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Posted

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Tenno!

The team is back on the couch for the LAST Devstream of 2024 - Devstream #183: 1999 Scaldra Edition!

Join the Development team as they unveil more Warframe: 1999 content. Catch the reveal of Quincy & Eleanor’s Gemini Emotes, a full breakdown of our 59th Warframe: Cyte-09, ability changes for Nyx, further information on the Romance and Bounty system, and much more. 

But wait, that's not all! Don’t miss the debut of a brand new Enemy character AND game mode coming in Warframe: 1999! 

Tune in to earn a Twitch Drop of a Tauforged Archon Shard (Violet, Emerald, or Topaz!)

See you at twitch.tv/warframe on November 29th at 2 PM ET!

 

** We’re having another [DE]ouble Feature live-streaming day!

Soulframe Devstream 3: 11am ET - 12pm ET

Warframe Devstream 183: 2pm ET - 3pm ET 

 

See you online!

  • Like 28
Posted

In the past it was mentioned that the issue with making the Dormizone your default player house was putting all the crafting stations in. Is it not possible to dock the Orbiter into the Dormizone? Like how in the New War we appeared to have Docked into the Zariman.

  • Like 13
Posted

i hope the romance/relationship system will be entirely optional... i hate that stuff in games, or rather aggressively dont care about it, and would prefer not to have to "suffer" through it just to play the content. so here's hoping we get more information on its overall necessity in the stream

  • Like 9
Posted
18 minutes ago, Kartumterek said:

dont break Absorb please

I agree on preserving the Absorb ability, but is Absorb even in a good place right now? It could use a little breaking imho...

  • Like 3
Posted
5 minutes ago, -skimmer- said:

I agree on preserving the Absorb ability, but is Absorb even in a good place right now? It could use a little breaking imho...

Combined with the augment. Yes it is really good. Gives you nigh invincibility. It was how I managed to beat Steel Path 60 eyes.

While the lock in place isn't as great. It still provided a use against your sister who would show up and one-tap you otherwise and you aren't really needing to move away so the movement penalty isn't so much a factor there.

And there are still gamemodes where you don't need to move around as much like defense or excavation.

Posted
40 minutes ago, Zahnrad said:

In the past it was mentioned that the issue with making the Dormizone your default player house was putting all the crafting stations in

lol "issues"

there is plenty of space

Posted

Im still in awe we can use Xaku's Skeleton mode at any time, in and outside missions. Thank you so much DE ❤

There is just one tiny issue: Xaku Prime's Skeletal vibrates violently non-stop, which is very distracting and a little off-putting.
We should be able to stop it by using a non-Xaku Animation (like the Default Skin) or at least make that movement slower
so it looks like the metallic bits are hovering around instead of vibrating in place. And there is a weird Bug: If you are using the
Skeleton Mode and you accept a Bounty from Quinn in The Crysalith, it defaults back to the Corporeal form and cant be changed.

 

  • Like 4
Posted (edited)
36 minutes ago, -skimmer- said:

I agree on preserving the Absorb ability, but is Absorb even in a good place right now? It could use a little breaking imho...

Its not.  Just another flavor of passive invul skill that also nerfs your mobility.  Its supposed to be a tanking/aggro skill that turns into a massive nuke.  Playable Stalker just has a better version of the base ability.  

Edited by Mothman95
  • Like 4
Posted
hace 3 horas, Kartumterek dijo:

dont break Absorb please

I must disagree with you. Absorb doesn't fit Nyx thematically and is also incredibly boring. the augment doesn't fix this.

  • Like 8
Posted
hace 4 horas, Kartumterek dijo:

dont break Absorb please

I respectfully disagree, it is a really weak ability and to keep it just because of the augment is wasted space. IMHO i think they should just can that ability and bring a new one. 

  • Like 4
Posted (edited)

Any plans to fix the GI lighting in the Necralisk, Hollvania Mall, bottom part of the Orbiter (at the base of the ramps), and Transference Room? Right now it completely breaks shaders.
 

 

Edited by OniDax
  • Like 3
Posted
On 2024-11-14 at 8:13 PM, Kartumterek said:

dont break Absorb please

I wish they remove it to be fair. Or change it in a way it isn't as uninteractive as it is

  • Like 4
Posted
On 2024-11-14 at 2:24 PM, Valfaun said:

i hope the romance/relationship system will be entirely optional... i hate that stuff in games, or rather aggressively dont care about it, and would prefer not to have to "suffer" through it just to play the content. so here's hoping we get more information on its overall necessity in the stream

This.

  • Like 5
Posted

Question: How much influence did you draw from The Division 2's Washington, D.C. map and can we expect to see any tiles with wider streets and changes in elevation (or will it be a very flat tileset)?

  • Like 1
Posted

Are these things possible?

1) Adding the foundry system into the clan dojo

2) Putting the game on a dedicated server as this would not only streamline matchmaking but also get rid of the annoying host migrations as there would no longer be a player host

3) An in-game marketplace accessable via the new market station that can be built in your clans dojo or Market Station located at Maroo's Bazar on Mars as this would streamline the trading system by making it so players no longer have to watch trade chat to buy/sell/trade their prime parts or other tradable items. However you can still trade using the old system if you wish, but this new system is beneficial in various ways. This system allows you to put up trade offers while online and if they complete while you are offline you would get a message in your in-game inbox next time you logon that lets you know that your trade was successful, this also allows players to do other things in the game while waiting for their trades to complete. I understand that this might not be easy to do

  • Like 3

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