Fxlonyz Posted February 8 Share Posted February 8 so i have a riven mod for my vulklok companion weapon. when i equip the riven my stats that show my critical chance and crit multiplier and all that go away. basically like nothing is equipped. when i remove the riven it shows up again. Link to comment Share on other sites More sharing options...
0 Tesla_Reloaded Posted February 8 Share Posted February 8 1 минуту назад, Fxlonyz сказал: so i have a riven mod for my vulklok companion weapon. when i equip the riven my stats that show my critical chance and crit multiplier and all that go away. basically like nothing is equipped. when i remove the riven it shows up again. Screenshots please? With the riven equipped and unequipped. 1 Link to comment Share on other sites More sharing options...
0 Fxlonyz Posted February 8 Author Share Posted February 8 (edited) Steam Community :: Screenshot idk if this will work but thats the issue. when the mod is equipped the damage stat says N/A Edited February 8 by Fxlonyz Link to comment Share on other sites More sharing options...
0 Aruquae Posted February 8 Share Posted February 8 7 minutes ago, Fxlonyz said: Steam Community :: Screenshot idk if this will work but thats the issue. when the mod is equipped the damage stat says N/A What are the stats of the riven? I would back out from those modding then go back in to see if that changes. Sometimes I get that bug when unequipping a mod. Link to comment Share on other sites More sharing options...
0 Tesla_Reloaded Posted February 8 Share Posted February 8 7 минут назад, Fxlonyz сказал: Steam Community :: Screenshot idk if this will work but thats the issue. when the mod is equipped the damage stat says N/A And what are the mod's exact stats? Link to comment Share on other sites More sharing options...
0 Fxlonyz Posted February 8 Author Share Posted February 8 exact stats are +135% critical chance, +88.2% electricity, +112.6% Critical damage, -113.8% Damage Link to comment Share on other sites More sharing options...
0 Tesla_Reloaded Posted February 8 Share Posted February 8 (edited) 40 минут назад, Fxlonyz сказал: -113.8% Damage And you really wonder why with this mod your weapon deals no damage? No matter what buffs you get if they're multiplied by zero you're getting zero. Edited February 8 by Tesla_Reloaded 1 Link to comment Share on other sites More sharing options...
0 0_The_F00l Posted February 8 Share Posted February 8 3 hours ago, Fxlonyz said: exact stats are +135% critical chance, +88.2% electricity, +112.6% Critical damage, -113.8% Damage Wow ... That's a .... Joke mod , as in RNG is playing a joke on you. Unless you counter the negative damage with something like serration you will not be able to do any damage. I would keep it just for the sheer hilarity of it , but if you want to get some actual use you want to roll it. Link to comment Share on other sites More sharing options...
0 Tiltskillet Posted February 8 Share Posted February 8 (edited) It appears to be a bug: your negative damage riven is reducing your damage to zero and this is voiding the other stats. If you equip a source of base damage like Serration, you'll see the stats again. (Tested with a -negative damage Phantasma riven.) If you're trying to get Tenacious Bond's crit multiplier buff, I'd be curious if it works or not with the riven and without another source of base damage. i.e., with no crit stats showing. (Note that Tenacious Bond's bonus is bugged in the Arsenal, so you may need to do a damage test in the Sim to see if it's working or not.) In any case you don't need the riven for that Tenacious. A partially ranked Point Strike is enough to get it over the 50% crit threshold. 3 hours ago, Tesla_Reloaded said: And you really wonder why with this mod your weapon deals no damage? No matter what buffs you get if they're multiplied by zero you're getting zero. The OP didn't say they were surprised at doing no damage. The only specific stats mentioned were crit and crit damage. It is surprising to me the Arsenal is acting this way, as it's at least somewhat new. It's also inaccurate: non-damage stats shouldn't just disappear just because damage is reduced to zero. Zero damage crits can still trigger crit conditions, and if one gets an outside source of base damage (like Vex Armor) those crits will do damage. Zero damage instances can still inflict status, etc. Edited February 8 by Tiltskillet 1 Link to comment Share on other sites More sharing options...
0 Tiltskillet Posted February 8 Share Posted February 8 (edited) 21 minutes ago, 0_The_F00l said: Wow ... That's a .... Joke mod , as in RNG is playing a joke on you. Unless you counter the negative damage with something like serration you will not be able to do any damage. I would keep it just for the sheer hilarity of it , but if you want to get some actual use you want to roll it. While not ideal by any means, sources of base damage are so plentiful now I think these can still be useful as damage sources. And my 0 damage Phantasma with multi/status/statusd has been pretty amusing as a primer. Not that this applies well to a Vulklok. Edited February 8 by Tiltskillet Link to comment Share on other sites More sharing options...
0 0_The_F00l Posted February 9 Share Posted February 9 8 hours ago, Tiltskillet said: While not ideal by any means, sources of base damage are so plentiful now I think these can still be useful as damage sources. And my 0 damage Phantasma with multi/status/statusd has been pretty amusing as a primer. Not that this applies well to a Vulklok. The point is that it's on a vulklok, that means it does not have access to most of the damage boosts outside of a few frame buffs. 1 Link to comment Share on other sites More sharing options...
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Fxlonyz
so i have a riven mod for my vulklok companion weapon. when i equip the riven my stats that show my critical chance and crit multiplier and all that go away. basically like nothing is equipped. when i remove the riven it shows up again.
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