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Black, Flickering Dots When Outdoor [Image Heavy]


Dran
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This has been happening for quite a long time now (since around the Alad V Hunt event), but I've recently decided to report this, seemingly not many other people have/reported this problem:

 

Whenever I'm in an outdoor-ish (even when inside, just need the sky box to be present) area. I'm terrible at describing so just look at these screenshots:

 

http://cloud-3.steampowered.com/ugc/884127380984719176/58DA788774BCC60D3B6C41E589C5DBB628734FD9/

http://cloud-4.steampowered.com/ugc/884127380984685835/C54D8D8057E7FD95BA54AB32E0AC58B838A36F5A/

http://cloud-4.steampowered.com/ugc/884127380984669385/47C6943B7A7AABCEECD7778AD78FE2CE5D58B435/

http://cloud-2.steampowered.com/ugc/884127380984731621/05B2AF731FB411367804496C946569A652D3A14F/

http://cloud.steampowered.com/ugc/884127380984742319/E157CB314802170C16278F10D438E27C919AC69E/

http://cloud-3.steampowered.com/ugc/884127380984751791/00FC8EA02C5D05AD5DD5AA9CBF50813618F331AD/

http://cloud-4.steampowered.com/ugc/884127380984766359/AC146AA87F48160BA345E3F113EB8E7E3A7E5CD2/

http://cloud-2.steampowered.com/ugc/884127380984773601/1045013C9AC8BFD622AE8D83048929F39C2C499E/

 

*I tried to used %7Boption%7D commands but keep getting the "extension not allowed" error, so bear with me*

 

- This happens regardless of Multi-threading being on or off 

- The black dots flicker. The amount of dots range from zero to heavy based on my camera angle (the same spot can look clean => blackened when moving or turning my camera)

- They have a tendency to be heavy around objects in the skybox (mountains afar in corpus outpost), floors or walls.

 

My laptop info:

- Brand: Sony Vaio

- Processor: Intel® Core2 Duo CPU P8700 @2.53 GHz 2.53 GHz

- 4 GB RAM

- 64-bit OS

- Graphic: ATI Mobility Radeon HD 4650

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  • 2 months later...

i have the same problem, now that i play on my new computer

didn't have it, when i played on 32-bit Win XP

 

computer specs now:

 

Win 7 proffesional 64bit

ATI Radeon HD 4890

8GB Ram

intel Core i5 4670K 3.4GHz

 

maybe a 64bit- or ATI-issue ?

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