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(XBOX) Khora Prime: Hotfix #1


[DE]CoreyOnline

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Fixes:

  • Fixed Host and Clients unable to Extract in the Zariman mission elevator if a Client leaves while an Angel is in the process of activating.
  • Fixed having ‘Mission Progress’ key held down preventing mission Extraction.
  • Fixed a game lock when interacting with the deactivated News Panel during the Vor's Prize Quest.
  • Fixed a game lock when interacting with an inactive Ascension Altar in a Dojo.
  • Fixed Venari Prime not providing Mastery Rank points.
    • Upon login accounts will retroactively be fixed to provide the appropriate Mastery.
  • Fixed Zariman Extraction portal spawning too early if an Angel is actively being fought during an Extermination mission. After killing the Angel a fake/non-functional Extraction marker is placed.
  • Fixed ability to join Orb Vallis Heist Bounties when ineligible through /join or the Friends list.
  • Fixed partial contribution to a Clan Research resulting in disabling Clan Vault Resources until the next visit.
  • Fixed the Tenno Guide prompting you to complete The Waverider Quest before Heart of Deimos.
  • Fixed crashes when casting Harrow’s Abilities.
  • Fixed Arcanes not having a description when hovered over in Mission Progress and End of Mission screen.
  • Fixed incorrect number of Stimulus pick-ups in Sanctuary Onslaught. Fixed Sentient Mimics, Anu Mantalysts, Anu Pyrolysts (the latter 2 being Railjack Boarding party enemies) dropping their arm pieces when destroyed.
  • Fixed Necramech Fury's description showing ‘+1 Arcane Revive’.
  • Fixed another case of the Escort Drone getting stuck on wreckage in the post-New War Plains of Eidolon.
  • Fixed Undazoa spawning under floor in Codex diorama. Fixed Ordis' subtitles being incorrect for one of his Inbox reminders.
  • Fixed Limbo Dodge (pressing shift while moving) sound not always playing.
  • Fixed muted audio when using an Operator Ability during The War Within Quest.
  • Fixed duplicated audio when Rushing an item in the Foundry with Platinum.
  • Fixed motionless Mergoo models scattered on the ground in the Orb Vallis.
  • Fixed improper localized text in the PC Khora Prime Accessories pack.
  • Fixed a script error that could occur in the MR 29 practice test in Cephalon Simaris’ room.
  • Fixed script errors when casting Chroma’s Effigy Ability.
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Just now, (XBOX)Shodian said:

That can't be fixed in a hot fix. It has to have a cert update to fix it.

Yeah I know, it's just unfortunate. I wanna test out a lot of my gun builds, but it's been close to 2 months, and building and testing is pretty essential to warframe. I've kinda been stuck using melee builds in steel path disruption now due to my guns feeling so much weaker. 

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2 hours ago, (XBOX)l Saminator l said:

Oh I didn't know about that one. Guess I've not run into it yet. 

Yeah noticed it while leveling the vericres the other day. If you have only melee equiped or hard switch to melee instead of quick melee, the blocking combos break and don't go past the first attack animation. 

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I was hoping they'd fix the the game dashboarding  when not the host and you get a host migration losing all mission rewards - but i guess fixing making people play twice as long for the same rewards isn't a high priority for grind-based games with a premium currency to bypass frustration.

or maybe they'd finally fix getting perpetually stuck with a magnetize effect if you kill the alcolyte right when it casts it on steel path - an issue that has existed since they changed SP to alcolyte spawn mechanics from just drop chance for steel essence.

 

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