[DE]Megan Posted November 30, 2022 Share Posted November 30, 2022 Lua’s Prey: Hotfix 32.2.1 Changes: Updated Grendel’s Nourish ability description to properly indicate that all energy sources are boosted, not just from Energy Orbs as previously stated. Added a new backer to the new enemy damage resistance icons to improve visibility. Added greater pitch variance for Voruna’s ability howl sound FX. Updated the sound FX of the wolves in Voruna’s Leverian. Adjusted the sound FX of the Speargun Voruna Idle animations. Decreased the Perigale’s sound FX pitch range and overall gain. Conjunction Survival Changes & Fixes: Removed a tile from the Orokin Moon tileset as it was not playing nice with color blind options and the black and white filter from the Lone Guardian (panels not lighting up for example). Fixed Nekros’ Lua Thrax Shadows of the Dead applying their Life Support drain in Conjunction Survival missions. Also fixed the enemy waypoint still appearing above their heads. Fixed Lua Thrax enemies losing their waypoint if they get ragdolled. Fixed the Lua Thrax enemies’ spawn sound FX stacking. Fixed the Lone Guardian in Conjunction Survivals getting stuck in certain areas of the Orokin Moon (Lua) tileset. Fixes cases where enemies could fall through and die when crossing a certain bridge in the Conjunction Survival missions. Fixes: Fixed crash that could occur while starting a solo mission. Fixed crash when hovering over Caliban’s abilities. Fixed crash caused by a player extracting but leaving behind ability elements that affect enemies (notably Zephyr’s Air Burst projectiles). Fixed being unable to start the Chimera Prologue Quest due to your evil twin not leaving the pillar in the Personal Quarters where it can be started. What a rude guest. Fixed the Lotus Amaga Skin not being able to be purchased separately. This was always intended to be a separately purchasable item! You can now purchase this skin from the in-game Market or in the Lotus customizations screen (if you have completed The New War Quest). Fixed the Golden Mend Collection not being available in the in-game Market until you completed The New War Quest. We want players to be able purchase the other goods in the collection, regardless of Quest status. Completing the Quest unlocks access to the Lotus customizations where the Amaga Skin can be equipped. Fixed the Battacor’s alt-fire, Mausolon, and Trumna causing self damage instead of self stagger. Lua’s Prey was a mainline update, which meant some things could slip through the cracks - this just happened to be one of them. As mentioned in Devstream #166, self damage changes will be released at a later date. Fixed Grendel skipping the downed state if Nourish is cast right before. Fixed “Rise of the Machine” Nightwave Elite Weekly Act (Kill X enemies using a Necramech without getting destroyed) progress resetting to 0 after Nercramech timer expires in the Conjunction Survival missions. Fixed Voidshell Armor not appearing at the top of the customizations list when equipped with default skins and vice versa. This will be the default moving forward if we release more Voidshell skins with Armor attachments. For now this fixes Voruna, Frost and Volt’s Base/Voidshell Armor. (Hot-dropped earlier today) Fixed certain players getting a “failed to update account” error while trying to complete Incarnon Weapon challenges in mission. Fixed Clients visiting Host’s Orbiter getting pulled into the Arcane management screen when Host opens it. Fixed Grendel’s Voidshell Skin emissives breaking after exiting Pulverize. Fixed the Imugi Prime Leg Plates not appearing when attempting to equip them on your Warframe. Fixed several Syandanas having offset issues when equipped on Voruna (base and Voidshell Skin). Fixed Sigils equipped to Voruna’s Voidshell Skin appearing on the floor. Fixed clipping issues with the Eos (base and Prime) Shoulder Plates when equipped on Xaku’s Kagura Skin. Fixed the wolf busts having blinding FX in the new tile within Yuvarium and Circulus Fixed the “Arcanes” button in the pause menu using the “Mods” description. Fixed several UI issues occurring when scrolling through the “Tune In” list of past Nightwaves. Fixed black screen at the end of Voruna’s ability videos. Fixed the Skaut’s broken hatch texture during The Mountain Pass cinematic curing The War Within Quest. Fixed a minor visual glitch when fighting Grineer Scorpions. Fixed script error with Voruna’s Shroud of Dynar ability. Fixed script error with Voruna’s Ulfrun's Descent Passive. Fixed script errors with Voruna’s custom HUD. Fixed script error with Grendel’s Pulverize ability. Fixed script error with Trinity’s Well of Life ability. Fixed script error when hovering over Incarnon Weapon upgrades in the Arsenal UI. Known Issues: Nekros’ Lua Thrax Shadows of the Dead only attacking other Lua Thrax enemies. UI issue showing the new Lua Thrax Plasm as a crafting requirement for items that require the base Thrax Plasm. As reported here: https://www.reddit.com/r/Warframe/comments/z90n08/the_lua_thrax_plasm_is_overriding_the_thrax_plas/ It will not consume your Lua Thrax Plasm if it is intended to be Thrax Plasm, this is just a UI issue. Offset issues with several Armor attachments when equipped on Voruna. Link to comment Share on other sites More sharing options...
