Lutesque Posted October 6, 2022 Share Posted October 6, 2022 2 hours ago, lady-zero said: no propa fix i cry :c 2 hours ago, kiyotaka- said: When fix propa DE????? Am I right in Assuming you Want DE to Fix Propa not Being Able to Damage The Eidolons while it's in the Water because It's Invisible Hurt Boxes is still on Land ? What Exactly would Fixing this Even Look like especially since This Whole Interaction has always been Bugged 👀.... ? Link to comment Share on other sites More sharing options...
peq42 Posted October 6, 2022 Share Posted October 6, 2022 Fix inaros' passive stopping last gasp from working Link to comment Share on other sites More sharing options...
Skoomaseller Posted October 6, 2022 Share Posted October 6, 2022 2 hours ago, Cellbound said: Raptwing ephemera fix when??? WHEN??? I never use raptwing, can you tell me what's wrong w/ it? Link to comment Share on other sites More sharing options...
Skoomaseller Posted October 6, 2022 Share Posted October 6, 2022 understandably because it's rev prime access patch notes would be more focused on him and the other goodies. I nonetheless ask that you fix Kompressa still not properly benefitting from multishot. video for reference. note that the game only counts 4 instances of damage (as shown by the amount of damage numbers that pop up) upon explosion even though I put a multishot mod on (0:44). Link to comment Share on other sites More sharing options...
Shiagur Posted October 6, 2022 Share Posted October 6, 2022 Could you please take a look at: https://forums.warframe.com/topic/1322373-bug-screen-is-blocked-by-massive-black-square-in-styanax-leverian/ Link to comment Share on other sites More sharing options...
-Jotunn-KyllerLook-Ymir- Posted October 6, 2022 Share Posted October 6, 2022 let´s go ! Link to comment Share on other sites More sharing options...
Do_High_Go Posted October 6, 2022 Share Posted October 6, 2022 19 minutes ago, -.GALAHAD.- said: wtf Her neck do be longer than the Hotfix notes lmfao Link to comment Share on other sites More sharing options...
Eidolonic_Umbra Posted October 6, 2022 Share Posted October 6, 2022 Fix chroma spectral scream doesn't synergies with vex armor's fury Link to comment Share on other sites More sharing options...
--Q--Poeps Posted October 6, 2022 Share Posted October 6, 2022 vor 3 Stunden schrieb XHADgaming: Isn't it consistent with other effects from mods such as nightwatch napalm though? Nightwatch Napalm is affected by a lot of Mods (BaseDmg, Multishot, Heat and FactionDmg). Link to comment Share on other sites More sharing options...
fo3nixz Posted October 6, 2022 Share Posted October 6, 2022 1 hour ago, -.GALAHAD.- said: wtf Did u fight an acolyte called malice? He does that Link to comment Share on other sites More sharing options...
Investor_Sarif Posted October 6, 2022 Share Posted October 6, 2022 no Sorex Armor fix on umbra? the shoulder plates are floating,and the leg plates aren't properly aligned. please fix this! Link to comment Share on other sites More sharing options...
Numerounius Posted October 6, 2022 Share Posted October 6, 2022 1 hour ago, -.GALAHAD.- said: wtf Rad Proc combined with other stuff like microwave status effect or Peculiar mods. Link to comment Share on other sites More sharing options...
Grave.Knight Posted October 6, 2022 Share Posted October 6, 2022 I was wondering why I never saw P6s. Link to comment Share on other sites More sharing options...
Dizzy_Eevee Posted October 6, 2022 Share Posted October 6, 2022 I don't even expect this to get fixed at this point, but I'm not gonna stop posting about it. Link to comment Share on other sites More sharing options...
KosmicKerman Posted October 6, 2022 Share Posted October 6, 2022 Now that cross-play was enabled between PC and Xbox players, recruiting chat is a hot mess. It's pretty much turned into regional chat, full of edgelords. This isn't sustainable going forward. If this doesn't improve I imagine a lot of PC players will turn cross-play off. Link to comment Share on other sites More sharing options...
