iPathos Posted February 23, 2023 Share Posted February 23, 2023 7 minutes ago, W4RF4M3 said: hi, thnx for the fixes, however ALL abilityes of ALL WARFRAMES still have 0(zero) as value of "DRAIN" voice - this happening to a lot of my clanmates and as known issue, reading here the forums, thnx for further fixes about this! W DE! Explained in the post by [DE]Saske two posts above yours. Link to comment Share on other sites More sharing options...
Jedi_pup Posted February 23, 2023 Share Posted February 23, 2023 i burned a umbra forma to fix the glitch for this this revenant debacle Link to comment Share on other sites More sharing options...
PacoOfficial Posted February 23, 2023 Share Posted February 23, 2023 Wait fix Stagger effects from explosive weapons & Amps are passing through Volt’s Shield and Vazarin’s Guardian Shell. Link to comment Share on other sites More sharing options...
Numerounius Posted February 23, 2023 Share Posted February 23, 2023 15 minutes ago, MurderFrog said: I am unable to pick up Crystal fragments while in Wukongs cloud walker form. Is this intentional or a bug? Intentional sadly :( Although I do wish the remnants were completely unaffected by abilities, including passives, so that you can pick them up within the rift or cloud. Which would fall inline with them not being able to not be affected by boosters or vacuum mods/abilities. This would also prevent the "Oh just go operator when someone goes max range rift to pick up remnants" issue that would pop up when little Jimmy is playing without his precious operator yet. Link to comment Share on other sites More sharing options...
TakasuNight Posted February 23, 2023 Share Posted February 23, 2023 Add some more Loadout configurations, please. As I said in a precedent Hotfix, as soon as you use a skill while she plans, rushes to the ground. Please solve. Link to comment Share on other sites More sharing options...
[DE]Saske Posted February 23, 2023 Share Posted February 23, 2023 15 minutes ago, PacoOfficial said: Wait fix Stagger effects from explosive weapons & Amps are passing through Volt’s Shield and Vazarin’s Guardian Shell. Link to comment Share on other sites More sharing options...
Numerounius Posted February 23, 2023 Share Posted February 23, 2023 7 minutes ago, TakasuNight said: Add some more Loadout configurations, please. As I said in a precedent Hotfix, as soon as you use a skill while she plans, rushes to the ground. Please solve. I will also add decouple the vehicle loadouts as well please! So annoying having to switch them from the arsenal instead of the dedicated loadout swap screen. Making it so that we can assign them to each (WF) loadout slot rather than acting as a separate loadout that we are required to change within the aresnal. We have Plexus/Warframes integrated into WF loadout yet we can't switch our archwing out depending on if we are going with our dedicated RJ or open world setup and have to swap yet another loadout for that? Link to comment Share on other sites More sharing options...
blackgu4rd Posted February 23, 2023 Share Posted February 23, 2023 Mind adding this to the known bugs list? It's been around for at least 5 months. Link to comment Share on other sites More sharing options...
cute_moth.npc Posted February 23, 2023 Share Posted February 23, 2023 Moonwalking from various state changes (Transference, Yareli, falling out of bounds) has become only more and more common since Angels of the Zariman. I am hoping that someone is continuing to look into this. Can D.E. re enable the /kill command to at least let players reset themselves when it occurs instead of having to try and get enemies to kill you? It takes forever sometimes. Link to comment Share on other sites More sharing options...
krazox Posted February 23, 2023 Share Posted February 23, 2023 No Teshin reverts? Are you just gonna silence every post and ignore the requests from your own veterans to undo a terrible change that limits our time to play a game we love to less than 6 hours per week? Link to comment Share on other sites More sharing options...
Methano Posted February 23, 2023 Share Posted February 23, 2023 enemies disappear without animation!!! Link to comment Share on other sites More sharing options...
Vryheid Posted February 23, 2023 Share Posted February 23, 2023 2 hours ago, [DE]Megan said: Fractured Blast can now hit breakable environment items (crates, barrels, etc.). This change alone is enough to make me consider using Citrine more often in Zariman missions, where the enormous amount of breakable containers everywhere makes them a great source of Ayatan Stars if you get lucky. I've been testing this change a bit and my initial takeaway was that the very limited range on Fractured Blast means that it's just not that useful for farming materials from breakable containers on open world missions (you still want to use frames like Xaku for that). However, the fact that Citrine tends to spam Fractured Blast everywhere just through her normal gameplay loop and that it seems to hit containers through thin walls and other small obstacles means that it can significantly increase the amount of loot Citrine passively picks up while playing through Exterminates and Survival missions, or really any gameplay in tight hallways with a lot of enemies. Even if it's nothing metagame changing for farming it's a nice little quality of life change and I'd like to see container breaking effects on other Warframe abilities in the future. 2 hours ago, [DE]Megan said: Added a custom mini-map marker for Citrine’s Remnants. Excellent improvement for Mirror Defense missions that hopefully will encourage more people to go out and actually pick up those remnants instead of just camping the point. If nothing else it will make this job easier on the one Titania player in the group who's zipping around the map trying to collect them all. Link to comment Share on other sites More sharing options...
