[DE]CoreyOnline Posted September 16 Share Posted September 16 We’ve deployed an iOS update that addresses two common crashes, provides clearer visuals when using the 30Hz framerate option, and improves UI with mobile usability in mind! While we are calling this a hotfix, it is actually a small CERT update (learn more about what that means here). Depending on your Automatic App Update preferences, you may need to manually update the app. Fixes Fixed an issue where players with device language settings set to German would get stuck on a black screen upon launch. Fixed a crash occurring on devices running iOS 15 that occurred immediately after tapping “Play” in the launcher. We believe this update universally addresses the iOS 15 launcher crash, but if you are still crashing at launch, please let us know! Here is how to get in touch and report an issue. Fixed the Heavy Melee Attack button causing two attacks when the button was only tapped once. Fixed the Primary Fire button not appearing while riding Kaithe if auto fire is enabled (touch controls only). Fixed an issue in The Lotus Eaters Quest where approaching the Lotus while auto running caused the Drifter to keep moving during the Cinematic. Fixed an issue where selected Mods would begin moving around the screen during the Mod Fusion process. Fixed an issue where swapping Control types (i.e. controller vs touch screen) while in the Mod menu would still show the previously in-use control icons. Fixed being able to select “Remove Mod” when no Mod is selected. Also fixed the “Remove Mod” not functioning when a Mod is selected. Fixed the Drifter lock-on functionality not behaving as expected when the player has the “Reload with Context Action Input” setting disabled. Fixed the “Contextual Action” button not appearing for Drifter when the “Prefer Default HUD as Drifter” setting is enabled. Changes Minor graphical improvements to players using 30Hz framerate option with no performance cost! Expect slightly clearer visuals (less blur) on 30Hz. Reduced the speed of the Grineer Hacking Puzzles during the Awakening & Vor’s Prize Quests to assist new players. Auto-fire now recognizes the sphere targets in the Mastery Rank Tests 6, 8, and 11. Increased the size of the Color Palettes in the Warframe & Weapon customization screens. This change was made with touch controls and smaller screens in mind. Slightly increased font size in menus & UI throughout the game to improve readability with smaller screens in mind. Improvements to scrolling smoothness in menus & UI throughout the game. Added a low memory warning pop-up for players attempting to launch The New War Quest using devices with 3GB of RAM or less. While we continue to work on optimizing Open Landscapes, we have placed this warning before players commit to the quest. A similar low memory warning is present when low-end devices attempt to access Cambion Drift , Orb Vallis, and Duviri. EDIT: Apologies, Tenno! The Increased size of the Color Palettes in the Warframe & Weapon customization screens are not implemented on the live build quite yet. This is coming in a forthcoming update, and we regret the error. 2 Link to comment Share on other sites More sharing options...
drakefrostex Posted September 16 Share Posted September 16 7 minutes ago, [DE]CoreyOnline said: We’ve deployed an iOS update that addresses two common crashes, provides clearer visuals when using the 30Hz framerate option, and improves UI with mobile usability in mind! Sounds good. Update aside, may I know the earliest time I can have my Sister get removed? I meant, I got an “okay” one and half a month ago (still unable to finish Sister Assasination node due to crashing). As Lich didn’t suffer from this problem, I’d like to be able to hunt for liches instead. Please… (can dm ticket number if necessary) Link to comment Share on other sites More sharing options...
[DE]CoreyOnline Posted September 16 Author Share Posted September 16 36 minutes ago, drakefrostex said: Update aside, may I know the earliest time I can have my Sister get removed? I meant, I got an “okay” one and half a month ago (still unable to finish Sister Assasination node due to crashing). Hi there! Did you get in touch with support? I'm not a part of that team and can't remove a Sister of Parvos from your account. If you did talk to support and they told you they could help, but things have paused, let me know. If you share your ticket number I can try to investigate. Getting in touch with Warframe support Visit Warframe Support support.warframe.com Log in using your Primary Warframe Account Select “Submit a request” in the top right of the web page 2 Link to comment Share on other sites More sharing options...
drakefrostex Posted September 16 Share Posted September 16 (edited) 18 hours ago, [DE]CoreyOnline said: If you did talk to support and they told you they could help, but things have paused, let me know. If you share your ticket number I can try to investigate. Ticket Number 3549808. In detail Submitted on July 30th On August 1st (or July 31st in other zones, given the time) [DE]Alexander replied, offering to remove the sister In the same day, I replied, agreeing the removal No more response from support, and the Sister is still there. -update- Got the Sister reset and (finally) beatable. Edited September 17 by drakefrostex 1 Link to comment Share on other sites More sharing options...
