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BrainInvader

Update 11.5 Resistances Excel Sheet

Question

Since there are new resistances and the wiki isn't updated yet, this is what I gathered from the Codex

Assuming each "+" is 25%

Assuming each "-" is -25%

 

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Previous layout:

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Edit: Updated sheet to be slightly better visible

Edit2: Wiki is updated now. http://warframe.wikia.com/wiki/Damage_2.0

Feel free though to use this one ofcourse ;) 

 

If you want me to add anything just ask!

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14 answers to this question

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thanks for the list.

great work.

 

But if I must use such things thats a sure sign that the new damage system is too complicated -_-

Fully agreed :/ *Misses the old system*

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you should make totals also in the faction's related tabs, not only in the general one, that would help a lot

Done!

 

Thank you for this sheet, I will update the wiki straight away. Also, you missed Proto Shield (Zanuka, Alad V, and Jackal have it) and Infested Sinew (It's possesed by one of the ancients) type.

 

I will also update the enemy list in the wiki.

Thanks...And damn you! Now I realize I partially failed :(

Updated sheet ^^

 

I should probably make my sheet more efficient, so that changes can be added quicker(Linking faction-specific tiles to the main info so I only need to update once, instead of copying the main info with every patch)

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Updated layout again, hopefully this will make it a bit easier to use!

If anyone uses this, would you prefer to see the numbers/words in the center instead of to the side? It would cost me 3 seconds of time to do but might ease the use of it.

Feedback requested ^^

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A single + can mean 15 or 25.

 

This is from old 11.3.3 data that already have the new resistance type but not implemented. Think nothing had changed.

Those +/- that is actually 15% only

 

Ferrite Armor       : Slash -15%

Alloy Armor         : Puncture +15%

Shield                  : Puncture -15%

Proto Shield         :    Impact +15%

Fossilized             : Slash +15%

 

Or you can wait for wiki to be updated later when data comes in.

 

Is it better to have armor and shield in its own category because some Grineer boss have shield, some Infested and Corpus boss have armor?

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So many new "stuff" where did u get all those??

 

i mean: Alloy Armor, Ferrite Armor, Cloned Flesh, Fossilized, etc... so many new types!

 

which ones belong to which enemy?

Several enemies have different kinds, some grineers got alloy, some got ferrite. I don't understand why.

I almost got the complete codex(missing stalker and a few of the frontier ones, and corpus targets. Working on those ^^(And some other stuff that recently got added like reinforced glass)) 

 

Until I get paid I am not gonna make an excel sheet with every enemy his armor type, that would cost me too much time I could be using to scan plants :P 

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you should make totals also in the faction's related tabs, not only in the general one, that would help a lot

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So many new "stuff" where did u get all those??

 

i mean: Alloy Armor, Ferrite Armor, Cloned Flesh, Fossilized, etc... so many new types!

 

which ones belong to which enemy?

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Thank you for this sheet, I will update the wiki straight away. Also, you missed Proto Shield (Zanuka, Alad V, and Jackal have it) and Infested Sinew (It's possesed by one of the ancients) type.

 

So many new "stuff" where did u get all those??

 

i mean: Alloy Armor, Ferrite Armor, Cloned Flesh, Fossilized, etc... so many new types!

 

which ones belong to which enemy?

I will also update the enemy list in the wiki.

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A single + can mean 15 or 25.

 

This is from old 11.3.3 data that already have the new resistance type but not implemented. Think nothing had changed.

Those +/- that is actually 15% only

 

Ferrite Armor       : Slash -15%

Alloy Armor         : Puncture +15%

Shield                  : Puncture -15%

Proto Shield         :    Impact +15%

Fossilized             : Slash +15%

 

Or you can wait for wiki to be updated later when data comes in.

 

Is it better to have armor and shield in its own category because some Grineer boss have shield, some Infested and Corpus boss have armor?

Updated once again.

I will keep with the static 25% though, since I don't know of any way to check what you said there and will go with consistency in that case.

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In case of Armor "+" is not equal 25%. The more "+" certain element have vs armor the more bonus damage it do with each point of enemy armor.

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I wish I had a complete Codex already to better list but here are some generalizations:

Grineer:

Light/Medium Grineer = Ferrite Armor/Cloned Flesh

Elite Lancers and Heavy Grineer(except Heavy Gunner) = Alloy armor/Cloned Flesh

Rollers and Regulators = Machinery

Corpus:

Crewman = Shield/Flesh

Elite Crewman = Proto Shield/Flesh

Moa/Osprey = Shield/Robotic

Infested:

Crawlers = Infested Flesh

Runner/Leaper/Charger = Infested

Ancient Healer = Sinew

Toxic Ancient/Ancient Disruptor = Fossilized

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And i thought it was already confusing as hell. I hope DE expands user builds by a couple more letters, i can't live with just A,B,C anymore due to this. 

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