Parcialsobriedad Posted September 18, 2022 Share Posted September 18, 2022 (edited) Running into a mission with my gear , gauss with mach crash augment , xatas and panthera prime . I can consistently trigger powerpoint slides-level gameplay , lowering to less than 1fps as this video is showing. It only happens when a ragdoll occurs and they are affected by xata´s. Havent tried other weapon combinations. EE.log will be sent shortly after to support with the link to this post. Note: doing this as a client will ****CRASH**** HOSTS Edited September 19, 2022 by Parcialsobriedad 2 Link to comment Share on other sites More sharing options...
QuattroCheeseTendercrisp Posted September 20, 2022 Share Posted September 20, 2022 Bump, I've witnessed it's power Link to comment Share on other sites More sharing options...
[DE]Linkski Posted September 20, 2022 Share Posted September 20, 2022 On 2022-09-18 at 5:53 PM, Parcialsobriedad said: Running into a mission with my gear , gauss with mach crash augment , xatas and panthera prime . I can consistently trigger powerpoint slides-level gameplay , lowering to less than 1fps as this video is showing. It only happens when a ragdoll occurs and they are affected by xata´s. Havent tried other weapon combinations. Thanks for bringing this to our attention! Just curious, have you been able to reproduce this issue in the Simulacrum? Or does it only occur in specific tile sets? 1 Link to comment Share on other sites More sharing options...
Parcialsobriedad Posted September 20, 2022 Author Share Posted September 20, 2022 (edited) 14 minutes ago, [DE]Linkski said: Thanks for bringing this to our attention! Just curious, have you been able to reproduce this issue in the Simulacrum? Or does it only occur in specific tile sets? I have consistently triggered this on steel path relic runs with reasonable enemy density , tried on simulacrum but doesnt seem to work there. Works on solo too, clientside you dont get the 1fps drops but you can crash hosts , if you get high ping you succesfully reproduced it. Meanwhile if you host you will get 1fps and the clients will have really bad ping. Edited September 20, 2022 by Parcialsobriedad 2 Link to comment Share on other sites More sharing options...
[DE]Linkski Posted September 20, 2022 Share Posted September 20, 2022 8 minutes ago, Parcialsobriedad said: I have consistently triggered this on steel path relic runs with reasonable enemy density , tried on simulacrum but doesnt seem to work there. Works on solo too, clientside you dont get the 1fps drops but you can crash hosts , if you get high ping you succesfully reproduced it. Meanwhile if you host you will get 1fps and the clients will have really bad ping. Thank you! We'll try to track this down on our end. 2 Link to comment Share on other sites More sharing options...
Parcialsobriedad Posted October 11, 2022 Author Share Posted October 11, 2022 On 2022-09-20 at 3:38 AM, [DE]Linkski said: Thank you! We'll try to track this down on our end. Heya sorry to bother, any updates on this? Link to comment Share on other sites More sharing options...
[DE]Linkski Posted October 11, 2022 Share Posted October 11, 2022 3 hours ago, Parcialsobriedad said: Heya sorry to bother, any updates on this? We were successfully able to reproduce the issue on our end, and we're currently in the process of working on a fix. We'll try to get a fix out in a timely manner. Sorry for the wait! 2 Link to comment Share on other sites More sharing options...
Parcialsobriedad Posted October 12, 2022 Author Share Posted October 12, 2022 6 hours ago, [DE]Linkski said: We were successfully able to reproduce the issue on our end, and we're currently in the process of working on a fix. We'll try to get a fix out in a timely manner. Sorry for the wait! Thank you , im trying so hard to not use that build rn , because its really fun. Link to comment Share on other sites More sharing options...
Parcialsobriedad Posted January 27 Author Share Posted January 27 On 2022-10-11 at 7:12 PM, [DE]Linkski said: We were successfully able to reproduce the issue on our end, and we're currently in the process of working on a fix. We'll try to get a fix out in a timely manner. Sorry for the wait! Heya , this bug is back , symptoms are exactly the same and the way to reproduce hasnt changed. Can you confirm it on your end? Link to comment Share on other sites More sharing options...
[DE]Linkski Posted February 6 Share Posted February 6 On 2023-01-27 at 3:46 PM, Parcialsobriedad said: Heya , this bug is back , symptoms are exactly the same and the way to reproduce hasnt changed. Can you confirm it on your end? Hi again, I can confirm that we have been able to reproduce this on our end, and we are in the process of working on a fix. Unfortunately, I do not yet have an ETA on when this will be fixed, but we'll try to get this cleaned up in a timely manner. Sorry for the inconvenience! 2 Link to comment Share on other sites More sharing options...
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