Hoth Posted November 24, 2013 Share Posted November 24, 2013 (edited) What do you think? should I add, move or remove anything? Edited November 24, 2013 by UltraFlyingTaco Link to comment Share on other sites More sharing options...
bejuizb Posted November 24, 2013 Share Posted November 24, 2013 Magnum Force Link to comment Share on other sites More sharing options...
Zagrax Posted November 24, 2013 Share Posted November 24, 2013 Looks like my damage 1.0 build, for 2.0, I run hollow point and convulsion to make it a good all around crit weapon with anti shield ability. Good all around weapon like that. Link to comment Share on other sites More sharing options...
Hoth Posted November 24, 2013 Author Share Posted November 24, 2013 Looks like my damage 1.0 build, for 2.0, I run hollow point and convulsion to make it a good all around crit weapon with anti shield ability. Good all around weapon like that. I'll keep that in mind, but with only 33% crit chance hollow point doesn't seem like a good trade off for the damage Link to comment Share on other sites More sharing options...
LukeAura Posted November 24, 2013 Share Posted November 24, 2013 Remove No return, it isn't worth it in D2.0 anymore. Add in Electric damage. You'll get magnetic+Fire, which will net you an element with bonuses on every armour type except for armour. Link to comment Share on other sites More sharing options...
Hoth Posted November 24, 2013 Author Share Posted November 24, 2013 Remove No return, it isn't worth it in D2.0 anymore. Add in Electric damage. You'll get magnetic+Fire, which will net you an element with bonuses on every armour type except for armour. thanks! Link to comment Share on other sites More sharing options...
LukeAura Posted November 24, 2013 Share Posted November 24, 2013 thanks! http://warframe.wikia.com/wiki/Damage_2.0#Damage_Type_Multipliers Here, everything you need to know about damage multipliers and elements in D2.0. Things are still fluxing a little, but this should show you how best to mod your weapons given their initial damage focus to maximize their damage against a certain faction, or against as many foes as possible. Link to comment Share on other sites More sharing options...
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Hoth
What do you think? should I add, move or remove anything?
Edited by UltraFlyingTacoLink to comment
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