_Euphoria_ Posted October 7, 2022 Share Posted October 7, 2022 Even with energized munitions and carrier I run out of ammo way too quick.. Is the weapon dead or am I missing something to make it still usable? Link to comment Share on other sites More sharing options...
(PSN)Assassin_Awar2 Posted October 9, 2022 Share Posted October 9, 2022 pyranna prime with the Zarr or a secondary with easy to obtain headshots then use arcane pistoleer = infinite zarr shots for a limited time. Link to comment Share on other sites More sharing options...
(PSN)Nelsconey Posted January 18, 2023 Share Posted January 18, 2023 On 2023-01-13 at 7:01 PM, ShakariPsy said: Must admit I wish the nerf had never happened, I play at least 95% of the missions solo and its a style I enjoyed and yes they have been turned into novelty weapons now basically. Its typical of DE's style, rather than adjust incrementally and find an actual reasonable balance they just reduce it to the point of being useless and call it a "fix" everyone wants. They have a long running tendency to force "fun" onto the player base want or needed or not. Personally I just use Titania now for pretty much everything, yes I know there's 100 of other weapons I actually have all but a few, but I simply don't really enjoy using most of them. Only things I do in groups is the weekly archon hunt and the odd sortie (do most of those solo) so not really hurting anyone mass AOE'ing everything with Bramma spam as I'm solo but DE doesn't want me enjoying myself with that so oh well. We have to make do with what DE decide is fun I guess. Too bad it can't be switched back to the non nerf in Solo mode. Instead of having to jump through hoops to use them. Link to comment Share on other sites More sharing options...
(PSN)iuvenilis Posted January 14, 2023 Share Posted January 14, 2023 I never used Primary merciless in the first place, so half the nerf didn't affect me. I always had vigilante supplies on my kuva Zarr, and the only time I have ammo issues now is when using Wukong (so now I also run carrier and that helps a bit). I honestly don't mind if people want to keep spreading the narrative that these aoe weapons are "dead". As that should mean DE moves their attention elsewhere. But it's also pretty obvious some people can't change/adapt at all. I've still go no issues in SP, mind you, I'm not going lvl200+, so no doubt the aoe weapons will drop off at some point. Sounds like a skill/build issue to me. Eh. Link to comment Share on other sites More sharing options...
CephalonCarnage Posted January 14, 2023 Share Posted January 14, 2023 if you still want to AoE everything, try the Tonkor. Little used and requires primed fast hands, but it still has a large ammo pool. not as spammable as the brammas, not as damaging as the zarrs, but it might suit you. You could try a sporelacer kitgun, but we'll never get the old mass AoE playstyle back. But ultimately, as someone who ogris spammed a lot of content and enjopyed it, it was overdue a nerf. The ammo reduction is good as it does encourage these big guns to be used sparingly and a good secondary to be used more often. I switched to some other weapons and the game has become more entertaining. Link to comment Share on other sites More sharing options...
ShakariPsy Posted January 14, 2023 Share Posted January 14, 2023 On 2023-01-11 at 11:42 PM, (PSN)Nelsconey said: As someone who only acquired these Kuva Weapons after the ammo nerf. Pretty underwhelming. They almost seem like novelty weapons. Must admit I wish the nerf had never happened, I play at least 95% of the missions solo and its a style I enjoyed and yes they have been turned into novelty weapons now basically. Its typical of DE's style, rather than adjust incrementally and find an actual reasonable balance they just reduce it to the point of being useless and call it a "fix" everyone wants. They have a long running tendency to force "fun" onto the player base want or needed or not. Personally I just use Titania now for pretty much everything, yes I know there's 100 of other weapons I actually have all but a few, but I simply don't really enjoy using most of them. Only things I do in groups is the weekly archon hunt and the odd sortie (do most of those solo) so not really hurting anyone mass AOE'ing everything with Bramma spam as I'm solo but DE doesn't want me enjoying myself with that so oh well. We have to make do with what DE decide is fun I guess. Link to comment Share on other sites More sharing options...
