-Kasumi- Posted December 12, 2013 Share Posted December 12, 2013 (edited) So do we get our resources back if we already started work on the new whip? Or is it gone for good now? Edited December 12, 2013 by -Kasumi- Link to comment Share on other sites More sharing options...
Tsunagu Posted December 12, 2013 Share Posted December 12, 2013 still waiting for exp'd sentinels to codex & their weapons. and achievements for them. Link to comment Share on other sites More sharing options...
Phoenix86 Posted December 12, 2013 Share Posted December 12, 2013 Changes: Edit: Also: received whispers/messages also blink orange now, more visibility has been added! Oh god thanks, you just cant imagine how many PMs i didnt read because i did not notice them! Link to comment Share on other sites More sharing options...
fishcakes Posted December 12, 2013 Share Posted December 12, 2013 Seriously this update is gonna hurt this game a LOT imho. Many of my clan-mates have stopped playing already due to the lack of new content and I can feel more will stop when tomorrow they discover cyath is gone but also that they need to rethink all of their builds AGAIN if not the way they formad it. Hell, one of my clan-mates was working on a damage calculator for the community, I guess he can just throw it all out the window now ... I don't mind change but this is really pushing it too far. For the 1st time since I started playing this game (850 hours mind you), I actually don't feel like launching the game right after reading the patch notes. We've all learned to adapt to D2.0 and to be honest I'd like to just enjoy those weapons I've been playing my butt off to level-up and forma.This update makes me want to play a game which knows what it's trying to do. A game that says "I'm ninja" and stays ninja. This game might be a beta but that's no excuse for poor planning. Sorry DE, I give props where props are due, but this update is a slap in the face of those who've spent so much time on your game and on the forums to provide feed-back. We're not crash-test dummies, you do realise that, right ? well said sir, well said..mind you, this update has nerfed rhino and nova more against grineers, (two frames who were actually nerfed against corpus since their ultis we're basically blast damage) and now well, i just did a test for this new changes on casta, and i did about 1% damage to a level 25 trooper XD Link to comment Share on other sites More sharing options...
Freelancer27 Posted December 12, 2013 Share Posted December 12, 2013 Grineer are now ... more resistant to Magnetic damage. Welp, the metal on their bodies won't represent any sense of weakness anymore. :3 Link to comment Share on other sites More sharing options...
Tsoe Posted December 12, 2013 Share Posted December 12, 2013 (edited) wow too bad the social menu dont bright as well could the social menu bright dpending some custum selection? like bright only for wisper squad and clan message? Edited December 12, 2013 by Tsoe Link to comment Share on other sites More sharing options...
CrownFire Posted December 12, 2013 Share Posted December 12, 2013 Restore /r command Link to comment Share on other sites More sharing options...
Njumper Posted December 12, 2013 Share Posted December 12, 2013 Edit: Also: received whispers/messages also blink orange now, more visibility has been added! THX!!! Link to comment Share on other sites More sharing options...
MECT_HET Posted December 12, 2013 Share Posted December 12, 2013 What have you done with the Viral damage??? Where is it's old 100% flesh bonus??? A pity 25% and enormous penalty to every single another type of resistance? Are you serious? Why don't you just remove it from the game? Yes, just take this barely alive combo and throw it into the airlock. Link to comment Share on other sites More sharing options...
Wecanfly Posted December 12, 2013 Share Posted December 12, 2013 Nice new market!!! Link to comment Share on other sites More sharing options...
Vanhline Posted December 12, 2013 Share Posted December 12, 2013 y u no give whip!!!! Link to comment Share on other sites More sharing options...
Infec7eD Posted December 12, 2013 Share Posted December 12, 2013 thanks for f##!%@% us again rly.. after u10 the only good thing i can see is the menu and toxic dmg mods.. Link to comment Share on other sites More sharing options...
NovaNexus Posted December 12, 2013 Share Posted December 12, 2013 Lol i realised that ember world on fire skill changed Link to comment Share on other sites More sharing options...
