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Slash duration won't apply correctly on melee (from base 6 seconds), maybe other weapons (Lavos - frame, Slaytra - melee, Lasting string- melee mod)


quxier

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Posted

TLDR:

All sources of melee (maybe other weapons) duration (Lavos pasive from Duration, Lasting string for melee status duration) calculate valeus from 6 seconds. It should be calculate like this:

Melee status duration (6 seconds for most weapons, 12 seconds for Slaytra) * (100% + Status duration) * Frame specific (e.g. Lavos')

 

So for example Slaytra with 12 seconds slash duration, with Lasting string (110% duration) & Lavos 300% should have duration of:

12 * (100% + 110%) * 300% = 25.2 * 300% = 75.6 (or just 75

Now it's:

12s + ~6s + (200%*6s)  = ~24s

 

I have tested it with Limbo (any frame that doesn't change melee in any way), Lavos (with 324% Status duration), Prisma skana (just weapon that I can proc slash, not strong) and Slaytra (double slash duration).

Prisma skana:

Quote

LIMBO
Prisma skana
Iron Pheonix
Relentless combination - slash increase combos
Melee prowess +90% status chance

standing combo 1st attack ->
- initial 3 combo
- end 9 combo
Lasting string 110% status duration
- initial 3 combo
- end 15 combo

 

LAVOS 324% status duration
- initial 3 combo
- end 22 combo

Lasting string 110% status duration
- initial 3 combo
- end 29 combo

Slaytra:

Quote

Limbo
Slaytra
Sundering Weave
Relentless combination
Melee Prowess

Moving combo 1st attack
- initial 1
- end 13

Lasting string 110% status duration
- initial 1
- end 19


LAVOS 324% status duration
- initial 1 combo
- end 26 combo

Lasting string 110% status duration
- initial 1 combo
- end 33 combo

As you can see difference between 2 weapons is ~6 seconds but should be much bigger.

Posted

I can add some obeservation to this:

I have a riven for Ether daggers with over -100% negative status duration but the status effects from Khoras whipclaw seems to be ~6 seconds anyway.

Hopefully it's working as intended :).

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