Voltage Posted November 30, 2022 Share Posted November 30, 2022 Maybe now that Conclave got much needed fixes, the Codex could get the changes it's needed since 2019. Bailiff Eximus scans were reset with Angels of Zariman and still no reinstatement of previous progress. Link to comment Share on other sites More sharing options...
Cerikus Posted November 30, 2022 Share Posted November 30, 2022 Thank you! This made my day: Link to comment Share on other sites More sharing options...
ArcticHelix Posted November 30, 2022 Share Posted November 30, 2022 Voruna's 2 1HKOs Liches/sisters making it skip the requiem stabbing and making the Liches/sisters instantly leave Link to comment Share on other sites More sharing options...
Rebore Posted November 30, 2022 Share Posted November 30, 2022 Link to comment Share on other sites More sharing options...
_.Morgana._ Posted November 30, 2022 Share Posted November 30, 2022 9 minutes ago, [DE]Megan said: Lua’s Prey: Hotfix 32.2.1 Changes: Updated Grendel’s Nourish ability description to properly indicate that all energy sources are boosted, not just from Energy Orbs as previously stated. Added a new backer to the new enemy damage resistance icons to improve visibility. Added greater pitch variance for Voruna’s ability howl sound FX. Updated the sound FX of the wolves in Voruna’s Leverian. Adjusted the sound FX of the Speargun Voruna Idle animations. Decreased the Perigale’s sound FX pitch range and overall gain. Conjunction Survival Changes & Fixes: Removed a tile from the Orokin Moon tileset as it was not playing nice with color blind options and the black and white filter from the Lone Guardian (panels not lighting up for example). Fixed Nekros’ Lua Thrax Shadows of the Dead applying their Life Support drain in Conjunction Survival missions. Also fixed the enemy waypoint still appearing above their heads. Fixed Lua Thrax enemies losing their waypoint if they get ragdolled. Fixed the Lua Thrax enemies’ spawn sound FX stacking. Fixed the Lone Guardian in Conjunction Survivals getting stuck in certain areas of the Orokin Moon (Lua) tileset. Fixes cases where enemies could fall through and die when crossing a certain bridge in the Conjunction Survival missions. Fixes: Fixed crash that could occur while starting a solo mission. Fixed crash when hovering over Caliban’s abilities. Fixed crash caused by a player extracting but leaving behind ability elements that affect enemies (notably Zephyr’s Air Burst projectiles). Fixed being unable to start the Chimera Prologue Quest due to your evil twin not leaving the pillar in the Personal Quarters where it can be started. What a rude guest. Fixed the Lotus Amaga Skin not being able to be purchased separately. This was always intended to be a separately purchasable item! You can now purchase this skin from the in-game Market or in the Lotus customizations screen (if you have completed The New War Quest). Fixed the Golden Mend Collection not being available in the in-game Market until you completed The New War Quest. We want players to be able purchase the other goods in the collection, regardless of Quest status. Completing the Quest unlocks access to the Lotus customizations where the Amaga Skin can be equipped. Fixed the Battacor’s alt-fire, Mausolon, and Trumna causing self damage instead of self stagger. Lua’s Prey was a mainline update, which meant some things could slip through the cracks - this just happened to be one of them. As mentioned in Devstream #166, self damage changes will be released at a later date. Fixed Grendel skipping the downed state if Nourish is cast right before. Fixed “Rise of the Machine” Nightwave Elite Weekly Act (Kill X enemies using a Necramech without getting destroyed) progress resetting to 0 after Nercramech timer expires in the Conjunction Survival missions. Fixed Voidshell Armor not appearing at the top of the customizations list when equipped with default skins and vice versa. This will be the default moving forward if we release more Voidshell skins with Armor attachments. For now this fixes Voruna, Frost and Volt’s Base/Voidshell Armor. (Hot-dropped earlier today) Fixed certain players getting a “failed to update account” error while trying to complete Incarnon Weapon challenges in mission. Fixed Clients visiting Host’s Orbiter getting pulled into the Arcane management screen when Host opens it. Fixed Grendel’s Voidshell Skin emissives breaking after