quxier Posted October 6, 2022 Posted October 6, 2022 TLDR: All sources of melee (maybe other weapons) duration (Lavos pasive from Duration, Lasting string for melee status duration) calculate valeus from 6 seconds. It should be calculate like this: Melee status duration (6 seconds for most weapons, 12 seconds for Slaytra) * (100% + Status duration) * Frame specific (e.g. Lavos') So for example Slaytra with 12 seconds slash duration, with Lasting string (110% duration) & Lavos 300% should have duration of: 12 * (100% + 110%) * 300% = 25.2 * 300% = 75.6 (or just 75 Now it's: 12s + ~6s + (200%*6s) = ~24s I have tested it with Limbo (any frame that doesn't change melee in any way), Lavos (with 324% Status duration), Prisma skana (just weapon that I can proc slash, not strong) and Slaytra (double slash duration). Prisma skana: Quote LIMBO Prisma skana Iron Pheonix Relentless combination - slash increase combos Melee prowess +90% status chance standing combo 1st attack -> - initial 3 combo - end 9 combo Lasting string 110% status duration - initial 3 combo - end 15 combo LAVOS 324% status duration - initial 3 combo - end 22 combo Lasting string 110% status duration - initial 3 combo - end 29 combo Slaytra: Quote Limbo Slaytra Sundering Weave Relentless combination Melee Prowess Moving combo 1st attack - initial 1 - end 13 Lasting string 110% status duration - initial 1 - end 19 LAVOS 324% status duration - initial 1 combo - end 26 combo Lasting string 110% status duration - initial 1 combo - end 33 combo As you can see difference between 2 weapons is ~6 seconds but should be much bigger.
Jonas_T_acc Posted October 6, 2022 Posted October 6, 2022 I can add some obeservation to this: I have a riven for Ether daggers with over -100% negative status duration but the status effects from Khoras whipclaw seems to be ~6 seconds anyway. Hopefully it's working as intended :).
Recommended Posts
Archived
This topic is now archived and is closed to further replies.