Stoi84 Posted August 23, 2017 Author Share Posted August 23, 2017 From the look of the screenshot, I assume you are using Firefox, right? Don't you have a setting enabled in FF to have a minimum font-size? I can do something for this because there's indeed a text overlapping, I can reproduce this, but not that much. Seems like the fonts are way larger by your side and I suspect that a browser setting could be the main cause of this. Link to comment Share on other sites More sharing options...
serbean117 Posted August 24, 2017 Share Posted August 24, 2017 http://warframe.wikia.com/wiki/Tenora http://warframe-builder.com/Primary_Weapons/Builder/Tenora The magazine of Tenora should be 150.Its increased from 80 to 150 in hotfix 21.3.1 Link to comment Share on other sites More sharing options...
tea500 Posted August 24, 2017 Share Posted August 24, 2017 (edited) riven slide attack is invalid Edited August 24, 2017 by tea500 Link to comment Share on other sites More sharing options...
jjafargi Posted August 26, 2017 Share Posted August 26, 2017 Without any mods, the Sicarus Prime is showing a fire rate of 7.087. However, in the Arsenal in-game, it's unmodded fire rate is shown as 9.38. Link to comment Share on other sites More sharing options...
Stoi84 Posted August 26, 2017 Author Share Posted August 26, 2017 The rate of fire for the burst weapon was calculated based on videos, for more accuracy. I'm not saying the value is still accurate, but the value from the arsenal is not of help considering how the rate of fire for burst weapons is calculated on Warframe Builder, which is a combination of the rate of fire during the burst and the delay between the bursts. Link to comment Share on other sites More sharing options...
Genera1Chaos Posted August 26, 2017 Share Posted August 26, 2017 Hi, I was building a Banshee Prime and in game I use a Arcane Chorus helmet, but yet on builder I don't see an option to add the helmet. The arcane version gives 10% power efficiency, which changes my build by removing one whole efficiency mod. Is the helmet option going to be added? Link to comment Share on other sites More sharing options...
Renzo Posted August 27, 2017 Share Posted August 27, 2017 Twin Kohmak damage values do not seem to reflect the changes they made some time ago in u21. The physical damage values in game without mods installed are twice as high as they are in the builder currently. Link to comment Share on other sites More sharing options...
Zephnus Posted August 28, 2017 Share Posted August 28, 2017 This might have been asked here but are you looking for help or/and providing access to the source. I'm a former front-end developer and would like to help with a design facelift or UI improvements. Link to comment Share on other sites More sharing options...
Stoi84 Posted August 29, 2017 Author Share Posted August 29, 2017 21 hours ago, Zephnus said: This might have been asked here but are you looking for help or/and providing access to the source. I'm a former front-end developer and would like to help with a design facelift or UI improvements. No plans for this at this time. Link to comment Share on other sites More sharing options...
(XBOX)ThatsFine9 Posted August 31, 2017 Share Posted August 31, 2017 I don't know if it's been said, but it would be amazing if this kind of information could be made into an app. I often get build inspiration on the go and it would make it so much easier. Link to comment Share on other sites More sharing options...
AshenSwift Posted September 2, 2017 Share Posted September 2, 2017 Love the tool, just a quick note, the stats on the Flux Rifle in the builder don't match the stats in game. Builder shows 2.415 impact and puncture, and 18.9 slash, in game is 2.3 impact and puncture, and 18.0 slash. Link to comment Share on other sites More sharing options...
jjafargi Posted September 2, 2017 Share Posted September 2, 2017 Hey, found another one: Riven mods with "+X% crit chance on slide attack" do not add an event state like Maiming Strike does, meaning that they do not contribute to the damage calculations at all. Link to comment Share on other sites More sharing options...
Zephyrinius_ Posted September 2, 2017 Share Posted September 2, 2017 7 hours ago, AshenSwift said: Love the tool, just a quick note, the stats on the Flux Rifle in the builder don't match the stats in game. Builder shows 2.415 impact and puncture, and 18.9 slash, in game is 2.3 impact and puncture, and 18.0 slash. The critical chance box is ticked by default, uncheck that. 1 hour ago, jjafargi said: Hey, found another one: Riven mods with "+X% crit chance on slide attack" do not add an event state like Maiming Strike does, meaning that they do not contribute to the damage calculations at all. That isn't working at the minute. It should be additive anyway so it should be fairly simple to just add 40% for example. Link to comment Share on other sites More sharing options...