exiting Pulverize. Fixed the Imugi Prime Leg Plates not appearing when attempting to equip them on your Warframe. Fixed several Syandanas having offset issues when equipped on Voruna (base and Voidshell Skin). Fixed Sigils equipped to Voruna’s Voidshell Skin appearing on the floor. Fixed clipping issues with the Eos (base and Prime) Shoulder Plates when equipped on Xaku’s Kagura Skin. Fixed the wolf busts having blinding FX in the new tile within Yuvarium and Circulus Fixed the “Arcanes” button in the pause menu using the “Mods” description. Fixed several UI issues occurring when scrolling through the “Tune In” list of past Nightwaves. Fixed black screen at the end of Voruna’s ability videos. Fixed the Skaut’s broken hatch texture during The Mountain Pass cinematic curing The War Within Quest. Fixed a minor visual glitch when fighting Grineer Scorpions. Fixed script error with Voruna’s Shroud of Dynar ability. Fixed script error with Voruna’s Ulfrun's Descent Passive. Fixed script errors with Voruna’s custom HUD. Fixed script error with Grendel’s Pulverize ability. Fixed script error with Trinity’s Well of Life ability. Fixed script error when hovering over Incarnon Weapon upgrades in the Arsenal UI. Known Issues: Nekros’ Lua Thrax Shadows of the Dead only attacking other Lua Thrax enemies. UI issue showing the new Lua Thrax Plasm as a crafting requirement for items that require the base Thrax Plasm. As reported here: https://www.reddit.com/r/Warframe/comments/z90n08/the_lua_thrax_plasm_is_overriding_the_thrax_plas/ It will not consume your Lua Thrax Plasm if it is intended to be Thrax Plasm, this is just a UI issue. Offset issues with several Armor attachments when equipped on Voruna. 9 minutes ago, [DE]Megan said: Lua’s Prey: Hotfix 32.2.1 Changes: Updated Grendel’s Nourish ability description to properly indicate that all energy sources are boosted, not just from Energy Orbs as previously stated. Added a new backer to the new enemy damage resistance icons to improve visibility. Added greater pitch variance for Voruna’s ability howl sound FX. Updated the sound FX of the wolves in Voruna’s Leverian. Adjusted the sound FX of the Speargun Voruna Idle animations. Decreased the Perigale’s sound FX pitch range and overall gain. Conjunction Survival Changes & Fixes: Removed a tile from the Orokin Moon tileset as it was not playing nice with color blind options and the black and white filter from the Lone Guardian (panels not lighting up for example). Fixed Nekros’ Lua Thrax Shadows of the Dead applying their Life Support drain in Conjunction Survival missions. Also fixed the enemy waypoint still appearing above their heads. Fixed Lua Thrax enemies losing their waypoint if they get ragdolled. Fixed the Lua Thrax enemies’ spawn sound FX stacking. Fixed the Lone Guardian in Conjunction Survivals getting stuck in certain areas of the Orokin Moon (Lua) tileset. Fixes cases where enemies could fall through and die when crossing a certain bridge in the Conjunction Survival missions. Fixes: Fixed crash that could occur while starting a solo mission. Fixed crash when hovering over Caliban’s abilities. Fixed crash caused by a player extracting but leaving behind ability elements that affect enemies (notably Zephyr’s Air Burst projectiles). Fixed being unable to start the Chimera Prologue Quest due to your evil twin not leaving the pillar in the Personal Quarters where it can be started. What a rude guest. Fixed the Lotus Amaga Skin not being able to be purchased separately. This was always intended to be a separately purchasable item! You can now purchase this skin from the in-game Market or in the Lotus customizations screen (if you have completed The New War Quest). Fixed the Golden Mend Collection not being available in the in-game Market until you completed The New War Quest. We want players to be able purchase the other goods in the collection, regardless of Quest status. Completing the Quest unlocks access to the Lotus customizations where the Amaga Skin can be equipped. Fixed the Battacor’s alt-fire, Mausolon, and Trumna causing self damage instead of self stagger. Lua’s Prey was a mainline update, which meant some things could slip through the cracks - this just happened to be one of them. As mentioned in Devstream #166, self damage changes will be released at a later date. Fixed Grendel skipping the downed state if Nourish is cast right before. Fixed “Rise of the