liskurn Posted September 16 Share Posted September 16 Hello, mobile player here 👋 Wanted to leave a few bug reports on the run. I don’t know for what reason you have added a feature that lets us pick up an error log when we tap on top side of the screen but that’s gotten super annoying over the last few days… If any bug needs to be reported, we could just do it from account category in settings, right? You’ve tried fixing opening linked items on mobile but chat got worse. I assume you’ve made every UI and buttons bigger because it affected navi as well, which looks odd. Doubletapping on exit button when leaving a crewship / objective in proxima missions causes a permanent black screen (unless you do something magical and get it fixed), which you’re still able to fly around -even type if you’ve memorized the UI or whatever you want to do. Auto-fire’s mechanics is kind of slow or -different I’d say? on various weapons, I’ll give Hek and Ignis Wraith as examples. When decorating Orbiter… You get absolutely jailed, being unable to do ANY action. There’s probably still a few more bugs that I forgot out there on mobile. I’ll reply on the latest MOB hotfix later if I find / remember any more. Link to comment Share on other sites More sharing options...
DeWJ23 Posted September 16 Share Posted September 16 19 minutes ago, liskurn said: Hello, mobile player here 👋 Wanted to leave a few bug reports on the run. I don’t know for what reason you have added a feature that lets us pick up an error log when we tap on top side of the screen but that’s gotten super annoying over the last few days… If any bug needs to be reported, we could just do it from account category in settings, right? You’ve tried fixing opening linked items on mobile but chat got worse. I assume you’ve made every UI and buttons bigger because it affected navi as well, which looks odd. Doubletapping on exit button when leaving a crewship / objective in proxima missions causes a permanent black screen (unless you do something magical and get it fixed), which you’re still able to fly around -even type if you’ve memorized the UI or whatever you want to do. Auto-fire’s mechanics is kind of slow or -different I’d say? on various weapons, I’ll give Hek and Ignis Wraith as examples. When decorating Orbiter… You get absolutely jailed, being unable to do ANY action. There’s probably still a few more bugs that I forgot out there on mobile. I’ll reply on the latest MOB hotfix later if I find / remember any more. This would probably be better posted on the mobile bug report subforum. Be sure to list details on how to replicate (steps), log reports, and other details (such as device model) if applicable. Link to comment Share on other sites More sharing options...
drakefrostex Posted September 17 Share Posted September 17 23 hours ago, [DE]CoreyOnline said: Auto-fire now recognizes the sphere targets in the Mastery Rank Tests 6, 8, and 11. Hmm, probably this is the main cause. Auto-fire now recognizes the Grineer Railjack Destructible (a desirable improvement). Cons (err, I meant, not sure if it’s intended), on Semi weapon, the speed is the same as manual firing (faster than Autofire targetting enemies). Link to comment Share on other sites More sharing options...
Albion_WF Posted September 18 Share Posted September 18 More lag than last update, also heating too much. Device : iPad Pro M4 1 Link to comment Share on other sites More sharing options...
TheWalkr Posted September 18 Share Posted September 18 Hey, DE certain augment mods like surging blades for Yareli's aqua blade don't work as intended. The secondary effect of throwing the blade doesn't work, you can't recast it. The damage accumulation aspect still works fine. Also since we can't aim glide melee attack exodia Contagion is completely useless. Link to comment Share on other sites More sharing options...
[DE]CoreyOnline Posted September 19 Author Share Posted September 19 23 hours ago, TheWalkr said: DE certain augment mods like surging blades for Yareli's aqua blade don't work as intended. The secondary effect of throwing the blade doesn't work, you can't recast it. This is a known issue that we have logged and will address as soon as we are able! The same is true for Exodia Contagion. Thank you Tenno~ 2 Link to comment Share on other sites More sharing options...
drakefrostex Posted September 20 Share Posted September 20 Getting lich recently, I feel that action button is bugged. It activates randomly (like when I got closer to Thrall and mercied it without me putting the action, or hollding emplacement gun when I got closer). Gotta be careful enough not to mercy without preparation. Link to comment Share on other sites More sharing options...
Albion_WF Posted September 24 Share Posted September 24 (edited) New War quest is too difficult, mobs have a lot of damage and a lot of HP, on the other hand you have not a lot of damage. It’s unfortunate that new content and new items are locked behind this story quest. I like the cinematics, but I don’t like Dark Souls like bosses. Just wasted 1 hour of my time on 1 boss and still didn’t kill him. Gwrbwge Update : Still stuck, can't kill the first boss. Too hard. Why is it impossible to quit the quest ? I don't wanna play it anymore. Update : I finally killed the boss... Edited September 25 by Albion_WF 1 Link to comment Share on other sites More sharing options...
