YikersDikers Posted May 20, 2023 Share Posted May 20, 2023 - Now has unique run animation whilst Ulfrun's Descent is active - Press 4 to toggle Ulfrun's Descent on/off. Energy: - Energy Cost Changed from 100 to 25 per leap - Every cast beyond the 5th, increases the energy cost of the next by +5. - If the player tries to leap, but doesn't have energy to do so, Ulfrun's Descent will end. Misc: - Ulfrun's Descent now counts as a melee attack. (Can now trigger slash proc from Shroud of Dynar, health orb drop from Lycath's Hunt and extend Lycath's Hunt) - Area Damage is equal to 100% of the damage the Leap Target takes. - Bonus Damage from status effect reduced from 100% to 75% - Bonus Damage now scales per status effect. - Damage from kills reduced from 200% to 100% - Targeted enemies that die from Slash Damage over time (Not the Slash Proc), increase the damage, crit chance and crit damage of the next cast. Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted May 20, 2023 Share Posted May 20, 2023 It should just scale up per hit and count as a melee to synergize with her other abilities. Also removing the falloff from her AOE. 1 Link to comment Share on other sites More sharing options...
IggySnow Posted May 27, 2023 Share Posted May 27, 2023 Just it counting as a melee attack would instantly make her more enjoyable to play. She has the potential to be so incredibly fun, but Ulfruns descent not counting as a melee basically ruins her. 1 Link to comment Share on other sites More sharing options...
-SilverWolfPrime- Posted May 31, 2023 Share Posted May 31, 2023 Replying to this because Voruna NEEDS this kind of change. Voruna needs Ulfrun's Descent to count as a melee attack. I think the best way to address this is to make it similar in functionality to other melee Exalted Weapons, like Exalted Blade or Claws. That'll not only make it so that her 4 counts as a melee attack, but it'll also open up the rest of her arsenal to better synergize with Lycath's Hunt. Link to comment Share on other sites More sharing options...
(PSN)hades297youthful Posted June 1, 2023 Share Posted June 1, 2023 honestly just getting a unique run animation is a win for me, the melee changes wld be a sweet bonus Link to comment Share on other sites More sharing options...
Rikuto-frame Posted June 2, 2023 Share Posted June 2, 2023 i agree that she needs the synergy of her 4 with her 3 and 1 ability. rn its kinda weird how the 4 on paper sounds like her kit synergizes really well with each other, but then you realize that 4 synergizes with 2 and 1 synergizes with 3 but 1 also synergizes with 4 but 4 doesnt synergize with 1. i think her synergy would be really strong so i believe they had the synergy at some point and broke it up cause you could near constantly stay in stealth with a crazy crit dmg multiplier etc but just breaking the synergy isnt a solution either. Link to comment Share on other sites More sharing options...
ShadowX0 Posted October 26, 2023 Share Posted October 26, 2023 On 2023-05-20 at 10:30 AM, YikersDikers said: - Now has unique run animation whilst Ulfrun's Descent is active I would be more than happy if at least I got this. Voruna's running animation while the third ability is active is one of the most immersion brakes in all walframe gameplay. Link to comment Share on other sites More sharing options...
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