Machine” Nightwave Elite Weekly Act (Kill X enemies using a Necramech without getting destroyed) progress resetting to 0 after Nercramech timer expires in the Conjunction Survival missions. Fixed Voidshell Armor not appearing at the top of the customizations list when equipped with default skins and vice versa. This will be the default moving forward if we release more Voidshell skins with Armor attachments. For now this fixes Voruna, Frost and Volt’s Base/Voidshell Armor. (Hot-dropped earlier today) Fixed certain players getting a “failed to update account” error while trying to complete Incarnon Weapon challenges in mission. Fixed Clients visiting Host’s Orbiter getting pulled into the Arcane management screen when Host opens it. Fixed Grendel’s Voidshell Skin emissives breaking after exiting Pulverize. Fixed the Imugi Prime Leg Plates not appearing when attempting to equip them on your Warframe. Fixed several Syandanas having offset issues when equipped on Voruna (base and Voidshell Skin). Fixed Sigils equipped to Voruna’s Voidshell Skin appearing on the floor. Fixed clipping issues with the Eos (base and Prime) Shoulder Plates when equipped on Xaku’s Kagura Skin. Fixed the wolf busts having blinding FX in the new tile within Yuvarium and Circulus Fixed the “Arcanes” button in the pause menu using the “Mods” description. Fixed several UI issues occurring when scrolling through the “Tune In” list of past Nightwaves. Fixed black screen at the end of Voruna’s ability videos. Fixed the Skaut’s broken hatch texture during The Mountain Pass cinematic curing The War Within Quest. Fixed a minor visual glitch when fighting Grineer Scorpions. Fixed script error with Voruna’s Shroud of Dynar ability. Fixed script error with Voruna’s Ulfrun's Descent Passive. Fixed script errors with Voruna’s custom HUD. Fixed script error with Grendel’s Pulverize ability. Fixed script error with Trinity’s Well of Life ability. Fixed script error when hovering over Incarnon Weapon upgrades in the Arsenal UI. Known Issues: Nekros’ Lua Thrax Shadows of the Dead only attacking other Lua Thrax enemies. UI issue showing the new Lua Thrax Plasm as a crafting requirement for items that require the base Thrax Plasm. As reported here: https://www.reddit.com/r/Warframe/comments/z90n08/the_lua_thrax_plasm_is_overriding_the_thrax_plas/ It will not consume your Lua Thrax Plasm if it is intended to be Thrax Plasm, this is just a UI issue. Offset issues with several Armor attachments when equipped on Voruna. Link to comment Share on other sites More sharing options...
Cosmic_Elf Posted November 30, 2022 Share Posted November 30, 2022 They broaught back Orb vallis snow... now its gone again... back to the muddy mossy Orb vallis :( Link to comment Share on other sites More sharing options...
Kannatron Posted November 30, 2022 Share Posted November 30, 2022 How do you guys fix bugs so fast? Other AAA games fail to even compare to your speed. Link to comment Share on other sites More sharing options...
_.Morgana._ Posted November 30, 2022 Share Posted November 30, 2022 Voruna passive that garant 100% heavy atk efficiency is dont working Link to comment Share on other sites More sharing options...
FinalFreedom Posted November 30, 2022 Share Posted November 30, 2022 Oh... I bought the Xaku deluxe pack for the xaku skin and lotus skin... not fussed by the ceramics. Is there any means of refunding the bundle? Link to comment Share on other sites More sharing options...
Danielw8 Posted November 30, 2022 Share Posted November 30, 2022 optimize your game guys, fps drops with explosive weapons are huge with mediocre gpus Link to comment Share on other sites More sharing options...
-EPECb- Posted November 30, 2022 Share Posted November 30, 2022 17 минут назад, Voltage сказал: Maybe now that Conclave got much needed fixes + Coclave Syandana ugly with the conditions that are written in it! Can this be fixed? Link to comment Share on other sites More sharing options...
dimerapis Posted November 30, 2022 Share Posted November 30, 2022 When the Ability Strength is at 100%, the Damage Vulnerability of Yareli's Sea Snares is displayed as 200% and Nezha's Blazing Chakram as 100%. However, the actual damage inflicted was the same. If they are identical multipliers, please unify the descriptions. If the Damage Vulnerability multiplier is incorrect, please correct it. Link to comment Share on other sites More sharing options...
