removes explosion delay, bigger radius. ok that makes sense
but what's with the Punch Thru??
doesn't punch thru Not Apply to any AoE projectiles? or is sporothrix an exception because the 'delay' makes the initial bullet Not count as an AoE projectile? even with the 0-delay?
how does that end up interacting? chance to pass through a target and not explode till it finally stops? doesn't seem like a good thing to me.....
also, is it intended that the only stat that changes as the mod is ranked up is status chance, not the radius?
Question
(PSN)haphazardlynamed
Little confused on the interactions for this mod
removes explosion delay, bigger radius. ok that makes sense
but what's with the Punch Thru??
doesn't punch thru Not Apply to any AoE projectiles? or is sporothrix an exception because the 'delay' makes the initial bullet Not count as an AoE projectile? even with the 0-delay?
how does that end up interacting? chance to pass through a target and not explode till it finally stops? doesn't seem like a good thing to me.....
also, is it intended that the only stat that changes as the mod is ranked up is status chance, not the radius?
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