WondahBoah Posted December 13, 2013 Share Posted December 13, 2013 (edited) Edit: solid Edited December 13, 2013 by WondahBoah Link to comment Share on other sites More sharing options...
Siubijeni Posted December 13, 2013 Author Share Posted December 13, 2013 (edited) It already is, actually. It's under "Cascade, by Abzu." He listed a bunch of names so I just took the first one, cause its the one he refers to the frame as later in the thread. Update: Added Autopsy mod by EarlLemongrab, and a flying infested boss concept for invasion nodes by KARMA2605. Also added Rasputin29's new Hand-and-a-Half Sword, and CP6Pac's Warframe Specific-Passive Mods. Update2: Added Tritanya's Orokin Research Lab concept. I highly recommend it. Update3: Added Rasputin29's new Grineer Flail. Edited December 15, 2013 by Siubijeni Link to comment Share on other sites More sharing options...
DarknightK Posted December 16, 2013 Share Posted December 16, 2013 https://forums.warframe.com/index.php?/topic/149470-invasion-future-mission-archetypes/ My recent idea for future Invasion-specific missions, to add more variety to the game. Currently, there's only one idea, but I will update the thread with more ideas as time goes on. Link to comment Share on other sites More sharing options...
Archwizard Posted December 17, 2013 Share Posted December 17, 2013 Created a Warframe by the name Bessel with the theme of Prisms. https://forums.warframe.com/index.php?/topic/148557-warframe-concept-bessel-the-prism-warframe/ Link to comment Share on other sites More sharing options...
WondahBoah Posted December 17, 2013 Share Posted December 17, 2013 an idea for a new earth based faction: https://forums.warframe.com/index.php?/topic/149134-new-faction-tribals/ Link to comment Share on other sites More sharing options...
Freelancer27 Posted December 17, 2013 Share Posted December 17, 2013 Hey Siub, I wanted to post this on the board for custom Warframe enhancements. https://forums.warframe.com/index.php?/topic/147593-protonus-warframe-augmentation-foundry/ If you want to delete my segregated Enhanced Warframes, you may do so. But not Equix and Eisa, those are original designed Warframes. Link to comment Share on other sites More sharing options...
Siubijeni Posted December 17, 2013 Author Share Posted December 17, 2013 @DarknightK, Archwizard, WondahBoah, and Freelancer27: Done and done (and done, and done ;P). Added to the index as requested. Update: Added the Sniper Warframe Gungnir, also some topics in the Immersive Factors (environment) section. Link to comment Share on other sites More sharing options...
Morkislair Posted December 18, 2013 Share Posted December 18, 2013 Here's a few ideas about mainly the starmap and a deception mission variant that could go with it. http://www.youtube.com/watch?v=FQEH_V5rdJ8 Link to comment Share on other sites More sharing options...
Siubijeni Posted December 18, 2013 Author Share Posted December 18, 2013 Added to the index, with a YouTube tag as warning: I know some people don't like to get dragged all over the place by links, cause I'm one of them :P Link to comment Share on other sites More sharing options...
Morkislair Posted December 20, 2013 Share Posted December 20, 2013 (edited) This I can absolutely understand.Well, at first, I started a thread which you can put instead if you like. Here's the link: https://forums.warframe.com/index.php?/topic/140731-some-ideas-about-the-star-map-and-passagethis-mission-type-would-favor-stealth-and-blitzkrieg-tactics/#entry1782125 But it didn't feet right, and I made the video to make my point clearer. Edited December 20, 2013 by Huitzilopoltchi Link to comment Share on other sites More sharing options...
Siubijeni Posted December 20, 2013 Author Share Posted December 20, 2013 Modified the entry in the index accordingly. I think its better that way anyway, cause you have the link to the video at the top of your thread--and this way I can credit your Warframe name instead of your YouTube name. I personally prefer reading stuff like that anyway (particularly when the person explaining it has an accent; no offense, I just have trouble with them :P), but I might be the only one. Link to comment Share on other sites More sharing options...
jakmarston Posted December 21, 2013 Share Posted December 21, 2013 Amethyst warframe - https://forums.warframe.com/index.php?/topic/104636-amethyst/#entry1208054 I felt so lazy to update the artwork, will have to update it soon, the info also :V Link to comment Share on other sites More sharing options...
Siubijeni Posted December 21, 2013 Author Share Posted December 21, 2013 Amethyst has been added to the index. Update: also added Bastion, a Paladin-frame. Link to comment Share on other sites More sharing options...
main_antagonist Posted December 22, 2013 Share Posted December 22, 2013 (edited) Could you please add my forum link to your index, when I first made the post I wasn't aware that 'fan concepts' was in the forums ... I have other ideas I've posted if you like them I can edit this post at your request should you need them?Infested enemy type that is formed from crawlers.https://forums.warframe.com/index.php?/topic/139264-the-collector-emerges-crawlers-assimilate/ Edited December 22, 2013 by main_antagonist Link to comment Share on other sites More sharing options...
Siubijeni Posted December 22, 2013 Author Share Posted December 22, 2013 It has been added. Link to comment Share on other sites More sharing options...
