spoiler before the shapes look more define and with nice reflections now it loos plain and opaque like cheap plastic Spoiler before after Spoiler nyx nemesis skin also looks bad now before well define shapes and metallic look now the shape look plain and opaque like plastic Spoiler before after Spoiler before nyx look like bronze material now looks like cheap ass metallic plastic also khora material is no longer metallic but this crap opaque material by the way armor is still clipping trough her chest Spoiler here is another example nidus prime arm no longer look like metal, no reflection. before it look like silver no is this opaque garbage Spoiler 10. gauss feet are bug Spoiler 11. armors clipping through khora chest Spoiler 12. khora urushu animation breaks her feet Spoiler 13. you haven´t fix any of this textures, when I purchase this skins didn't look like that you change it months after. https://forums.warframe.com/topic/1226120-ugly-dirty-and-weathered-textures/ Spoiler here are some photos of nyx before (small pic) and after, can´t be more clear that the textures were changed to look worst Spoiler Spoiler 14. metallic materials look bad if you use darker color, whats the point of selling color palettes if changing color mess the materials Spoiler Spoiler Spoiler and a lot of metallic textures have the same problem Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler nova atomic now has the same material that xaku has, come on DE make up your mind, those white stripes look bad before after Spoiler before after Spoiler I don´t know why a bough this skin 15. your promo material show textures that are no the same in game Spoiler and here are some caps from devstream and zephyr rework devstream zephyr rework final Spoiler in the promotional photo the texture look like some kind of iridescence material but in game looks like plastic Spoiler Link to comment Share on other sites More sharing options...
killerKronos23 Posted June 17, 2022 Share Posted June 17, 2022 5 hours ago, [DE]Connor said: Fixed script error with Protea’s Temporal Anchor. what about the technochron helmet being open in idle when it should be closed Link to comment Share on other sites More sharing options...
MohaPro Posted June 17, 2022 Share Posted June 17, 2022 17 hours ago, PublikDomain said: Please make the Dog Days Ephemera permanent. If you're ok with literal fish being permanent, why not the rest? It's wholly inconsistent and it shouldn't be. A lot of players like these cosmetics and are upset every time you take them away. On the other hand, a lot of players and even some of your own staff very much don't like these cosmetics, yet have absolutely zero recourse to being bombarded with bird wings and bat wings and candy canes and now literal fish all year round. You can satisfy both of these preferences, and even players who don't care one way or the other, by making them all permanent and adding a setting for players to opt in or out of these cosmetics. 17 hours ago, KanariaFolf said: Thanks for the hotfix! Thank you for mentioning transference cooldown and confirming that it is unintended and will be removed. The only thing I have to complain about is Void Dash still not being reintroduced. It was objectively better than Void Sling and didn't deserve to be removed. Eidolon hunting now only uses Void Sling to proc the sling strength buff from Madurai, and nothing else. General use of it in missions is discouraged and often times significantly slower than just bullet jumping with a normal frame not having been modded for parkour velocity. For this reason, I and many others ask that Void Dash be reintroduced as a toggle in the settings menu or elsewhere, Void Sling doesn't have to be removed but we would like our operator movement back. This and other issues with the AoZ update were addressed in a post by Magnus, which I will link here and encourage everyone seeing this to read. yes listen to this man Link to comment Share on other sites More sharing options...
Nightshadow134 Posted June 17, 2022 Share Posted June 17, 2022 The Felarx Shotgun - Pump Action no so much as Semi Shotgun - Reload is absolute pain and Nightmare to use like a pump (Spaz) shotgun - Increase Capacity Felarx will Increase the reload time make the gun not fun to use for long terms - 4m Punch Through will be nerf to 0.5 when non-critical hit is apply Fix - Make the Felarx reload like Acceltra - Increase Capacity Felarx without increase the reload time (BUFF) - Keep in 4m Punch Through remove nerf to (pointless/useless) 0.5 when non-critical hit is - Give a better reload animation make sense in Warframe Universe,.. not the manual reload make no sense on Void weapon The De Nas Pistol Skin Need to a weapon by itself not another pointless from Baro - Give it DMC Nero Blue Rose Pistol make sense for it size Single handgun/Cannon - Shot 2 Bullet and the ALT Mode Blast n explode on impact Void weapon - The front need a small re-design for the second barrel 2 shot (the top remain same) Link to comment Share on other sites More sharing options...