Zephyrinius_ Posted September 2, 2017 Share Posted September 2, 2017 Hi Stoi, The new Prime Access is out. Hydroid Prime: http://warframe.wikia.com/wiki/Hydroid_Prime Ballistica Prime: http://warframe.wikia.com/wiki/Ballistica_Prime Nami Skyla Prime: http://warframe.wikia.com/wiki/Nami_Skyla_Prime Thanks Stoi Link to comment Share on other sites More sharing options...
Rosewill Posted September 3, 2017 Share Posted September 3, 2017 So I'm not sure if I'm missing it and I did use the search function to try to find an answer to my question; however, with so many pages it's incredibly difficult to sift through everything. So here's my question: Do we have the ability to use damaged mods? For instance, I have a damaged [Flow] and a damaged [Equilibrium] that I want to use in a build (to save on Forma) but neither is available. Should I simply input their mod ranks (even though the values will be incorrect)? Example: Equilibrium (Damaged) {Rank 3 | COST 7 Naramon Polarity}: Health pickups give +32% Energy. Energy pickups give +32% Health. Equilibrium (Non-Damaged) {Rank 3 | COST 7 Naramon Polarity}: Health pickups give +40% Energy. Energy pickups give +40% Health. The difference isn't huge but it can make an impact. So, is there a way to select Damaged mods? Link to comment Share on other sites More sharing options...
Stoi84 Posted September 4, 2017 Author Share Posted September 4, 2017 14 hours ago, Rosewill said: So, is there a way to select Damaged mods? No, I did not even know these existed. Link to comment Share on other sites More sharing options...
(PSN)Feox_PH Posted September 5, 2017 Share Posted September 5, 2017 There seems to be something wrong when using Cryo Rounds or Primed Cryo Rounds on the Lenz: 1. Try putting only two 90% (max) elemental mods with naramon (dash) polarity. Link 2. Replacing one of the 90% elemental mod with max Cryo Rounds (90%) mod reduces the damage (which should be the same). Link 3. The same thing happens with a Primed Cryo Rounds (165%) mod (which should increase the damage). Link Thank you for the great website! Link to comment Share on other sites More sharing options...
Stoi84 Posted September 7, 2017 Author Share Posted September 7, 2017 Yeah, this weapon is a problem because it has blast and another cold damage. There's nothing to handle properly these two cold damages right now. Link to comment Share on other sites More sharing options...
jjafargi Posted September 9, 2017 Share Posted September 9, 2017 (edited) Stoi, A new weapon bundle was just released: Arca Plasmor: http://warframe.wikia.com/wiki/Arca_Plasmor Arca Scisco: http://warframe.wikia.com/wiki/Arca_Scisco Arca Titron: http://warframe.wikia.com/wiki/Arca_Titron Also, Baro Ki'Teer just brought a brand-new Prisma weapon: Prisma Angstrum: http://warframe.wikia.com/wiki/Prisma_Angstrum Thanks! Edited September 9, 2017 by jjafargi Link to comment Share on other sites More sharing options...
Stoi84 Posted September 10, 2017 Author Share Posted September 10, 2017 It's on the to-do list, though I don't really know when I'll work on this. I'll be a lot busy for at least one week. Link to comment Share on other sites More sharing options...
lainiwaku Posted September 11, 2017 Share Posted September 11, 2017 still no hydroid prime ? Link to comment Share on other sites More sharing options...
Synikal Posted September 13, 2017 Share Posted September 13, 2017 On 9/11/2017 at 10:58 AM, lainiwaku said: still no hydroid prime ? He does all this for free, ya know. And I'm sure he's really busy :) Link to comment Share on other sites More sharing options...
lainiwaku Posted September 18, 2017 Share Posted September 18, 2017 On 13/09/2017 at 5:08 PM, Synikal said: He does all this for free, ya know. And I'm sure he's really busy :) but he already done the main part of the website , doing anews warframe slot is just copy past any existing warframe template and changing name Link to comment Share on other sites More sharing options...
Stoi84 Posted September 18, 2017 Author Share Posted September 18, 2017 -Added the following weapons: Prisma Angstrum, Arca Titron, Arca Scisco, Arca Plasmor, Nami Skyla Prime, Ballistica Prime (used the same RoF as Ballistica, could need to be recalculated through a video). -Added Hydroid Prime. -Updated the following weapons: Twin Kohmak, Tenora. -Added the helmets for Banshee Prime. 1 Link to comment Share on other sites More sharing options...
Hunnyman Posted September 21, 2017 Share Posted September 21, 2017 Arca Plasmor's image has a Lenz in the background Link to comment Share on other sites More sharing options...
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