--lazyboo-- Posted October 7, 2022 Share Posted October 7, 2022 5 часов назад, Lutesque сказал: Am I right in Assuming you Want DE to Fix Propa not Being Able to Damage The Eidolons while it's in the Water because It's Invisible Hurt Boxes is still on Land ? What Exactly would Fixing this Even Look like especially since This Whole Interaction has always been Bugged 👀.... ? On average, hunt is 3-5 seconds longer now🤔 P.s speedrun feels less enjoyable and variable now... Anyways Eidolon hunt is interesting because speedrun brings some challenges into this grindy game... P.s p.s for example, imagine if mobile defense on 5-15 lvl will be 3-5 minutes longer (for each guard post). -Will mission be harder? - No - Will mission bring you more fun? -No Link to comment Share on other sites More sharing options...
nkarchaic Posted October 7, 2022 Share Posted October 7, 2022 9 hours ago, gremlin536 said: smallest hotfix ever? A warmfix. And yes, I logged in to say this and this alone. Link to comment Share on other sites More sharing options...
-SilverWolfPrime- Posted October 7, 2022 Share Posted October 7, 2022 Thank you so much for this update and hotfix!Glitches: When using Transference as Excalibur Umbra, the Operator will teleport to Umbra's position instead of the Operator's new position. This has been an ongoing glitch for awhile that has been addressed before, and needs to be covered again at this time. This occurs for any non-host player, and seems to happen every major update. Deimos has a myriad of glitches going in, including but not limited to: Loss-of-access when using Transference as Operator The camera will remain static and in one direction when doing random actions on Deimos. I have had this occur when using the K-Drive, but other means have popped up for others. Link to comment Share on other sites More sharing options...
Skoomaseller Posted October 7, 2022 Share Posted October 7, 2022 8 hours ago, -.GALAHAD.- said: wtf coincidentally Farigiraf was revealed for Pokemon Scarlet & Violet Link to comment Share on other sites More sharing options...
Slayer-. Posted October 7, 2022 Share Posted October 7, 2022 11 hours ago, --Q--Poeps said: Please change Vile Discharge explosion damage not being affected by Mods. The mod could be great, but right now it's designed to be 100% disappointing. You might have missed this post, where you got your answer, which was quite short. 🤔 Link to comment Share on other sites More sharing options...
Scar.brother.help.me Posted October 7, 2022 Share Posted October 7, 2022 Do something about Azima, that hard capped 10s duration u added a few updates ago kills the alt fire completely and without it this pistol has no sence. If you are so afraid of "automation" - try to find some other way that still makes it viable. After all you have created this unique weapon with ALT-fire turret and put it behind daily login rewards, don't you feel any regret breaking it? Link to comment Share on other sites More sharing options...
Mettallus Posted October 7, 2022 Share Posted October 7, 2022 Why am I getting insufficient video memory now and game exits to desktop? Link to comment Share on other sites More sharing options...
Zarko_MKD Posted October 7, 2022 Share Posted October 7, 2022 Hello DE. I heave a qestion: why there is no operator inventory in simulacrum for testing the operator ability? Link to comment Share on other sites More sharing options...
White_Matter Posted October 7, 2022 Share Posted October 7, 2022 Can you guys please fix the color coding on Vetala Prime armor ? Whites look gray no matter how light of a tone you choose. So it looks weird on white colored schemes. Thanks. Link to comment Share on other sites More sharing options...
Do_High_Go Posted October 7, 2022 Share Posted October 7, 2022 There is inconsistency in Armor Stripping! Before the last 2 hotfixes Frost was able to full strip any armored enemy, including Augmented Armor. Now, he does not. I have seen people complain about other armor stripping abilities not full stripping on SP and on Sorties with Augmented Armor modifier. Can we get a clarification why that is? Is it intended to not be able to strip Augmented Armor in 1 cast, even if the ability says 100%+ ? Why is it like this? Is Augmented Armor a flat value added that does not count to the armor stripping calculation? Because it sure feels like it is ignored in the formula. Completely stripping the armor is still possible, but it takes 3-4 casts, even at 100% strip, which kind of beats the purpose of stripping with abilities, since Shattering Impact and Corrosive seem to work just fine. It kind of goes against your statement of standardizing defense stripping, if 100% does not mean 100%. Please clarify! Link to comment Share on other sites More sharing options...
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