Vaml77 Posted September 22, 2022 Share Posted September 22, 2022 Link to comment Share on other sites More sharing options...
(PSN)IdoThea Posted September 22, 2022 Share Posted September 22, 2022 Atlas? Link to comment Share on other sites More sharing options...
(XBOX)CaligulaTwily Posted September 22, 2022 Share Posted September 22, 2022 Baruuk? Link to comment Share on other sites More sharing options...
Mazifet Posted September 22, 2022 Share Posted September 22, 2022 Atls literally is focused around punching things really hard. His entire leverian is just how he punched a space rock really hard. Link to comment Share on other sites More sharing options...
AzureScion Posted September 22, 2022 Share Posted September 22, 2022 Or if you're talking about a ball of rage full of good ol' berzerking stuff there's Valkyr. She has the skin for it too lol Link to comment Share on other sites More sharing options...
MqToasty Posted September 22, 2022 Share Posted September 22, 2022 In terms of appearance, we got Atlas, Grendel and Hildryn (She-Hulk). In terms of transforming into an invincible "Hulk mode", we got Valkyr with her 4 and possible Baruuk with his 4. I suppose a new frame could be created to combine the looks and the ability? Link to comment Share on other sites More sharing options...
(PSN)AegisGrey Posted September 22, 2022 Share Posted September 22, 2022 Give them no shields, and a passive that gives scaling DR as their health drops. Steal meat hook from the bone widow as a 1, give them excals old superjump and have it trigger heavy impact at start and finish for a 2. Roar AOE armor strip and attack speed increase as a three, and for a 4 a cone shaped AOE that does damage and ragdolls enemies. Honestly most of this stuff exists in game already... now I want a frame that can just slot 4 abilities from other frames. Link to comment Share on other sites More sharing options...
0_The_F00l Posted September 22, 2022 Share Posted September 22, 2022 There are quite a few , Baruuk and chroma exist to convert incoming attacks into increased damage, Atlas punches things hard , Grendel turns into wrecking ball , Valkyr is angry Link to comment Share on other sites More sharing options...
Vaml77 Posted September 22, 2022 Author Share Posted September 22, 2022 you guys are crazy? atlas? valkyr? baruuk? omg.... Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted September 22, 2022 Share Posted September 22, 2022 50 minutes ago, Mazifet said: His entire leverian is just how he punched a space rock really hard. and it was better than most of New War lol. sometimes I wish they'd give us a "VR Leverian" where we actually play a mission from the warframe's past: fighting the Philanthropist as Styanax, the Myrmidon as Ivara, and yes, punching a big space rock as Atlas. we'd sort of get closer to the Hulk Cosplay if DE let us use Arch-melees in normal missions, so we could wield the Knux. Link to comment Share on other sites More sharing options...
MqToasty Posted September 22, 2022 Share Posted September 22, 2022 14 minutes ago, Vaml77 said: you guys are crazy? atlas? valkyr? baruuk? omg.... You just haven't experienced the beauty of Magnum... Link to comment Share on other sites More sharing options...
SneakyErvin Posted September 22, 2022 Share Posted September 22, 2022 A real Hulk frame would be cool, with grapples, smashes and similar things that involves using enemies and the environment as weapons. Probably the only well made part about Marvel's Avengers Hulk gameplay mechanics. Really fun grabbing mobs and using them as weapons or ripping up the earth to use as a melee weapon or throw at people. Could really see it in WF with Bonewidow mechanics expanded on and given to a frame. #1 Leap, simply leaps to target location, could also be a short hover after which you pick where to land, kinda like the devastator in Outriders. #2 Grab can hold 2 enemies, if 2 are already held you will punch enemies with your enemies held, left swing, right swing, left swing and so on. Holding button will throw an enemy. Could potentially be used to grab containers and canisters or chests aswell. #3 Groundpound, AoE with more damage if enemies are held #4 Earsmash frontal cone AoE with high single target damage on the enemy at the final center point, more damage if enemies are held, also deals damage to held enemies. Passive Dauntless Rage, works like adaptation, stacks to 90% but the DR is added to all damage types. 5% per stack maybe, or less to balance it. 5sec duration before stacks start to decay. Does not stack with adaptation. Somewhere in there should be some form of life sustain. Link to comment Share on other sites More sharing options...
