Memnarch Posted November 26, 2013 Share Posted November 26, 2013 Thermisto 2.0 would be a lot more fun it there was a scripted fight at the end instead of a tank/spank encounter like it is presently. The Trailer had more scripting than the live fight for goodness sake, banshee popped collar, zanuka falls down, boom boom scream yaay. The room presents a ton of opportunity for a fun finisher. kick alad off the edge in a ":THIS IS SPARTA" esque moment, lure him to the warframe dis-assembler for some disassembly of his own. Get creative. simply amping shields is not equal to a imaginative or engaging encounter people feel inclined to revisit. Link to comment Share on other sites More sharing options...
YourMoms Posted November 26, 2013 Share Posted November 26, 2013 Zanuka, play dead. Well, Dear DE, kindly fix some codex entries as well as some mod drops : Pathogen rounds for insatance. Dunno,whether it was intentional or not but it's only acquired via transmutation as of now, and how come is this? Transmutation sucks big time as it consumes a lot of funds for nothing. Hope this is to be fixed in comming 11.1 update this wednesday. Link to comment Share on other sites More sharing options...
georgewesker97 Posted November 26, 2013 Share Posted November 26, 2013 Omg, whole bunch of kids crying that alad is op now, do you know what a Boss is supposed to be? He needs to be VERY HARD to defeat so you jump in joy when you defeat him. Ah good old hard games (dark souls).... Link to comment Share on other sites More sharing options...
Muminidas Posted November 26, 2013 Share Posted November 26, 2013 Zanuka and Alad got buffed, howww sweet! :D Maybe they will be challange now for may half-maxed Loki ^^ Rly, even if he's low level content or mid level content this boss fight is still too easy. Even on the trailer he was more badass. Link to comment Share on other sites More sharing options...
pawala Posted November 26, 2013 Share Posted November 26, 2013 The Nightmare Mode fix is a godsend. Really damn annoying having to solo with no shields and energy. Link to comment Share on other sites More sharing options...
AureasAetas Posted November 26, 2013 Share Posted November 26, 2013 (edited) Buffs to Alad V – his max level is increased. Buffs to Zanuka’s shields and missiles. Too late, 75% of players already got the 3 parts :p And when will you solve the achievements bug ? Edited November 26, 2013 by AureasAetas Link to comment Share on other sites More sharing options...
BeastOnTour Posted November 26, 2013 Share Posted November 26, 2013 Fixed issues with Scanner breaking primary weapon usage if knocked down. sadly still there Link to comment Share on other sites More sharing options...
SofaKingDead Posted November 26, 2013 Share Posted November 26, 2013 at least Acrid ain't overpowered for these bosses now... when will they fix that... wasted 6 forma on mine only to have the weakest sidearm since forever... Link to comment Share on other sites More sharing options...
Allenaattori Posted November 26, 2013 Share Posted November 26, 2013 Too late, I was getting my last Valkyr component when the patch had to be deployed :D Link to comment Share on other sites More sharing options...
ShruggedNevada Posted November 26, 2013 Share Posted November 26, 2013 why not fix mag's pull against the new Ruk which instakill him everytime. Link to comment Share on other sites More sharing options...
The-Aurora Posted November 26, 2013 Share Posted November 26, 2013 salad is going to be bigger challange, hell yeah Link to comment Share on other sites More sharing options...
Liminal Posted November 26, 2013 Share Posted November 26, 2013 why not fix mag's pull against the new Ruk which instakill him everytime. Wait what? I'm so trying this when I get back home. Link to comment Share on other sites More sharing options...
laubauflo Posted November 26, 2013 Share Posted November 26, 2013 Thermisto 2.0 would be a lot more fun it there was a scripted fight at the end instead of a tank/spank encounter like it is presently. The Trailer had more scripting than the live fight for goodness sake, banshee popped collar, zanuka falls down, boom boom scream yaay. The room presents a ton of opportunity for a fun finisher. kick alad off the edge in a ":THIS IS SPARTA" esque moment, lure him to the warframe dis-assembler for some disassembly of his own. Get creative. simply amping shields is not equal to a imaginative or engaging encounter people feel inclined to revisit. Not to mention Volt was more useful. Link to comment Share on other sites More sharing options...
