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The Arca Plasmor (and its Tenet version) play no "cocking" sound after firing.


Semigus
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25 minutes ago, [DE]erichdigital said:

Thanks for the report, we are investigating the issue.

Just in case you're not aware, this is affecting a lot of weapons and is more than a sound issue.  For instance

https://forums.warframe.com/topic/1324446-grinlok-and-its-variant-lost-their-firingaction-cycling-animations/

https://forums.warframe.com/topic/1324865-every-single-gun-firing-animation-is-broken/#comment-12618955

 

 

Edited by Tiltskillet
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6 hours ago, [DE]erichdigital said:

Thanks for the report, we are investigating the issue.

If you guys are looking at the arca's, when viewed from the front the plasmor have missing textures on some of the rails on either side, it's just transparent when viewed from these particular angles. It's been like this basically since they came out.

5ae7e5ca8514c964e1b1703f97c4cc35.png

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7 hours ago, Zagrax said:

If you guys are looking at the arca's, when viewed from the front the plasmor have missing textures on some of the rails on either side, it's just transparent when viewed from these particular angles. It's been like this basically since they came out.

5ae7e5ca8514c964e1b1703f97c4cc35.png

Just looking at this image hurts me. You're looking at the holstered version of the Plasmor, which is shown by default when you select it in the Arsenal. It has an animation where it "extends", after being unholstered. However for some reason when quick swapped from melee, or shown in the arsenal, the animation doesn't play leaving this buggy look. That's been bugged for ages. You can see how it actually looks like in the Arsenal by going to Appearance -> Skin, that's how it should always appear in your hands.

Edited by Semigus
typo
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