LordTuum Posted June 17, 2022 Share Posted June 17, 2022 Fix Emergence Dissipate. Link to comment Share on other sites More sharing options...
nr.9 Posted June 17, 2022 Share Posted June 17, 2022 arbi immortal bug modCheck Link to comment Share on other sites More sharing options...
xanawilliam Posted June 17, 2022 Share Posted June 17, 2022 Is it me or what I Can't melee aim glide anymore ? all my settings are default man. Link to comment Share on other sites More sharing options...
LucianDeRomeo Posted June 17, 2022 Share Posted June 17, 2022 9 hours ago, mnsls. said: Crewmembers still don't destroy the radiators on grineer missions😥 They did for me just a day or 2 ago, will try again in a bit to see if most recent 'fix' broke it. They can just be very slow about it. 9 hours ago, XHADgaming said: An update on the ETA progress of fixing any or all of the bugs listed above would be great! Heh you're more likely to see everything you want fixed then to ever get an ETA on pretty much anything from DE, you should know they don't commit to times. 9 hours ago, NobleSteve said: For some odd reason there's a full second delay after pressing 5, then back to frame, then 5 again. I don't get it, Please check your term usage, the TRANSFERENCE delay has been noted and commented on as something they're working on. Whether or not you believe their reasoning and how hard they're working on it is another matter but it HAS been mentioned as unintentional and under investigation. 6 hours ago, AJAL8000 said: Hey!, any chance to give Limbo more love? Since the Eximus hurt him no matter if he's in the rift or not. It's ridiculously hard to play him now. It only takes 3 Eximus nearby so that you literally can't defend yourself in any way. Not even close to true, you just don't get the same free 0 skill easy mode he used to be. Still plenty usable, just isn't the Cheezemeister he used to be. 1 hour ago, LordTuum said: Fix Emergence Dissipate. It's not broken so there is no 'fix', the nerf was rather uncalled so your comment should be "Re-asses the the change to Emergence Dissipate, players don't want to have rely on the additional ability uses to get the same return they were getting before! If you want more diverse school usage stop forcing us back towards Zenurik" or something along those lines. Link to comment Share on other sites More sharing options...
AzmiaRyial Posted June 17, 2022 Share Posted June 17, 2022 Blitz eximi still 1 shot you at high levels (level 100 or steel path), idk if this is intended or not but it sure dont feel great, and disruptors take all of your energy at high levels when they hook you, even more than parasitic eximi (which i assume are supposed to be a greater threat than disruptors) my guess is because it scales off damage? Link to comment Share on other sites More sharing options...
-Zussman- Posted June 17, 2022 Share Posted June 17, 2022 Please fix Arbitrations :( Some enemies appear unkillable... only abort mission help .. Link to comment Share on other sites More sharing options...
Melonborne Posted June 17, 2022 Share Posted June 17, 2022 is using melee while aim glide removed? Link to comment Share on other sites More sharing options...
-Zussman- Posted June 17, 2022 Share Posted June 17, 2022 11 hours ago, elpeleq42 said: -Vauban's vortex still blinds people(Directx 12) -Nightwave menu lags when Nora gives you a reward(Directx 12) -Missions still lag when you first load, for about 1minute(Directx 12. Might be shader compilation issues, I recommend using all cores to compile it, starting during the initial loading, and not when the tenno arrives on the mission). -Panzer Vulpaphyla still dies permanently at random even with panzer devolution These lags in DX11 too :( Link to comment Share on other sites More sharing options...