RAZORLIGHT Posted December 12, 2013 Share Posted December 12, 2013 still no fix for the exp rates Link to comment Share on other sites More sharing options...
nikolaos91 Posted December 12, 2013 Share Posted December 12, 2013 nice update thanks Link to comment Share on other sites More sharing options...
Platerogue Posted December 12, 2013 Share Posted December 12, 2013 Why did you make fire useless? It's not good against anything. And ember doesn't do radiation damage. How is Ember supposed to destroy the infested if fire does nothing against them? Radiation damage doesn't even make sense as a weakness for them. They're mutants and they live in space, which is full of radiation. Link to comment Share on other sites More sharing options...
Habataki Posted December 12, 2013 Share Posted December 12, 2013 When I almost gonna get used to damage 2.0, DE change it.Well, I feel bad for the Infested gone from all planet too, but this change to Damage 2.0 are so f**ked up. dunno how much DE gonna make players suffer until they satisfy. I'm really feel empty and powerless with this GM badge now, to be honest.... Link to comment Share on other sites More sharing options...
Nikrul Posted December 12, 2013 Share Posted December 12, 2013 I understand verry well that as you said domage 2.0 is in a beta phase and might change radicaly anytime but you should repeat that every time you tweak it or else you will have people getting mad at you more and more. Regarding the changes, elemental domage is becoming more and more useless, with the last changes I dont think I will bother puting elemental mod anymore and it's a shame. The changes regarding the Titan extractor seems to render them useless too. Its nice to be able to put several of them now but even tough I got the prime version the amount of ressource I collect is so low that it's not worth the credit to forge (I'm not even collecting one tenth of what I was collecting before). Also it's now impossible to see clearly how domaged my extractors areThe list of invasion on the left on the starchart is way too small. I dont see any good reason to put scroling there. There's plenty of space to display all invasion missions Link to comment Share on other sites More sharing options...
KamperKiller Posted December 12, 2013 Share Posted December 12, 2013 Thanks DE Link to comment Share on other sites More sharing options...
-THT-Sariel Posted December 12, 2013 Share Posted December 12, 2013 Titan prime extractor now in need of a hotfix After update only extracted 10%-15% of it's usual haul making it a complete waste of time and resourses. Link to comment Share on other sites More sharing options...
Nakra Posted December 12, 2013 Share Posted December 12, 2013 Thanks Link to comment Share on other sites More sharing options...
Oli121210 Posted December 12, 2013 Share Posted December 12, 2013 Ember Prime's World On Fire is atrocious. Please return it to its previously balanced state. No nerf needed. Link to comment Share on other sites More sharing options...
T101_Infiltrator_ Posted December 12, 2013 Share Posted December 12, 2013 A lot of emotions here... Moderators,can you kindly gather some of this feedback back to the Development team. Cheers. Link to comment Share on other sites More sharing options...
CatsPurr Posted December 12, 2013 Share Posted December 12, 2013 LAG has become a real problem at the moment. For all those out there suffering with Lag in menu's and in game, you need to drop your Resolution down a notch for smooth gameplay. This sucks, I know, but I had 60fps drop to 30fps when in Starchart Menu and when ANY enemy appeared on screen or a lingering duration ability is used while on 1920x1080 res. But dropping it to 1680x1050 now gives me 45fps when enemies around/in Starchart. Much smoother gameplay as a result. This has only been happening since the 2nd update from 'Damage 2.0 update' was installed for me. But it made the game virtually unplayable at 1920x1080. Hope this helps someone else. Link to comment Share on other sites More sharing options...
WeakenedSoul Posted December 12, 2013 Share Posted December 12, 2013 DE, pls fix the door bug in Naga Sedna invasion. Or probably that tileset itself, if we pass through the door, its turns into a black wall/tile. Always bring a nove :D I have ported people out of there a ton already... ur portal can port thru the very edge of that glitched wall in the open spaces, try the top and sides. Kinda fun to play with lol. But yea it sucks to get stuck 95% through a mission Link to comment Share on other sites More sharing options...
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