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Gyre Augments Ideas


PsiWarp

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Arc Pylon - Arcsphere augment, each enemy killed within the electric field extends Arcsphere's duration by 1 / 1 / 2 / 2 seconds, up until max modded duration, and releases an electric pulse that restores 3 energy.

Coil Revolution - Coil Horizon augment, extend duration to 5 / 7 / 8 / 10 seconds and use the reticle to guide the Gyratory Sphere. Coil contact damage and status chance increase by 25% / 50% / 75% / 100% for each enemy shocked. Reactivate to detonate early.

Anode Guard - Cathode Grace augment, hold-cast to reverse the ability to channel energy drain per second while granting Gyre damage reduction. Kills reduce remaining cooldown instead. Reactivate to end early.

Rotorspiral - Rotorswell augment, dodge and bullet jump to inflict a guaranteed critical hit inside the electric field. Each enemy struck by a discharge inside the electric field increases Gyre's passive critical multiplier by 0.05x / 0.10x / 0.15x / 0.20x. Recasting Rotorswell maintains the stacking critical multiplier bonus.

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18 minutes ago, PsiWarp said:

Arc Pylon - Arcsphere augment, each enemy killed within the electric field extends Arcsphere's duration by 1 / 1 / 2 / 2 seconds, up until max modded duration, and releases an electric pulse that restores 3 energy.

I like the extended duration aspect of this, but perhaps instead of restoring energy, which Cathode Grace already does, maybe it could give shields/overshields instead? Gyre does have above average shields to begin with and her survivability is lacking, so it makes sense.

24 minutes ago, PsiWarp said:

Rotorspiral - Rotorswell augment, dodge and bullet jump to inflict a guaranteed critical hit inside the electric field. Each enemy struck by a discharge inside the electric field increases Gyre's passive critical multiplier by 0.05x / 0.10x / 0.15x / 0.20x. Recasting Rotorswell maintains the stacking critical multiplier bonus.

Perhaps this augment could also passively increase the size of the electric field, so it's easier to make use of those effects. Overall though, nice ideas.

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