R4dioS1lence Posted June 17, 2022 Share Posted June 17, 2022 Really wish Dog Days pearls farming wasn't so bad. It's a fun game mode, but if you do enough to get the higher priced things, it gets grating. The first time I tried to get a lot of them, and it came to the point of not being fun, so I stopped. Second time, I decided I would just do a few times after reaching the event prizes, and didn't get enough for anything. Now it comes again, and now there is even more stuff priced really high, only mounting up to that. At least allow purchasing that stuff with plat. Link to comment Share on other sites More sharing options...
GaryFOak Posted June 17, 2022 Share Posted June 17, 2022 can u check phenomor 4th evolution for 50% headshoots fast charge rate because it doesen't work Link to comment Share on other sites More sharing options...
Yulfan Posted June 17, 2022 Share Posted June 17, 2022 Since patiently waiting for a whole year while quietly updating the bug report produced absolutely no response (let alone a result), i have no other choice that to adopt the other method to be heard : spamming ¯\_(ツ)_/¯ @[DE]Rebecca@[DE]Megan@[DE]Danielle But you know what would be way better and would address all past/current/future problems of this nature : allowing us to adjust the x/y/z position of armor pieces and syandana by ourself !! Link to comment Share on other sites More sharing options...
Her_Lovely_Tentacles Posted June 17, 2022 Share Posted June 17, 2022 13 hours ago, [DE]Connor said: Fixes: [...] Fixed script error with Protea’s Temporal Anchor. Could you take a look into these other Temporal Anchor bugs? They are the only reason why I don't play Protea right now. Link to comment Share on other sites More sharing options...
XennethKeisere Posted June 17, 2022 Share Posted June 17, 2022 DE, please, can you guys either: A. Let us know you are seeing all these bugs and there are plans in the works to correct them, and/or B. Literally stop making new content and take a month or three to fix the horrendous, copious, incredulous amount of bugs this game has??? The longer something goes neglected/remains broken, the bigger the issue becomes down the road. It honestly feels like sometimes you guys are cherry-picking what you fix, and a lot of it is insignificant cosmetic crap. What good does it do us for the game to look good but the controls, weapons, AI, etc. to all be frustratingly interolable to interact with. Yes, you act on major issues immediately, and bravo for that. But there are a lot, A LOT, of things you guys have left to the dust for a long time and I/we don't even know if you acknowledge the bug exists. Things like how Dispensary breaks the energy orb spawn points in the Index, or this bug on Kompressa (see below) that drastically reduces its effectiveness. I love what you guys do for the most part, all I ask is slow down on making new layers of gameplay when previous layers have cracks. Link to comment Share on other sites More sharing options...
Numerounius Posted June 17, 2022 Share Posted June 17, 2022 7 hours ago, LucianDeRomeo said: Heh you're more likely to see everything you want fixed then to ever get an ETA on pretty much anything from DE, you should know they don't commit to times. 16 hours ago, NobleSteve said: I am not asking for every single bug I encounter to be fixed in the next patch or asking for when is more of X content going to be added. When it takes over half a year for some basic bugs that are easy to encounter to get recognized I think having an inquiring mind and simply bringing more attention to them in hopes of having it get put at least on a known bugs list is a lot better than letting it rot in the dedicated bug reporting sub-forums for over half a year. Link to comment Share on other sites More sharing options...
Zounderth Posted June 17, 2022 Share Posted June 17, 2022 Still waiting on the update for: reverted Emergence Dissipate to it's original form. XD Link to comment Share on other sites More sharing options...
Her_Lovely_Tentacles Posted June 17, 2022 Share Posted June 17, 2022 9 hours ago, LucianDeRomeo said: It's not broken so there is no 'fix', the nerf was rather uncalled so your comment should be "Re-asses the the change to Emergence Dissipate, players don't want to have rely on the additional ability uses to get the same return they were getting before! If you want more diverse school usage stop forcing us back towards Zenurik" or something along those lines. Except... it is. It was nerfed extremely heavy-handedly, but it is also currently broken. The thing is, if you are walking backwards, it is dissipating behind you instead of where you are aiming, which makes it even more unusable than it is just through the nerf alone. Link to comment Share on other sites More sharing options...
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