Petergeist00 Posted September 22, 2022 Share Posted September 22, 2022 Valkyr? Link to comment Share on other sites More sharing options...
Raarsi Posted September 22, 2022 Share Posted September 22, 2022 Rhino? I suppose he's closer to Colossus though. Link to comment Share on other sites More sharing options...
(PSN)Frost_Nephilim Posted September 22, 2022 Share Posted September 22, 2022 2 hours ago, MqToasty said: In terms of appearance, we got Atlas ... i aint... but... have y-.... have you ever seen the hulk??? Like... li... Does he look like a tall skinny man??? Did you really mean in terms of appearance? Atlas? A a giant muscular brute? WHAT? This is that, "I want the hulk!", "We have a hulk at home" Type of energy right here, what the heck Link to comment Share on other sites More sharing options...
(PSN)Frost_Nephilim Posted September 22, 2022 Share Posted September 22, 2022 1 hour ago, Vaml77 said: you guys are crazy? atlas? valkyr? baruuk? omg.... Im convinced these people never seen the hulk before... atleast Rhino is a decent try, he's sorta a hulking brute type with his hard stomp and charge. Just needs to be bigger, and punch, and grapple things Lol valk 😂😂😂 they have watched something where hulk is dressed as a cat with kitty claws i guess, a scene where hes all stretched out and flexible, gives a little hot "meow 😉😚" 😂😂😂 maybe we're missing out 😂 Link to comment Share on other sites More sharing options...
MqToasty Posted September 22, 2022 Share Posted September 22, 2022 14 minutes ago, (PSN)Frost_Nephilim said: ... i aint... but... have y-.... have you ever seen the hulk??? Like... li... Does he look like a tall skinny man??? Wha... wha??? Set him in his Agile Animation Set and slap on some of the "bigger" attachments. With a bit of fashionframe imagination, I'm sure you can create a somewhat convincing Hulk out of Atlas. 10 minutes ago, (PSN)Frost_Nephilim said: Lol valk 😂😂😂 they have watched something where hulk is dressed as a cat with kitty claws i guess, a scene where hes all stretched out and flexible, gives a little hot "meow 😉😚" 😂 That you cannot see the resemblance between Valkyr and the Hulk shows that you only see the Hulk for what he looks like and not for what he is on the inside. The uncontrollable rage, the hysterical transformation into an invincible killing machine... Valkyr is probably the most Hulk-like Warframe of them all. Link to comment Share on other sites More sharing options...
(PSN)AegisGrey Posted September 22, 2022 Share Posted September 22, 2022 1 hour ago, SneakyErvin said: #1 Leap, simply leaps to target location, could also be a short hover after which you pick where to land, kinda like the devastator in Outriders. #2 Grab can hold 2 enemies, if 2 are already held you will punch enemies with your enemies held, left swing, right swing, left swing and so on. Holding button will throw an enemy. Could potentially be used to grab containers and canisters or chests aswell. #3 Groundpound, AoE with more damage if enemies are held #4 Earsmash frontal cone AoE with high single target damage on the enemy at the final center point, more damage if enemies are held, also deals damage to held enemies. Passive Dauntless Rage, works like adaptation, stacks to 90% but the DR is added to all damage types. 5% per stack maybe, or less to balance it. 5sec duration before stacks start to decay. 2 hours ago, (PSN)AegisGrey said: Give them no shields, and a passive that gives scaling DR as their health drops. Steal meat hook from the bone widow as a 1, give them excals old superjump and have it trigger heavy impact at start and finish for a 2. Roar AOE armor strip and attack speed increase as a three, and for a 4 a cone shaped AOE that does damage and ragdolls enemies. I feel seen. Link to comment Share on other sites More sharing options...
