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Posted

Hello, Tenno!

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Xaku Prime has arrived, and with it, the last of our hotfixes until Warframe: 1999, which will be released in December!

One important note: during this downtime, the iOS team may continue to Hotfix to tackle performance improvements exclusive to the Mobile platform!

However, with Warframe: 1999, we have some Code Fixes inbound!  For a closer understanding of what “Code” means, our Lexicon for Update Notes will tell you more! For now, some of the resolved issues you can look forward to are:

  • Koumei’s Omikuji will count assists towards its Decree challenges*.
    • This was introduced in UPDATE but was rolled back due to it causing crashes.
    • *For full details on the implementation of this change, look to the 1999 update notes!
  • Garuda’s Dread Mirror blocks Melee Slam attacks.
  • Reinforced Bond doesn’t work for Clients.
  • Inconsistent LOS checks for Acid Shells.
  • Certain accounts not having Incarnon Challenges track as Client.
  • Cases of Incarnon Reticles not appearing for Clients.
  • Persistent Posture not behaving as intended.
  • T-posing ghosts appearing when using the Temporal Prime Ephemera, and in Mastery Rank tests.
  • Xata’s Whisper preventing headshots for Clients.
  • Filter Sorting reverting to what it was pre-Koumei & the Five Fates.

Importantly, however, is that Devstream 183 has been announced for November 29 at 2 p.m. ET! You can catch the reveal of the Quincy & Eleanor Gemini Emotes, a breakdown of our 59th Warframe: Cyte-09, ability changes for Nyx, further information on Romance and the Bounty system, and much more.

As always, our comms channels are still open! Whether it’s listening to bug reports or writing down feedback, we remain ardent listeners! You can expect to see us at all the usual spots for your convenience.

  • As said earlier, Devstream 183 goes live on November 29 at 2 p.m. ET! You’ll hear all about the Scaldra on this Devstream!
    • Devstream 183 is accompanied by the earlier Soulframe Devstream 3, starting at 11 a.m. ET!
  • Prime Time, Warframe International and Devshorts continue!
  • Movember continues! Equip your Warframes with various Mustaches and twirl your face hairs into the Movember 2024 Contest!

Thank you, Tenno, for your patience as we lock in for Warframe: 1999, coming in December. We greatly look forward to getting this Update into your hands!

  • Like 3
Posted (edited)

Hi DE!

You said that you've fixed the T-posing ghosts appearing when using the Temporal Prime Ephemera and in Mastery Rank tests. But, does all this include the T-posing from Excalibur dashes ghosts?

Edited by AxelR11
Word correction
Posted

Any confirmation on whether we'll be able to toggle off Incarnon form cosmetic override or just have the Incarnon form not override skins?

I imagine the reticle system was added as another mechanism to indicate whether Incarnon form was active or not, so between the buff and the reticles, I don't see a need to force override skins with Incarnon form.

  • Like 3
Posted
40 minutes ago, AxelR11 said:

Hi DE!

You said that you've fixed the T-posing ghosts appearing when using the Temporal Prime Ephemera and in Mastery Rank tests. But, does all this include the T-posing from Excalibur dashes ghosts?

Looks fine to me?

ezgif-1-1389cfcb68.gif

Posted
1 hour ago, Tesla_Reloaded said:

Please, fix the lighting! It's no fun to play when almost every level looks like this:

?imw=5000&imh=5000&ima=fit&impolicy=Lett

 

And that's how it supposed to look like:

 

Thank you for showing a comparison, I couldn't get one when I was posting so this might just be enough motivation for DE to fix these.

In case someone in DE is actually reading these and hasn't noticed before, there are lighting issues across multiple tilesets, most notably Entrati labs, Europa, Venus and Grineer ship from what I saw.

  • Like 2
Posted

When using the Kagura Skin on Xaku Prime, their Helmet will gain a completely unique look.
Like the Zenistar + Dominion skin combo, this serves to make both Cosmetics very special.
In fact I never liked the Kagura Skin and I bought it specifically for this interaction, its awesome.
This raises the value of both Xaku Prime and the Kagura Skin. Please DE, I beg of you, keep this.


G988Asb.jpeg

Posted
41 minutes ago, Roble_Viejo said:

When using the Kagura Skin on Xaku Prime, their Helmet will gain a completely unique look.
Like the Zenistar + Dominion skin combo, this serves to make both Cosmetics very special.
In fact I never liked the Kagura Skin and I bought it specifically for this interaction, its awesome.
This raises the value of both Xaku Prime and the Kagura Skin. Please DE, I beg of you, keep this.


G988Asb.jpeg

The same bug broke Xaku Kagura helm on Prime body though,

Posted
4 hours ago, Tesla_Reloaded said:

Please, fix the lighting! It's no fun to play when almost every level looks like this:

?imw=5000&imh=5000&ima=fit&impolicy=Lett

 

And that's how it supposed to look like:

 

Also a major GI lighting issue where it breaks shaders across the Orbiter, Necralisk, Entrati Labs, and Hollvania Mall.

 

  • Like 1
Posted (edited)

DE Please. Since the Cyte-09 will have a sniper rifle, I suggest adding a rifle scope adjustment function. I am sure that few people will play with sniper scopes in this game. It's inconvenient. Give the opportunity to use ordinary sights on sniper rifles. The ability to disable sniper mode will not be superfluous and many will start using this class of weapons. Those who love sniper scopes will always be able to use them further. And everyone will be happy 🥰image.png?ex=673f79b6&is=673e2836&hm=c60

image.png?ex=673f7aa1&is=673e2921&hm=1d7

Edited by LemonadMontano
Posted (edited)

Hopefully, the update will be a week MINIMUM on Dec (Like talking 4th-5th or at the very least 11th-12th, otherwise update is gonna be a mess and some poor sucker is gonna have to work overtime)

Edit: This guy gets it, so gonna post it

Edited by Circle_of_Psi
Posted
2024/11/20 AM1点06分 , [DE]Juice 说:
  • T-posing ghosts appearing when using the Temporal Prime Ephemera, and in Mastery Rank tests.

Hi Juice,

Do you mean the T-pose ghost bug will be fixed when 1999 update come out? (since you mentioned it as a code fix).
Or is it already fixed since I still find the T-pose ghost in the newest Koumei Hotfix at this moment.
Thanks.

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