SoanoS Posted November 26, 2013 Share Posted November 26, 2013 (edited) Umm... Sadly, Salad V is still a pushover. The whole fight takes less than 2 minutes with a Vauban. Instead of buffing his damage or whatever, could you make it so that the "epic battle" isn't over as soon as you throw a Bastille on the ground? Now it is Cut-scene -> Bastille -> Knock over Salad -> tear doggy to pieces -> Both die, mission complete. He doesn't even get to say all his lines. A new bug that has been introduced to the Arsenal is that it no longer shows the actual values with mods for ANY weapon or warframe, only the BASE values. Otherwise I am kind of thankful for the new update and the nice content. Edited November 26, 2013 by SoanoS Link to comment Share on other sites More sharing options...
Cybernetix Posted November 26, 2013 Share Posted November 26, 2013 Fighting Alad is still just a case of 'Crack open head, serve greedy milk in a glass over mangled Zanuka parts'. Link to comment Share on other sites More sharing options...
RageManT Posted November 26, 2013 Share Posted November 26, 2013 Wow, glad I got all my Valkyr parts before this change :P Link to comment Share on other sites More sharing options...
SoanoS Posted November 26, 2013 Share Posted November 26, 2013 (edited) Umm... Sadly, Salad V is still a pushover. The whole fight takes less than 2 minutes with a Vauban. Instead of buffing his damage or whatever, could you make it so that the "epic battle" isn't over as soon as you throw a Bastille on the ground? Now it is Cut-scene -> Bastille -> Knock over Salad -> tear doggy to pieces -> Both die, mission complete. He doesn't even get to say all his lines. A new bug that has been introduced to the Arsenal is that it no longer shows the actual values with mods for ANY weapon or warframe, only the BASE values. I thought I might add that Could we PLEASE have someone look at the Prime drop tables in the Void? It feels like Orthos Prime Blade has fallen off the table completely, together with Ember Prime Helmet. Instead, I get tons and tons of Formas I don't even really need right now. Also, having the Arsenal only show base stats for frames and weapons really makes it impossible to mod your weapons with these elemental damage changes and Damage 2.0. Edit: Fixed typos Edit 2: Looks like my weapons and frames now show their damage/stats correctly. Not sure what happened. Edited November 26, 2013 by SoanoS Link to comment Share on other sites More sharing options...
DavidSenjaya Posted November 26, 2013 Share Posted November 26, 2013 Awesome Link to comment Share on other sites More sharing options...
Saxfire Posted November 26, 2013 Share Posted November 26, 2013 So greedy milk has stronger milk now... We will see how his milk holds now. THNX for fixing the no weapons glitch :) any words on the grineer target getting fewer scans or fixing it from only being scannable in mercury, unless you fixed the scanning problem alrdy that is. TY again! Link to comment Share on other sites More sharing options...
Bramse Posted November 26, 2013 Share Posted November 26, 2013 I agree that they were weak, but its not like he was the last boss on Pluto, most of the planet is 10-15 so it wouldn't make sense for the last boss to be lvl 30 from a progression standpoint. either way got all my parts and am already building valk so nerf buff or w/e makes no difference to me. Link to comment Share on other sites More sharing options...
Agent_of_Change Posted November 26, 2013 Share Posted November 26, 2013 I appreciate the attempt to make alad tougher but in the same build as last night before the patch I just destroyed him as easily as before. Link to comment Share on other sites More sharing options...
DeltaPangaea Posted November 26, 2013 Share Posted November 26, 2013 Just saying as a guy who picked Volt as his starter waaaaay back in the day, he's much improved. Since back then... Shock chains better. Speed helps the whole group. Electro Shield has some nifty interactions with weaponry and Overload doesn't make you a sitting duck anymore. Damage 2.0's helped out his damage-dealing too. Only thing that still bugs me about him is that despite the fact that he's the one ON Energy Syphon, it doesn't actually match his natural Aura polarity. Forma'd now, but still kinda silly. :P Link to comment Share on other sites More sharing options...
ValLeer Posted November 26, 2013 Share Posted November 26, 2013 so WHEN teriible client lags will be fixed? Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted November 26, 2013 Share Posted November 26, 2013 i though Detron will be dropped from Zanuka or Alad V :((, when will this weapon be released? Link to comment Share on other sites More sharing options...
Sarathiel Posted November 26, 2013 Share Posted November 26, 2013 (edited) I noticed something with getting exp is wrong. Before the update survival on Mercury was tougher, and giving more experience points, when I'm heading to high lvls, still it's not even comparisional. Now from 20 minutes run i have about 3-5k exp, before the update i had above 15-20k exp. DE, can you fix this, please. By the way, my title is Gold Disciple, why then I still have Initiate (?). Edited November 26, 2013 by Kojotek Link to comment Share on other sites More sharing options...
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