Albion_WF Posted September 26 Share Posted September 26 I’m not sure but I think that the instruction here is not correct : https://imgur.com/a/DA4oL51 There is no fire button even though auto fire is turned off and there is no second button shown in the instruction message (have never seen it before). Instead you only need second skill from the left to throw the glaive and latch on it. Link to comment Share on other sites More sharing options...
[DE]CoreyOnline Posted September 26 Author Share Posted September 26 8 hours ago, Albion_WF said: I’m not sure but I think that the instruction here is not correct : https://imgur.com/a/DA4oL51 There is no fire button even though auto fire is turned off and there is no second button shown in the instruction message (have never seen it before). Instead you only need second skill from the left to throw the glaive and latch on it. Thank you Tenno! We have changes to how the Glaive works on mobile coming in the next update! Stay tuned for Devstream 181. Thank you~ 2 Link to comment Share on other sites More sharing options...
MajFauxPas Posted September 27 Share Posted September 27 On 2024-09-24 at 8:23 AM, Albion_WF said: New War quest is too difficult, mobs have a lot of damage and a lot of HP, on the other hand you have not a lot of damage. It’s unfortunate that new content and new items are locked behind this story quest. I like the cinematics, but I don’t like Dark Souls like bosses. Just wasted 1 hour of my time on 1 boss and still didn’t kill him. Gwrbwge Update : Still stuck, can't kill the first boss. Too hard. Why is it impossible to quit the quest ? I don't wanna play it anymore. Update : I finally killed the boss... 100% agree. New War difficulty needs to be toned down or better controls given for mobile Clunky controls with no/wrong description Archon Bosses wolf & owl are stupid tough with teleport spam & area damage & ultimate spam maps are small with little to no cover, dodging in circles trying to kite bosses move in to melee range and move faster than drifter, can’t escape boss never misses except if you double dodge Double dodge is not easy to fire, slow moving, and rarely evades area damage Can’t heal fast enough, 15s cooldown, heal is weak, 3 health/sec max, no health orbs boss heal is very tough to break unless lucky (~10% success) which negates all progress I watched videos of when new war first came out, none of the above was happening :shrug: 1 Link to comment Share on other sites More sharing options...
MajFauxPas Posted September 27 Share Posted September 27 I can say open world performance/stutter is much improved! iPhone 13 improved enough I actually was able to build a voidrig finally 1 Link to comment Share on other sites More sharing options...
Albion_WF Posted September 28 Share Posted September 28 4 часа назад, MajFauxPas сказал: 100% agree. New War difficulty needs to be toned down or better controls given for mobile Clunky controls with no/wrong description Archon Bosses wolf & owl are stupid tough with teleport spam & area damage & ultimate spam maps are small with little to no cover, dodging in circles trying to kite bosses move in to melee range and move faster than drifter, can’t escape boss never misses except if you double dodge Double dodge is not easy to fire, slow moving, and rarely evades area damage Can’t heal fast enough, 15s cooldown, heal is weak, 3 health/sec max, no health orbs boss heal is very tough to break unless lucky (~10% success) which negates all progress I watched videos of when new war first came out, none of the above was happening :shrug: I was a little bit pissed off when writing this, but still New War quest needs to be reworked for mobile. You made good points. 1 Link to comment Share on other sites More sharing options...
_MontuPrime_ Posted September 29 Share Posted September 29 En 16/9/2024 a las 8:40, drakefrostex dijo: Sounds good. Update aside, may I know the earliest time I can have my Sister get removed? I meant, I got an “okay” one and half a month ago (still unable to finish Sister Assasination node due to crashing). As Lich didn’t suffer from this problem, I’d like to be able to hunt for liches instead. Please… (can dm ticket number if necessary) Guess we’ll wait Link to comment Share on other sites More sharing options...
drakefrostex Posted September 29 Share Posted September 29 22 minutes ago, _MontuPrime_ said: Guess we’ll wait Wym wait? It’s been resolved. Link to comment Share on other sites More sharing options...
Albion_WF Posted September 30 Share Posted September 30 Zariman planet nodes and Sanctum Anatomica (on Deimos) nodes are kinda laggy in terms of stuttering and fps dropping, much laggier than normal missions from older planets or older quests, that’s for sure. Too much effects I guess. Wish it would have been more smooth, especially on high-end devices. Also, these map overheat my device which could cause more fps drops and stutters. Link to comment Share on other sites More sharing options...
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