_SYNTHDEMON_ Posted October 5 Share Posted October 5 + Wishing for us to be able to use Voice Chat properly in-game (High Quality Audio Driver support) + Voice Chat will (optionally) be linked to the heads of the player's character. It would open up possibilities for creating more diverse type of meme-shorts, which would be greatly appreciated by guys like Mr. Warframeguy (I do believe so, I'd love to watch something like that too lmao) Meme's are a great way to get a game to become better well known Link to comment Share on other sites More sharing options...
LittleLeoniePrime Posted October 5 Share Posted October 5 i dont think proximity VC would work great in WF with it's fast paced movement... Link to comment Share on other sites More sharing options...
_SYNTHDEMON_ Posted October 6 Author Share Posted October 6 17 hours ago, LittleLeoniePrime said: i dont think proximity VC would work great in WF with it's fast paced movement... + Going to have to extend the audio reach then towards other players + Once the player is out of range the audio signal will change to a light static vc type, as if talking through a walky talky Problem solved Link to comment Share on other sites More sharing options...
Pakaku Posted October 8 Share Posted October 8 (edited) Proximity chat has niche uses in games at best, and Warframe just isn't that kind of game. It's not like a survival-horror game where you're supposed to lose communications just because you moved too far away, or are expected to play around that by the game's design Edited October 8 by Pakaku Link to comment Share on other sites More sharing options...
Takeupa Posted October 29 Share Posted October 29 I kinda like that idea as to reinvent the in-game vc. I mostly play using discord to talk (and I believe most people do) but some games have such a good voice chat that it brings the game to another level of joy. I only remember using the Warframe's vc twice, and one of those was because discord went down, it's not very useful at the moment. I see the fast-paced style of Warframe as a good reason to have directional voice chat. Often I get lost when people are trying to tell me directions in-game, the pings helps a whole lot but still almost always I need someone to stay still in order to find them or understand what they mean. If I could know where someone is talking from being able to identify the direction they are going/coming would make communications a lot easier. This case might be very niche, I know not a lot of people get advantage of directional audio, it's usually just a "cool thing", but for me it could help a lot and make the game more pleasurable. 1 Link to comment Share on other sites More sharing options...
_SYNTHDEMON_ Posted October 29 Author Share Posted October 29 9 hours ago, Takeupa said: I kinda like that idea as to reinvent the in-game vc. I mostly play using discord to talk (and I believe most people do) but some games have such a good voice chat that it brings the game to another level of joy. I only remember using the Warframe's vc twice, and one of those was because discord went down, it's not very useful at the moment. I see the fast-paced style of Warframe as a good reason to have directional voice chat. Often I get lost when people are trying to tell me directions in-game, the pings helps a whole lot but still almost always I need someone to stay still in order to find them or understand what they mean. If I could know where someone is talking from being able to identify the direction they are going/coming would make communications a lot easier. This case might be very niche, I know not a lot of people get advantage of directional audio, it's usually just a "cool thing", but for me it could help a lot and make the game more pleasurable. Such a great reason! Might be nice to implement it as ´Optional´ instead then <3 Link to comment Share on other sites More sharing options...
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