CuteFoxyFox Posted February 23, 2023 Share Posted February 23, 2023 So you really still keeping up these terrible odds of blueprint drops on the mirror defense and ungodly amount of shards that you have to farm? Guess just have to refuse to interact with mirror defense or the new warframe till any new changes drops and itll still be probably seen as "who cares" anyway. Playing on one, unchanging map and playing the same mode over and over to hope for blueprint drop and farming the ungodly amounts of crystals really sucked any fun out of this update for me... Link to comment Share on other sites More sharing options...
golDANFeeD Posted February 23, 2023 Share Posted February 23, 2023 The role of support finally died in the game with these patches Link to comment Share on other sites More sharing options...
Kaichi16 Posted February 23, 2023 Share Posted February 23, 2023 3 hours ago, [DE]Megan said: Fixed Protea’s Grenade Fan’s Shield Satellites (held cast) and Wisp’s Reservoirs (Vitality Mote & Fused Reservoir) healing the Belric and Rania’s Crystals. This is a follow up fix to the one made in Hotfix 32.2.3 with the same reasoning/intention: Mirror Defence was designed to allow healing, grant overshields and provide active protection with the Prismatic Ward all through collecting Citrine’s Remnants instead of relying on Warframe and Weapon abilities awesome, i knew this was coming. good thing i already farmed all i wanted from this mode and i'll never ever have to play it again. Link to comment Share on other sites More sharing options...
MuchVery Posted February 23, 2023 Share Posted February 23, 2023 Can we expect a hotfix to fix Cloth freezing in invisibility? Or does that require a cert update? Link to comment Share on other sites More sharing options...
golDANFeeD Posted February 23, 2023 Share Posted February 23, 2023 We need a bug fix with the inability to hang in flight when activating many skills And please change the augment for Paris Prime. Because it is terrible in its uselessness. Link to comment Share on other sites More sharing options...
Skoomaseller Posted February 23, 2023 Share Posted February 23, 2023 two things: - yareli hitbox on merulina still too tall for certain doorways and low headroom areas - no mention of fixes for SEA server facing intermittent connection issues Link to comment Share on other sites More sharing options...
Styx_Prime Posted February 23, 2023 Share Posted February 23, 2023 Nice! 👍 Link to comment Share on other sites More sharing options...
Nuniko117 Posted February 23, 2023 Share Posted February 23, 2023 i would rather just a yes or no to fixing the life steal issue Link to comment Share on other sites More sharing options...
sbr34 Posted February 24, 2023 Share Posted February 24, 2023 please remove this limitation of purchasing kuva and relic packs in the steel path store. Link to comment Share on other sites More sharing options...
Berzerkules Posted February 24, 2023 Share Posted February 24, 2023 Any chance we could get kompressa to work with Mags bubble? It's been bugged since release. And maybe let us toggle off double jump executes void sling. and maybe let xaku regen shields when casting The Lost. Same goes for Ember when casting inferno. Link to comment Share on other sites More sharing options...
PsiWarp Posted February 24, 2023 Share Posted February 24, 2023 Crystallize on humanoid enemies now feel a lot more difficult to hit when aiming directly at the crystal's center... did the hitbox shift toward the tip which is visually smaller? Link to comment Share on other sites More sharing options...
SakuyaJoeyy Posted February 24, 2023 Share Posted February 24, 2023 13小时前 , [DE]Megan 说: The fix requires code! We have it listed here: Much appreciated for the update, we are aware of the code fixing. Cheers for the hard work! Think he was mentioning about how encumber actually procs, the test seems showing the proc is based on per shot, rather than per status, hence ignoring status from multishot, forced status and anything above 100%+ status chance. This makes encumber far from its description. hope it's fixed soon :) Link to comment Share on other sites More sharing options...
NanoFox006 Posted February 24, 2023 Share Posted February 24, 2023 13 часов назад, [DE]Megan сказал: Added a custom mini-map marker for Citrine’s Remnants. With this change, Remnants detection radius is now a constant 50m and is not affected by loot detection mods. The gameplay is already intense enough to just run around checking out distant parts of the map. Please make detection affected by mods again. Link to comment Share on other sites More sharing options...
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