(PSN)Eloraeon Posted September 24, 2022 Share Posted September 24, 2022 Operators utilitise the void in the purest form, so while Warframes make sense, Operators should be completely unaffected from a lore perspective. From a gameplay perspective it also doesn't make a lot of sense, as Operators don't have any abilities that would be incredibly poweful against nullifiers outside of maybe void strike, which can anyway just be activated outside of the field and still apply in it. Void Sling also being disabled really just seems slightly annoying, especially since if they just come in the way of the end point, the sling is stopped. Void mode being diables also almost always results in death. I would say the same applies to overguard, but Overguard is completely unexplained in the story and also already takes more void damage, so I don't see a massive problem there. More of a nitpick than a gameplay problem, but makes builds that utilitise Operator (ESPECIALLY Naramon, which already is a bit weak) much worse in Corpus content. Grineer and Infested have no complete counter to operator, so Corpus having one just seems like something that should have been looked at in the Operator rework. Link to comment Share on other sites More sharing options...
(PSN)max141064 Posted September 24, 2022 Share Posted September 24, 2022 i'd say that since in the lore there has been multiple uses for the Void in technological and military ways...there is technology for stopping or "pushing away" void energy. Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted September 24, 2022 Share Posted September 24, 2022 One would assume that the Sentient Orphix Nullifiers are much more advanced than Corpus Nullifiers after all, they completely break the Warframe's transference link, not just block Abilities. And yet, Operators function fine within them, but not in the more crude Corpus nullifier fields. Yeah. I'd agree Corpus Nullifiers shouldn't have any effect on Operator Abilities. Whether or not Acolytes (Violence) should be able to suppress Operator Abilities is less clear cut to me, but also worth considering... Link to comment Share on other sites More sharing options...
quxier Posted September 24, 2022 Share Posted September 24, 2022 11 hours ago, (PSN)Eloraeon said: Void Sling also being disabled really just seems slightly annoying, especially since if they just come in the way of the end point, the sling is stopped. Void mode being diables also almost always results in death. Yeah, it's annoying. You can go to the Bubble, activate void mode, and go through Bubble. Not sure why it has to stop at Bubble. 11 hours ago, (PSN)Eloraeon said: Operators utilitise the void in the purest form, so while Warframes make sense, Operators should be completely unaffected from a lore perspective. And there is Limbo, master of time and space. He literally goes to another place but for some reasons Eximus or Nully can affects you. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.