(PSN)Nelsconey Posted January 11, 2023 Share Posted January 11, 2023 On 2022-10-07 at 1:43 AM, _Euphoria_ said: Even with energized munitions and carrier I run out of ammo way too quick.. Is the weapon dead or am I missing something to make it still usable? As someone who only acquired these Kuva Weapons after the ammo nerf. Pretty underwhelming. They almost seem like novelty weapons. Link to comment Share on other sites More sharing options...
slava.ukraine Posted January 7, 2023 Share Posted January 7, 2023 Am 26.12.2022 um 10:50 schrieb Turboameeba: Uhmm no.. No its not. Constant Ogris spam is still the meta in Arbis, and Zarr can still be spammed just as much. You just need to sacrifice some mods and/or aura for it to do it comfortably in STEEL PATH. You can run Zarr in SP missions no problem. These 3 are even a little but overkill. They are not all necessary to clear SP no problem with Zarr.. Ogris is still the meta in Arbitrations, and it as well uses same ammo modifications in it's build to be able to spam nonstop.. And I mean in Arbi defenses it is spammed NONSTOP. If you want your Zarr to feel like before, you have to sacrifice little bit in the build... Or otherwise you have to use it much more carefully. Either do some changes, or learn to use it differently. There's your options. spam? how the hell should it works? do we leave on same planet? or do you think "spam" is doing same action again and again? like 1 shot, 2 min break, 1 shot again and so on??????????????😂 Link to comment Share on other sites More sharing options...
Graavarg Posted December 27, 2022 Share Posted December 27, 2022 On 2022-10-08 at 12:32 AM, George_PPS said: They need more nerfs. "They" (😃) need a firerate nerf, which will simply remove the ability to spam once and for all, and an ammo/damage/range buff/reset (in order to actually be usable AoE weapons). The so-called nerf/adjustement using mag and ammo size as proxy mechanisms might have been a smart "mathematical solution", but from a "fun to play"-viewpoint it was just as braindead (as it was "mathematically smart"). If your door is broken you should use a carpenter to fix it, not a theoretical physicist. Or you'll end up with a door that works perfectly in theory, but can't be opened/closed in practice. Link to comment Share on other sites More sharing options...
(PSN)ErydisTheLucario Posted December 26, 2022 Share Posted December 26, 2022 On 2022-10-07 at 1:43 AM, _Euphoria_ said: Even with energized munitions and carrier I run out of ammo way too quick.. Is the weapon dead or am I missing something to make it still usable? Dead no. You just dont know what you're doing. Link to comment Share on other sites More sharing options...
Turboameeba Posted December 26, 2022 Share Posted December 26, 2022 On 2022-10-07 at 9:50 AM, slava.ukraine said: Yes. the gun is dead. Uhmm no.. No its not. Constant Ogris spam is still the meta in Arbis, and Zarr can still be spammed just as much. You just need to sacrifice some mods and/or aura for it to do it comfortably in STEEL PATH. You can run Zarr in SP missions no problem. These 3 are even a little but overkill. They are not all necessary to clear SP no problem with Zarr.. Ogris is still the meta in Arbitrations, and it as well uses same ammo modifications in it's build to be able to spam nonstop.. And I mean in Arbi defenses it is spammed NONSTOP. If you want your Zarr to feel like before, you have to sacrifice little bit in the build... Or otherwise you have to use it much more carefully. Either do some changes, or learn to use it differently. There's your options. Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted December 26, 2022 Share Posted December 26, 2022 Don't use it constantly, focus on your pistol and only pull out the zarr when it's a good opportunity (larva pull or somesuch clustering) Primary is now Specialty and Secondary is the new Primary Link to comment Share on other sites More sharing options...
taiiat Posted December 26, 2022 Share Posted December 26, 2022 On 2022-12-24 at 10:25 AM, KernelWizard said: Sorry for necro'ing this, but so overall Kuva Zarr is no longer worth it? I'm having trouble killing the kuva liches right now, so maybe I won't continue the grind if that's the case. Maybe I'll just stick with my Phantasma Prime. if you like using the Shotgun mode for its strengths, no. as that mode is now too inefficient to bother using. you can still make the Cannon mode work as long as you use Mutation. just remember that Mutation only works while you're holding the Gun, so you're forced to do exactly what the game says it doesn't want us doing - that being to have to 'main' the Weapon in order to use it more than extremely sparingly. can't switch to your other Gun and use that for a bit and switch back. Link to comment Share on other sites More sharing options...
KernelWizard Posted December 26, 2022 Share Posted December 26, 2022 1 hour ago, (XBOX)Player244024418 said: Do you have a spectre BP, an ancient healer BP, etc? You can summon one of each for you lich mission and have a full squad or more. Oh nice, that sounds great. Update, I ended up pulling through on the fight after a few tries and finally go the Kuva Zarr hahah. It ran out of ammo pretty damn quick though so there's that. Link to comment Share on other sites More sharing options...
