Adidasprime Posted January 11, 2014 Share Posted January 11, 2014 Upvoted every post in the thread asking for an optional setting for the mouse thumb button. I really hope it's not just removed, never to be heard from again. Link to comment Share on other sites More sharing options...
Vultor Posted January 11, 2014 Share Posted January 11, 2014 DE also added hobbled keys to the OD vaults now; just ran one and need a hobbled key to open it. Did you listen to the n00bs that said Hobbled was never required? LOL POWNED fools Link to comment Share on other sites More sharing options...
K_Shiro Posted January 11, 2014 Share Posted January 11, 2014 Rank 38 Grineer alert, rescue was on just now. We failed it mutliple times. The bombards missiles has so much AOE that the rescuee dies behind us without any direct hit reaching her. This is frustratingly bad. Please do something about: - Rescue missions are overall because we cannot control the poor rescuee, it's just blindly does what it does, usually dancing around in enemy fire. It's damn stupid, even the base grineer soldier knows how to find cover... or at least tries. - AOE of bombard and napalm are huge, not just their damage, their range. The effect itself looks like a small explosion yet I feel it miles away. Weird and unfair since it enters even snowglobes (not the rocket, the explosion). - Rescuees (and sentinels) die easily and we can't even properly follow their condition, we have to target them (which in case of sentinels can be tricky) and even then we have rarely any way to protect them intentionally. Would be nice to see an update on these too... pretty please? Link to comment Share on other sites More sharing options...
CrashBashL Posted January 11, 2014 Share Posted January 11, 2014 AUTO RESOLVE does not work for me anymore after update 11.6.Wanted you guys to know that. Link to comment Share on other sites More sharing options...
Bauchelain Posted January 11, 2014 Share Posted January 11, 2014 When will we get HP bars for titan extractors in our inventory? Hate having to redeploy a sentinel only to find out that it was the 20% hp one that I just took off. Link to comment Share on other sites More sharing options...
Broletariat Posted January 11, 2014 Share Posted January 11, 2014 - Clicking mouse "thumb button" no longer acts as ESC in menus (due to conflicts with keyboard macros). I just logged in, found the back button no longer functioned, making the UI once again nearly un-usably clunky and spent ten minutes looking for an option that may have been changed or a forums post about what I presumed to be a bug. This needs to be reinstated, either as it was or via a toggle option. Link to comment Share on other sites More sharing options...
acdK Posted January 11, 2014 Share Posted January 11, 2014 Cheers for the update but more pressing matters. when are we gonna get this NAT stuff fixed? Link to comment Share on other sites More sharing options...
Scuffedge Posted January 11, 2014 Share Posted January 11, 2014 still getting the fog/ cloud blind bug when leaving the planet view Link to comment Share on other sites More sharing options...
SharpShotApollo Posted January 11, 2014 Share Posted January 11, 2014 I miss the mouse thumb button not backing out of menus real bad. :(:(:( Link to comment Share on other sites More sharing options...
-Kittens- Posted January 11, 2014 Share Posted January 11, 2014 Quick Hotfix to go with your midnight snack: - Fixed crash that could occur when killing certain enemy types. - Actual mission type is now displayed when hovering over an Infestation Outbreak node. - Fixed duplicate entries showing up in your recent players list after playing a mission. - Clicking mouse "thumb button" no longer acts as ESC in menus (due to conflicts with keyboard macros). So where's the - with "Continuous Fire weapons now do the same damage they used to" attached to it? Link to comment Share on other sites More sharing options...
Alex-4 Posted January 11, 2014 Share Posted January 11, 2014 Please make Eris Infested. We need one Infested Planet. Link to comment Share on other sites More sharing options...
KaraLotus Posted January 11, 2014 Share Posted January 11, 2014 :D Link to comment Share on other sites More sharing options...
SlenderMelly Posted January 11, 2014 Share Posted January 11, 2014 Yaay! Thanks :D Link to comment Share on other sites More sharing options...
MacDante Posted January 11, 2014 Share Posted January 11, 2014 (edited) BANSHEE was broke after this patch :( 1. RADAR - after patch only banshee see red dots of enemies on minimap and only for 6 sec. and first skill generate on clients session FOG!! before this patch all work correctly now is bad :( look on screen what see else team when banshee use first skill. http://postimg.org/image/c5lhc4y65 http://postimg.org/image/9u7mb39ih http://postimg.org/image/51ia003y5 i'm was host and play banshee. We check it on Derelict mission, Void and OSE. Edited January 11, 2014 by MacDante Link to comment Share on other sites More sharing options...
Manas__fi Posted January 12, 2014 Share Posted January 12, 2014 (edited) Please give us back the mouse thumb button working as "esc" key in the menus as an optional option! Rly miss that feature alredy :( Otherwise a good update as usual ;) Edited January 12, 2014 by Manas__fi Link to comment Share on other sites More sharing options...
Grim-Reaperz Posted January 12, 2014 Share Posted January 12, 2014 thank's Link to comment Share on other sites More sharing options...
Lunacel Posted January 12, 2014 Share Posted January 12, 2014 "- Actual mission type is now displayed when hovering over an Infestation Outbreak node."Someone finally used their head! Link to comment Share on other sites More sharing options...
fatpig84 Posted January 12, 2014 Share Posted January 12, 2014 Finally thanks ! Link to comment Share on other sites More sharing options...
--MANA-- Posted January 12, 2014 Share Posted January 12, 2014 THank you DE!! Link to comment Share on other sites More sharing options...
Krjal Posted January 12, 2014 Share Posted January 12, 2014 It's like you guys have crunch time all the time! <3 Link to comment Share on other sites More sharing options...
AureasAetas Posted January 12, 2014 Share Posted January 12, 2014 Quick Hotfix to go with your midnight snack: - Actual mission type is now displayed when hovering over an Infestation Outbreak node. FINALLY ! I love you. Link to comment Share on other sites More sharing options...
Bio-Block Posted January 12, 2014 Share Posted January 12, 2014 Why the Thumb button :( Link to comment Share on other sites More sharing options...
lioganda Posted January 12, 2014 Share Posted January 12, 2014 Noooo! I loved that they had a button on the mouse counting as esc! It was super handy :/ bring it back! Link to comment Share on other sites More sharing options...
TonyOneBlairoby Posted January 12, 2014 Share Posted January 12, 2014 Can't you macro it? Link to comment Share on other sites More sharing options...
crashloot Posted January 12, 2014 Share Posted January 12, 2014 indeed on the mouse Link to comment Share on other sites More sharing options...
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