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Jupiter and Saturn and planet sizes.


dagudman
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I cannot even count how many times jupiter has crashed into saturn's rings. The rings are inside of Jupiter but still, they don't react by any laws. Could you please change the space between the planets to make it a bit bigger, and also make the sun and gas giants bigger (or rocky planets smaller) I know this is not a game where you learn about the space, but it is just ridiculous how many times the planets should have crashed.

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If made any bigger, they would go off screen. Not every game has to be realistic. If that were done, every game would be so boring. Everyone's focussed on realism now, they nearly destroy a whole game, or an entire series, just because of it.

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I agree, the clipping looks bad. I will improve it. My first version respected size and distance proportions and it didn't work well at all. The distribution of planets in size and space would make them impossible to click on and leave tons of dead space. I will make it better.

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The idea is not to make it perfect, but a bit better, zoom out of the solar system a bit, maybe make some rotating dots that represent asteroids and have the planet names on the side so if you click on the name it zooms closer to the planet

Edit:

Also it seems weird that you can go from venus to almost all planets in the solar system. Who thought that it is cheaper to travel from Venus to Pluto than from Uranus to Pluto. I think that all planets should be able to move to one another in a radius of two planets away in both ways, Jupiter would be able to go to Saturn and Neptune and be able to go to Mars and Earth, so then you would have to do more levels to get to the planets. This could also be valid with travelling between solar systems if you add that, you are only able to travel 50 lightyears to the next solar system, then you would have to complete that one to be able to move on.

Edited by dagudman
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I agree, the clipping looks bad. I will improve it. My first version respected size and distance proportions and it didn't work well at all. The distribution of planets in size and space would make them impossible to click on and leave tons of dead space. I will make it better.

But why try to hide the empty space? It is our Solar System after all. The empty space could be filled with enemy ships and/or space stations.

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I agree, the clipping looks bad. I will improve it. My first version respected size and distance proportions and it didn't work well at all. The distribution of planets in size and space would make them impossible to click on and leave tons of dead space. I will make it better.

This is very true.

Look at the Sol System in this: http://workshop.chromeexperiments.com/stars/

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But why try to hide the empty space? It is our Solar System after all. The empty space could be filled with enemy ships and/or space stations.

Wanted easy click on targets, wanted to maximize the size of the planets so they were visible and attractive. It's on my list to improve though.

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But why try to hide the empty space? It is our Solar System after all. The empty space could be filled with enemy ships and/or space stations.

Enemy ships could move around with a specific purpose, and the mission would depend on that purpose. Suppose that ship is a prisoner transporter, you go in and rescue the tenno, for example.

But about the space stations, think about it. Space stations in a star system must be orbiting a planet. To orbit a planet, it can't be very far from it. Space stations in the middle of empty space would make no sense at all O.o

What should be done is a "zoom in" system, where you see the locations of the planets in a close-to-real scale and click it to zoom in to see the planet and all its artificial structures like space stations, satelites, orbiting spaceships, moons, etc...

The same should be done for each star system, once you have the galaxy map :D

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Enemy ships could move around with a specific purpose, and the mission would depend on that purpose. Suppose that ship is a prisoner transporter, you go in and rescue the tenno, for example.

But about the space stations, think about it. Space stations in a star system must be orbiting a planet. To orbit a planet, it can't be very far from it. Space stations in the middle of empty space would make no sense at all O.o

What should be done is a "zoom in" system, where you see the locations of the planets in a close-to-real scale and click it to zoom in to see the planet and all its artificial structures like space stations, satelites, orbiting spaceships, moons, etc...

The same should be done for each star system, once you have the galaxy map :D

That would be pretty cool.

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This is very true.

Look at the Sol System in this: http://workshop.chro...ents.com/stars/

It woud be so awesome if you made the stars looks so beautiful like in there. It is so preety!

But why try to hide the empty space? It is our Solar System after all. The empty space could be filled with enemy ships and/or space stations.

There is a lot of empty space and it would be useless. I don't say let's not have any empty space at all, but just leave some more space between the planets so they don't hit each other any more. Also put dots into the solar system that signify the asteroids and you don't have as much space anymore.

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Jupiter is also the size of the sun, just saying...

But why try to hide the empty space? It is our Solar System after all. The empty space could be filled with enemy ships and/or space stations.

At closest point the Earth and Mars are 54 million kilometres apart. A space shuttle is something like 36 meters long. A rather small object in quite a lot of space.

"Space is big. Really big. You just won't believe how hugely, vastly, mindbogglingly big it is." - The Restaraunt at the End of the Universe

Edited by Spiffmeister
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I agree, the clipping looks bad. I will improve it. My first version respected size and distance proportions and it didn't work well at all. The distribution of planets in size and space would make them impossible to click on and leave tons of dead space. I will make it better.

Stevie you do the UI and mod the forums?

... Jeez, you know I was just kidding about the whip-cracking stuff earlier.

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Stevie you do the UI and mod the forums?

... Jeez, you know I was just kidding about the whip-cracking stuff earlier.

It's to be expected, considering how small DE actually is.

Why not make the planets (somewhat) to scale, and make the area around the smaller ones clickable? It wouldn't be PERFECT, but it'd at least look nice.

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It's to be expected, considering how small DE actually is.

Why not make the planets (somewhat) to scale, and make the area around the smaller ones clickable? It wouldn't be PERFECT, but it'd at least look nice.

It would be really cool if there was a clicking area and you would have to click in that space to get it right.

this will probably make me a laughingstock but I have sometimes a hard time clicking on mercury when he is behind the sun, slippery like a frog...

It would be good if you were able to rotate around the sun so you were able to click planets far away and go to planets behind the sun, I sometimes have the same problem.

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