Surbusken Posted September 22, 2022 Share Posted September 22, 2022 Is what grendal's concept should have been. The only upside to being fat is the impact of mass. So for instance, most heavyweights have instant KO power, just from their weight alone. Hulk/juggernaut/marshmallow man, should have been grendal. Instead we got someone who eats a lot, then vomits, hmm... In so far as the hulk's lore, I'd say no, or with reservations. Hulk at the core, is uncontrollable rage, where you'd have to lose control of your warframe, in exchange for improved stats. In hulk form the game would have to play for you, reflecting the loss of control. Now with the wukong afk complaints, I am not sure there'd be support for a at least partial bot frame. Link to comment Share on other sites More sharing options...
MqToasty Posted September 22, 2022 Share Posted September 22, 2022 7 minutes ago, Surbusken said: Hulk/juggernaut/marshmallow man, should have been grendal. Instead we got someone who eats a lot, then vomits, hmm... I suspect that the devs did find inspiration from Mr. Stay Puft the Marshmallow Man when creating Grendel. Or more precisely, find inspiration from the character that inspired Mr. Stay Puft, Michelin's Bibendum: Bib has seen multiple facelifts and looks like this now, but he absolutely still is the face for gourmands the world over: Link to comment Share on other sites More sharing options...
(PSN)ATreidezz Posted September 22, 2022 Share Posted September 22, 2022 2 hours ago, SneakyErvin said: A real Hulk frame would be cool, with grapples, smashes and similar things that involves using enemies and the environment as weapons. Probably the only well made part about Marvel's Avengers Hulk gameplay mechanics. Really fun grabbing mobs and using them as weapons or ripping up the earth to use as a melee weapon or throw at people. Could really see it in WF with Bonewidow mechanics expanded on and given to a frame. #1 Leap, simply leaps to target location, could also be a short hover after which you pick where to land, kinda like the devastator in Outriders. #2 Grab can hold 2 enemies, if 2 are already held you will punch enemies with your enemies held, left swing, right swing, left swing and so on. Holding button will throw an enemy. Could potentially be used to grab containers and canisters or chests aswell. #3 Groundpound, AoE with more damage if enemies are held #4 Earsmash frontal cone AoE with high single target damage on the enemy at the final center point, more damage if enemies are held, also deals damage to held enemies. Passive Dauntless Rage, works like adaptation, stacks to 90% but the DR is added to all damage types. 5% per stack maybe, or less to balance it. 5sec duration before stacks start to decay. Does not stack with adaptation. Somewhere in there should be some form of life sustain. Doesn't really fit the warframe, bcos unlike the Hulk, warframe actually wields guns and melee. Rhino is the only frame that is closest to Hulk. Link to comment Share on other sites More sharing options...
-Moctezuma- Posted September 22, 2022 Share Posted September 22, 2022 3 hours ago, (XBOX)CaligulaTwily said: Baruuk? except baruuk is garbo Link to comment Share on other sites More sharing options...
-Vahagn- Posted September 22, 2022 Share Posted September 22, 2022 Yes! I will make my frame purple and cosplay as the Bulk. Link to comment Share on other sites More sharing options...
DeadVoid118 Posted September 22, 2022 Share Posted September 22, 2022 6 hours ago, (PSN)AegisGrey said: Give them no shields, and a passive that gives scaling DR as their health drops. Steal meat hook from the bone widow as a 1, give them excals old superjump and have it trigger heavy impact at start and finish for a 2. Roar AOE armor strip and attack speed increase as a three, and for a 4 a cone shaped AOE that does damage and ragdolls enemies. Honestly most of this stuff exists in game already... now I want a frame that can just slot 4 abilities from other frames. I bet such a passive wouldn't stack with Adaptation, just like Caliban. Link to comment Share on other sites More sharing options...
(PSN)Frost_Nephilim Posted September 23, 2022 Share Posted September 23, 2022 10 hours ago, MqToasty said: Set him in his Agile Animation Set and slap on some of the "bigger" attachments. With a bit of fashionframe imagination, I'm sure you can create a somewhat convincing Hulk out of Atlas. Might as well say that for every warframe 10 hours ago, MqToasty said: That you cannot see the resemblance between Valkyr And say that for every beserker type lol Link to comment Share on other sites More sharing options...
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