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The Aggression of The Anti-Cheat System


TwinkCaly

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I really wish that the devs of widely multiplayer, cooperative, noncompetitive games like Genshin Impact, Dauntless, and as the location of this post would suggest, Warframe, could loosen up a bit, and see how modding could improve their game.

Deep Rock Galactic is a non-competitive game that never implemented an anti-cheat policy, and they eventually implemented an official modding aspect of the game. They had everything to gain from doing so.

Warframe needs an anti-cheat system about as much as VRChat did. Not to mention what they stand to gain from a modding community.

Some people find it stupid to cheat in noncompetitive games, whereas it's really immoral and unethical to cheat in competitive games, whereas little harm comes to anyone when someone cheats in a cooperative game, especially considering that this could all be done either solo or on a dedicated modding game server option mixed in with the regional servers. Sometimes, the idea of having to spend hundreds of hours of monotonous grinding and doing the same thing over and over again in order to get some random item doesn't sound all that appealing to players. Especially when that could be avoided entirely by just giving yourself the item. Again, nobody is harmed in this process.

That's my opinion, feel free to criticize it and/or add onto it, but do so with kindness.

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Warframe's use of anti-cheat system probably ties into three specific concerns:

1) How they monetize the game. Specifically, how Platinum is set up. Platinum isn't a generic resource like credits or nano-spores, where it's just an integer value on their servers. Each and every piece of platinum in your account is tracked separately with hash values

2) Consoles. Microsoft might be cool with a lack of anti-cheat (you mentioned Deep Rock Galactic) but DE need to keep Sony and Nintendo happy, two Japanese companies that are EXTREMELY controlling about their software

3) Tennogen skins. DE also monetizes paid mods on the Steam Workshop, so allowing you to implement your own free mods kinda screws up that whole aspect

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13 hours ago, TwinkCaly said:

 

Warframe needs an anti-cheat system about as much as VRChat did. Not to mention what they stand to gain from a modding community.

 

Warframe has entire community made market that see platinum exchange , in the past DE had issues with players able to hack the game and obtain items that were not available by normal means such as Primed Chamber .

Moding can open up a lot of potential exploits and sense DE survives off micros that is not up for debate .

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