Althix Posted November 25, 2013 Share Posted November 25, 2013 they absorb damage when dying in choke points. still not fixed. Link to comment Share on other sites More sharing options...
kebra Posted November 25, 2013 Share Posted November 25, 2013 Yeah, more bugs 11.06... :/ Link to comment Share on other sites More sharing options...
Railgunning Posted November 25, 2013 Share Posted November 25, 2013 I was experiencing frequent crashes after the initial U11 patch, especially during times of high load. Disabling DirectX 11 fixed it completely for me, anyone still crashing should give that a shot! Link to comment Share on other sites More sharing options...
SlimDante Posted November 25, 2013 Share Posted November 25, 2013 so now both robotic and infested are resistant to poison? so what about Saryn? Link to comment Share on other sites More sharing options...
Darkmatt3r Posted November 25, 2013 Share Posted November 25, 2013 (edited) Enemy corpses lying after death for a long time needs to be fixed , annoying as hell when you waste ammo on them . Edited November 25, 2013 by Darkmatt3r Link to comment Share on other sites More sharing options...
Reaper_Hunter Posted November 25, 2013 Share Posted November 25, 2013 YOU DESTROYED OUR WEAPON!!! THEY'RE SO WEAK NOW! FIX THEM! PLEASE! Link to comment Share on other sites More sharing options...
Methanoid Posted November 25, 2013 Share Posted November 25, 2013 Are we going to get a fix to get Ember Prime BP to actually drop. I've done literally 40+ T3 Cap and not 1 BP has dropped for me. =/ Please increase the drop rates. Thanks. and soem people still dont have their orthos or bronco primes after much much much longer than that, so i dont see any problems/issues. Link to comment Share on other sites More sharing options...
NoPlayerHaters2 Posted November 25, 2013 Share Posted November 25, 2013 Does Alad V drop Detron Blueprint? According to the Codex it deals 105 radiation damage. Please make a update if Alad V doesn't drop this beast. This would be our most powerful pistol and this Tenno is willing to pay a million credits for it. :l Link to comment Share on other sites More sharing options...
T-REXFury Posted November 25, 2013 Share Posted November 25, 2013 please fix the bug where you are shooting continuesly and when you move it stops shooting Link to comment Share on other sites More sharing options...
Blushadow64 Posted November 25, 2013 Share Posted November 25, 2013 Awesome thanks DE! btw i have found a bug where when you die and are revived while using codex you can use your primary or secondary weapon please check it out but still thanks for the needed hotfix guys! Link to comment Share on other sites More sharing options...
jeremaihtheman Posted November 25, 2013 Share Posted November 25, 2013 I like ham Link to comment Share on other sites More sharing options...
Mr.Kiwi Posted November 25, 2013 Share Posted November 25, 2013 Yay!! :D Link to comment Share on other sites More sharing options...
EDeN153 Posted November 25, 2013 Share Posted November 25, 2013 Wait, Corpus being flesh means their now more vulnerable to slash? Please let it be so ;-; Link to comment Share on other sites More sharing options...
PrismBlack Posted November 25, 2013 Share Posted November 25, 2013 Hotfix 11.0.6 Rollers are now robotic (no, no little fleshy Grineer’s inside!). What no robust warrior gerbil or hamster screaming attack cries ? awwwwwwwww Cry havoc and let loose the Gerbils of War! Link to comment Share on other sites More sharing options...
CloudPies Posted November 25, 2013 Share Posted November 25, 2013 Shield: Resistant to Explosion. What is explosion? Are you talking about blast? Or just thunderbolt/ogris? Link to comment Share on other sites More sharing options...
Soul_Shinobi Posted November 26, 2013 Share Posted November 26, 2013 I still think puncture makes sense as doing damage to robotics, but otherwise, thanks! Link to comment Share on other sites More sharing options...
Ariarch Posted November 26, 2013 Share Posted November 26, 2013 (edited) No, no. Fleshy grineers are inside. Edited November 26, 2013 by Ariarch Link to comment Share on other sites More sharing options...
Magister_Zel Posted November 26, 2013 Share Posted November 26, 2013 Sure, pat them on the back...gotta change my load out once again -_- Link to comment Share on other sites More sharing options...
Skepsis Posted November 26, 2013 Share Posted November 26, 2013 now if they'll fix the drop rates for Ember Prime We'll be on good terms again :) Link to comment Share on other sites More sharing options...
Metoropolice Posted November 26, 2013 Share Posted November 26, 2013 thanks. ! Link to comment Share on other sites More sharing options...
Doforcash Posted November 26, 2013 Share Posted November 26, 2013 what about you ? Link to comment Share on other sites More sharing options...
Ketec Posted November 26, 2013 Share Posted November 26, 2013 Why puncture?... .there is 0 non elemental now for robots. Link to comment Share on other sites More sharing options...
nikolaos91 Posted November 26, 2013 Share Posted November 26, 2013 nice update thanks Link to comment Share on other sites More sharing options...
HAYABU5A Posted November 26, 2013 Share Posted November 26, 2013 great fixes very nice ! but please allow impact damage to still give its +50% to robotic, it made some weapons viable that would otherwise be ignored (ie; used to use kunai versus corpus but now just default to despair, kraken was good versus corpus with impact and magnetic build now have to use something else etc) Link to comment Share on other sites More sharing options...
NalkorRN Posted November 26, 2013 Share Posted November 26, 2013 Why puncture?... .there is 0 non elemental now for robots. That would make too much sense and ain't no room for logic on this train! Link to comment Share on other sites More sharing options...
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