Tiltskillet Posted November 30, 2022 Share Posted November 30, 2022 3 minutes ago, Kannatron said: How do you guys fix bugs so fast? Other AAA games fail to even compare to your speed. Link to comment Share on other sites More sharing options...
Dizzy_Eevee Posted November 30, 2022 Share Posted November 30, 2022 8 minutes ago, Kannatron said: How do you guys fix bugs so fast? Other AAA games fail to even compare to your speed. if they "fix [their] bugs so fast" they how come i've been waiting 3 months for a basic issue to be fixed Link to comment Share on other sites More sharing options...
Yulfan Posted November 30, 2022 Share Posted November 30, 2022 il y a 11 minutes, Kannatron a dit : How do you guys fix bugs so fast? Other AAA games fail to even compare to your speed. *laughs in 18 months of waiting for cosmetic bugfixes* Link to comment Share on other sites More sharing options...
Funki0 Posted November 30, 2022 Share Posted November 30, 2022 Thank you for these changes. I especially always like seeing fixes on crashes (especially on frames I like of course). But could we please fix the Tenet Grigori already? It has been a very long time and it is still bugged to hell with it's projectile getting priority while your attack gets ignored. But attacking at any point, anywhere hits those enemies you were supposed to hit with your weapon when spawning the projectile. And I think that also goes for the Tenet Agendus. Still good job on the fixes. Link to comment Share on other sites More sharing options...
Slimspadey101 Posted November 30, 2022 Share Posted November 30, 2022 With Yareli there is still a rather jarring perspective change that occurs when mounting and/or dismounting Merulina. Link to comment Share on other sites More sharing options...
RafMatador22 Posted November 30, 2022 Share Posted November 30, 2022 1 hour ago, Kannatron said: How do you guys fix bugs so fast? Other AAA games fail to even compare to your speed. Why complaints always come faster than compliments. Believe me, when it comes to complaining, people are more committed, anyway, at least that helps solve some problems... or cause others. Link to comment Share on other sites More sharing options...
Duality52 Posted December 1, 2022 Share Posted December 1, 2022 2 hours ago, [DE]Megan said: Fixed the Battacor’s alt-fire, Mausolon, and Trumna causing self damage instead of self stagger. Lua’s Prey was a mainline update, which meant some things could slip through the cracks - this just happened to be one of them. As mentioned in Devstream #166, self damage changes will be released at a later date. This is the worrying part - all AoE of any kind will get self-damage. The Battacor's Alt-Fire didn't have self-damage prior to March 2020, but why should it have self-damage? Please carefully consider each weapons with AoE whether they get self-damage or not. Even with the improved proposal of self-damage, consistency is just as important. Link to comment Share on other sites More sharing options...
Skoomaseller Posted December 1, 2022 Share Posted December 1, 2022 2 things: - think it would be best to just turn all semi/burst fire weapons into auto weapons with low fire rate. - 5 enemies max in grendel is imo a little too low. maybe 7 max instead? like how revenant can only have 7 max (excluding enemy summons) Link to comment Share on other sites More sharing options...
IceBen Posted December 1, 2022 Share Posted December 1, 2022 21 minutes ago, Skoomaseller said: - 5 enemies max in grendel is imo a little too low. maybe 7 max instead? like how revenant can only have 7 max (excluding enemy summons) They still die in (max) 50 seconds, so you have to keep getting new ones anyways :/ Link to comment Share on other sites More sharing options...
peq42 Posted December 1, 2022 Share Posted December 1, 2022 Tenet Plinx' delay doesn't get reduced by reload speed. Is that how its supposed to be? @[DE]Megan Link to comment Share on other sites More sharing options...
Draconis_36 Posted December 1, 2022 Share Posted December 1, 2022 Nope thats it I Quit. The Grendel rework is Actual Garbage. the gimped and neutered everything about him and his kit and only compensate with useless tweaks no one asked for. #RollBackTheRework DE You Ruined a Good thing. and yet still Saryn played are allowed to nuke map wide uncontested, your hypocrisy is Self evident enough as is. not even asking for community input just throwing the baby out with the basket. Link to comment Share on other sites More sharing options...
Tepes Posted December 1, 2022 Share Posted December 1, 2022 Hello! The new warframe needs a built-in modifier in the ultimatum ability "Condition Overload", remove repeated pressing of the same passive ability. Add Simulacrum to the Arsenal/ESC please! Thank you very much good job! Link to comment Share on other sites More sharing options...
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