Morkislair Posted December 22, 2013 Share Posted December 22, 2013 I personally prefer reading stuff like that anyway (particularly when the person explaining it has an accent; no offense, I just have trouble with them :P), but I might be the only one. Can't blame you, english is not my mother language after all. I know I avoided the worst of french accent, but cannot escape it entirely :) Link to comment Share on other sites More sharing options...
main_antagonist Posted December 23, 2013 Share Posted December 23, 2013 It has been added. n__n cheers! Link to comment Share on other sites More sharing options...
WondahBoah Posted December 25, 2013 Share Posted December 25, 2013 I'd like this to be placed under "Gameplay concepts" please. It's a sort of re-do of getting to the void/derelicts, which ties it to other stuff: https://forums.warframe.com/index.php?/topic/153422-changing-the-way-the-voidderelicts-is-handled-moved/ Link to comment Share on other sites More sharing options...
Siubijeni Posted December 25, 2013 Author Share Posted December 25, 2013 (edited) Done. It's a good idea and all, but imho it might be a bit too extreme. Quick summary of my points in the response in your topic: I agree that the Void RNG is a problem, with the pools getting as diluted and ridiculous as they are. It's only going to get worse unless they address that. The Derelicts ought not be behind keys. Makes no sense lore or gameplay-wise. We don't want a second void and never will. And aren't these the Towers that didn't make it to the safety of the void? So why do we still need keys? I'm with the first responder on just broadening keys. These dang captures are simply too rare compared to others... I get them like 1/30. Broadening keys to just tier will fix that, but so would just fixing the dang ratios I'm not so sure what I think of tokens. I'm not particularly averse to them, just... wary of the idea. RNG is fine, once it's refined and looked at. They just need to do it. Priming frames as a system is an excellent idea, one I'm not sure why they haven't done... it's kind of lame that the prime just overrides the default. Upgrading would be super. I don't think keys need to be removed from the void in general, though. They're fine for the void, and the void alone. Nowhere else needs that. Well, it fits the Golem and some fan concept bosses, like my Tartarus, but that's a relatively minor and simple thing. Something you get in the course of playing and clearing the system, not something that's a task to farm. Derelicts would be best, I think, as replayable alerts that are side missions, not mission replacements. Finding the ships takes some time, then we clear them out. Golem can stay as a key from those navs, tho. Edited December 25, 2013 by Siubijeni Link to comment Share on other sites More sharing options...
Morkislair Posted December 25, 2013 Share Posted December 25, 2013 Hi, I went a little deeper in the 3D map idea thing; no video this time, and it's about the 3D map and the 3-5 mission farming for reward. https://forums.warframe.com/index.php?/topic/154883-3d-map-and-farming-missions-for-reward/ Link to comment Share on other sites More sharing options...
Siubijeni Posted December 26, 2013 Author Share Posted December 26, 2013 Huitz and Driver, done and done. Link to comment Share on other sites More sharing options...
Freelancer27 Posted December 26, 2013 Share Posted December 26, 2013 Add this, Siub. :3 https://forums.warframe.com/index.php?/topic/155191-stedfa-the-harmony-warframe-and-viceroy-the-sinester-warframe/ Link to comment Share on other sites More sharing options...
Morkislair Posted December 26, 2013 Share Posted December 26, 2013 Thanks. An index was a really good idea here, considering the waves on warframe and weapon suggestions covering almost anything else :) Link to comment Share on other sites More sharing options...
WondahBoah Posted December 27, 2013 Share Posted December 27, 2013 Done. It's a good idea and all, but imho it might be a bit too extreme. Quick summary of my points in the response in your topic: I agree that the Void RNG is a problem, with the pools getting as diluted and ridiculous as they are. It's only going to get worse unless they address that. The Derelicts ought not be behind keys. Makes no sense lore or gameplay-wise. We don't want a second void and never will. And aren't these the Towers that didn't make it to the safety of the void? So why do we still need keys? I'm with the first responder on just broadening keys. These dang captures are simply too rare compared to others... I get them like 1/30. Broadening keys to just tier will fix that, but so would just fixing the dang ratios I'm not so sure what I think of tokens. I'm not particularly averse to them, just... wary of the idea. RNG is fine, once it's refined and looked at. They just need to do it. Priming frames as a system is an excellent idea, one I'm not sure why they haven't done... it's kind of lame that the prime just overrides the default. Upgrading would be super. I don't think keys need to be removed from the void in general, though. They're fine for the void, and the void alone. Nowhere else needs that. Well, it fits the Golem and some fan concept bosses, like my Tartarus, but that's a relatively minor and simple thing. Something you get in the course of playing and clearing the system, not something that's a task to farm. Derelicts would be best, I think, as replayable alerts that are side missions, not mission replacements. Finding the ships takes some time, then we clear them out. Golem can stay as a key from those navs, tho. I retouched it to include keys, but a simpler variety. I also included keys for the derelicts (sorry!) because I feel that the derelicts should be the polar opposite of the void. Link to comment Share on other sites More sharing options...
Siubijeni Posted December 28, 2013 Author Share Posted December 28, 2013 @Freelancer: Done :P@Huitz: Yeah, it is. Too bad I can't claim credit for the original idea :P@Boah: Coolio, I'll have to check out your revision. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now