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Citrine's UI element should be more central


Djolltax
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Recently picked up Citrine here. Fantastic frame, great kit, stunning aesthetics, the bunch. However, I find myself using her second ability, Preserving Shell, very ineffeciently due to the fact that I am unable to tell when the ability has, or is about to, run out.

I'm aware there's an indicator bar on her UI element, as well as the timer over the ability symbol to rely on. But both are in the bottom-right of the screen and, having a fairly large and high-resolution monitor, the UI element is pretty small. I struggle to keep an eye on it during Warframe's fast-paced action and, as a result, I cannot keep Preserving Shell active in some cases where it is really needed.

I suggest moving the UI element close to the center of the screen, near the aiming reticle. This is not the same case as Voruna, whose passive is a nice-to-have, or Ember, whose damage-reduction ability is a toggle. Citrine's Preserving Shell needs constant monitoring and uptime, and having any indicators for that tucked in the corner are very frustrating to say the least.

Also, I'm aware there is a visual indicator, a sound, and an animation for Preserving Shell being active / running out. However, this is not particularly useful, as the chaos of Warframe gameplay typically obscures all of these. The visual indicator and noise are not like Mesa's Shatter Shield, which is extremely obvious when it runs out (very obnoxious noise, but in a good way).

Hopefully having read the above points, you now understand my argument. Citrine needs a better indicator of when her Preserving Shell is about to run out, and I recommend you do that by moving her UI element close to the aiming reticle. It is a simple, unobtrusive change that would massively increase Citrine's QoL, and a suggestion I really hope reaches DE's ears.

Edited by Djolltax
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