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Forced solo quests :(


zaneislame
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So as someone who teaches new players and has tried to get friends into the game a big issue I’ve come into is junctions require you to do solo player quests for the open worlds, often times they just want to play with their friends and the quests are confusing for them, it’s also like a 30-40 minute time investment that isolates them into lore they don’t really care about just yet making it feel like a chore rather than them unlocking a new part of the map. I understand you want new players to experience the open worlds but I also feel it’s not the core of the game, I can’t tell you how many times I’ve seen new players are jumping around the open world confused thinking that is were they’re supposed to be when in reality they’re in a farm island that provides them nothing. 
In conclusion it’s slows down progress and it ruins the multiplayer experience.

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I would also like for solo missions to be marked as solo instead of getting a warning and kicking the existing teammate if I start these missions with a teammate? It was a little frustrating when a friend wanted play with me when I started and could for some missions but not others. 

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