(XBOX)Player244024418 Posted December 26, 2022 Share Posted December 26, 2022 On 2022-12-24 at 9:25 AM, KernelWizard said: I'm having trouble killing the kuva liches right now, so maybe I won't continue the grind if that's the case. Maybe I'll just stick with my Phantasma Prime. Do you have a spectre BP, an ancient healer BP, etc? You can summon one of each for you lich mission and have a full squad or more. Link to comment Share on other sites More sharing options...
KernelWizard Posted December 24, 2022 Share Posted December 24, 2022 Sorry for necro'ing this, but so overall Kuva Zarr is no longer worth it? I'm having trouble killing the kuva liches right now, so maybe I won't continue the grind if that's the case. Maybe I'll just stick with my Phantasma Prime. Link to comment Share on other sites More sharing options...
slava.ukraine Posted October 8, 2022 Share Posted October 8, 2022 then give me your video. if people with primed mutation, ammo aura and carriers constantly have no ammunition... then i want to watch such great claims with popcorn. p.s. nothing will come because we all know it's a lie. Link to comment Share on other sites More sharing options...
MutoManiac Posted October 8, 2022 Share Posted October 8, 2022 Baro right now is selling Primed Ammo Mutation which helps a lot. I also added vigilante armaments and ammo drum. Still ran out of ammo once in a while in SP Mot survival, but it was still some fun. Damage is still impressive even with all the ammo mods. I’m using it more now than I ever did, but only solo since people complain about it in pugs. Next I’m going to try to AFK using Wukong, just because people say it’s wrong. 😉 Link to comment Share on other sites More sharing options...
(PSN)sieg_valentine Posted October 7, 2022 Share Posted October 7, 2022 What I do these days is put primary dexterity on it while I melee kill enemies then using the zarr after. Sure its not like before where you can spam it infinitely but it is still viable on some situations. Link to comment Share on other sites More sharing options...
George_PPS Posted October 7, 2022 Share Posted October 7, 2022 13 hours ago, CosoMalvadoNG said: Solution: Dispensary PS: I still see people sending everything through the air all day... kzarrrrrrrboom They need more nerfs. Link to comment Share on other sites More sharing options...
Lutesque Posted October 7, 2022 Share Posted October 7, 2022 11 hours ago, _Euphoria_ said: Is the weapon dead or am I missing something to make it still usable? It's Usable.... But there's no Reason to Use it.... It's Functionally The Same as Being Dead.... Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted October 7, 2022 Share Posted October 7, 2022 10 hours ago, _Euphoria_ said: am I missing something to make it still usable? large groups of enemies? Spoiler haha i had to say it. Link to comment Share on other sites More sharing options...
George_PPS Posted October 7, 2022 Share Posted October 7, 2022 4 hours ago, _Euphoria_ said: Even with energized munitions and carrier I run out of ammo way too quick.. Is the weapon dead or am I missing something to make it still usable? It’s supposed to work this way to prevent players abuse. After last major nerf, many players are still abusing it like before. Expect more nerfs to completely knock out these weapons abusive mechanics. Link to comment Share on other sites More sharing options...
NeoRetro10K Posted October 7, 2022 Share Posted October 7, 2022 DE needs to make it have 5 times the ammo, make Barrage mode the primary fire all the time, and then make the alt-fire button instantly launch the AoE projectile for 5 ammo instead of switching fire modes. That would make it fulfill its purpose of usually being a shotgun and only using the AoE when you really need it. Link to comment Share on other sites More sharing options...
CosoMalvadoNG Posted October 7, 2022 Share Posted October 7, 2022 Solution: Dispensary PS: I still see people sending everything through the air all day... kzarrrrrrrboom Link to comment Share on other sites More sharing options...
(PSN)Silver1593 Posted October 7, 2022 Share Posted October 7, 2022 I think energized munitions are good , i have it on my chroma prime and its have 8-9 sec active time if you only use the gun when its active you got like 40 shots even helminth dispensary cant save some aoe weapons after the useless merciless nerf Link to comment Share on other sites More sharing options...
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_Euphoria_
Even with energized munitions and carrier I run out of ammo way too quick..
Is the weapon dead or am I missing something to make it still usable?
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