Tachmag Posted September 7, 2022 Share Posted September 7, 2022 (edited) The effect on these mods is no longer in any way similar to their original effect and it completely breaks Conclave balance. They no longer serve a purpose in the Conclave and as such should have their gamemode restriction changed from Universal to Cooperative. Edited September 7, 2022 by Tachmag 9 Link to comment Share on other sites More sharing options...
----Legacy---- Posted September 7, 2022 Share Posted September 7, 2022 What happened now? I'd assume these now make weapon swap instant, which turns out to be a bad thing when mixed with reload while holstered mods or something. 2 Link to comment Share on other sites More sharing options...
Tachmag Posted September 7, 2022 Author Share Posted September 7, 2022 (edited) This happened Edited September 7, 2022 by Tachmag Better format 4 Link to comment Share on other sites More sharing options...
Halvkyrie Posted September 8, 2022 Share Posted September 8, 2022 Yeah it's honestly become quite ridiculous. I think a a good example especially is to compare Double-Barrel Drift and Soft Hands (Note that at the time, the wiki text is incorrect, but the mod images are correct). Double-Barrel Drift gives a 20% reduction to recoil and spread while sliding, and Soft Hands gives a 40% reduction to recoil and spread on weapon equip for 8 seconds. It's a much more powerful effect, and also has a much more convenient condition, unreasonably so. Shotguns/Rifles/Pistols all have these mods, but i used shotguns as an example as especially the spread reduction is the most unreasonable here, as spread is already one of the biggest drawbacks on shotguns, and a 40% reduction is a lot. I still like the mods in PVE, but I believe they don't belong in the Conclave in their current state 5 Link to comment Share on other sites More sharing options...
----Legacy---- Posted September 8, 2022 Share Posted September 8, 2022 18 hours ago, Tachmag said: This happened What the hell, so DE buffed the mods (perhaps even changed them entirely) for PvE and totally forgot to give them the Double Tap treatment which gives it an additional PvE exclusive function. Being able to turn high burst dps weapons into pinpoint accurate laser beams without recoil is nonsense, especially since recoil and spread are their main balancing factors. 2 Link to comment Share on other sites More sharing options...
Halvkyrie Posted September 8, 2022 Share Posted September 8, 2022 15 minutes ago, ----Legacy---- said: What the hell, so DE buffed the mods (perhaps even changed them entirely) for PvE and totally forgot to give them the Double Tap treatment which gives it an additional PvE exclusive function. Being able to turn high burst dps weapons into pinpoint accurate laser beams without recoil is nonsense, especially since recoil and spread are their main balancing factors. Not the first time, and unfortunately i don't think it will be the last 2 Link to comment Share on other sites More sharing options...
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