SteveCutler Posted November 10, 2018 Share Posted November 10, 2018 (edited) Okay, here we go... Fortuna has arrived, and with it we have a ton of new content. I'm sure these will probably take some time to add, but here is the full list of new additions (to my knowledge): New warframe: Garuda New weapons: Akvasto Prime (secondary) Garuda's Talons (melee for Garuda only) Nagantaka (bow) Kreska (melee) Ocucor (secondary) Battacor (rifle) New robotic companions: Oxylus (sentinel) Para (Moa model) Lambeo (Moa model) Oloro (Moa model) Note: Moas are a new type of companion. They are able to equip (most) mods in the "Companion", "Robotic", and "Moa" categories. They can also equip robotic weapons (previously known as sentinel weapons). They are also modular, like Zaws, which Warframe Builder doesn't seem to support yet. This means that the models don't have fixed stats, as the stats are determined by their other parts. New robotic weapons: Cryotra Tazicor Vulcax New Kitgun chambers (modular secondary weapons): Catchmoon Chamber Gaze Chamber Rattleguts Chamber Tombfinger Chamber Note: These are similar to Zaws, which Warframe Builder doesn't seem to support yet. So maybe you can just ignore these if you don't care to support modular weapons. New precept mods for the Oxylus sentinel: Scan Matter Scan Lifeforms New precept mods for Moas: Whiplash Mine Anti-Grav Grenade Stasis Field Shockwave Actuators Tractor Beam Security Override New mod for Sentinel companions: Assault Mode New mods for Beast companions (Kavats and Kubrows): Fetch Shock Collar Flame Gland Frost Jaw Venom Teeth New Synth mod set: Synth Charge (for Secondaries) Synth Deconstruct (for Sentinels) Synth Fiber (for Sentinels) Synth Reflex (for Warframes) New Tek mod set: Tek Assault (for Kavats) Tek Collateral (for Warframes) Tek Enhance (for Kavats) Tek Gravity (for Melee) New Mecha mod set: Mecha Empowered (for Warframes) Mecha Overdrive (for Kubrows) Mecha Pulse (for Warframes) Mecha Recharge (for Kubrows) New mods for archwing melee: Cryo Coating Ion Infusion Infectious Injection New mods for archwing guns: Charged Bullets Hypothermic Shell Contamination Casing New K-Drive boards: Needlenose Flatbelly Bad Baby Note: This is an entirely new equipment category, as a new type of vehicles similar to archwings. They have no abilities or stat differences though, and the differences are entirely cosmetic, so it might make more sense for Warframe Builder to just have a single generic "K-Drive" vehicle to store builds. All you really need to know is that K-Drives have 8 mod slots, rank up to 30 like other pieces of equipment, and can take Orokin Reactors and Formas. New K-Drive mods: Mag Locks Rail Guards Air Time Trail Blazer Venerdo Hoverdrive Inertia Dampeners Kinetic Friction Slay Board Extreme Velocity Nitro Boost Sonic Boost Thrash Landing Note: For anything that is not linked to a wiki page above, it's because there is no wiki page yet, due to the content being new. I will try to update this post when the wiki is updated, and will make a new post when everything has a wiki page. I know you'll likely need the data from the wiki to add everything. I thought it would be best to write out this entire list already, so it's obvious how much new content there is, and so that work can start being done in the meantime for the things that are on the wiki. --- There are also some items from a previous update still missing on Warframe Builder. Missing mods: Power Donation (for Warframes) Cautious Shot (for Primaries - only works on specific ones) --- In addition to all of the above, many of the companion mods have changed categories, either in name only, or in terms of who can actually equip the mods. This is due to the new concept of "Robotic" and "Beast" categories. The "Companion" outer category contains the "Robotic" and "Beast" sub-categories. The "Beast" category contains the "Kubrow" and "Kavat" sub-categories. The "Robotic" category contains the "Sentinel" and "Moa" sub-categories. In general, sentinels and Moas can both equip "Robotic" mods. In general, any kind of companion can equip "Companion" mods - but there are exceptions. This list is probably not going to be exhaustive, but it's the best I can do at the present time from looking at the mods I own and comparing against what Warframe Builder currently displays: Mods that changed to the Beast category: All of the Hunter mods, Scavenge, Hastened Deflection. Mods that changed to the Robotic category: Guardian, Medi-Ray, Shield Charger, Vacuum, Sanctuary, Coolant Leak. Hastened Deflection is now equippable on Kavats and the Helminth Charger, which makes sense as it is a Beast mod. As far as I can tell, this mod doesn't even exist on Warframe Builder though, despite it not being new. Several Companion mods, for some strange reason, are really only equippable on Kubrows and Kavats. Link Health is an example of this. This means no change is needed on Warframe Builder. --- I hope that helps to give you all the information you need to work on the update. Good luck with all that. Take your time. Edited November 27, 2018 by SteveCutler Link to comment Share on other sites More sharing options...
Stoi84 Posted November 10, 2018 Author Share Posted November 10, 2018 (edited) That's indeed a lot. This list is at least very readable and should help to keep my motivation a bit up towards all these things to add. Thanks for this. On a more global note, so to everyone. I'm not gonna lie, I'll be very busy in the next weeks, it's the final stretch for the release of my kinetic novel, and I'm mostly focused on this and keeping my mind fresh because this is a lot of stress. So considering this, no ETA for this update. Don't ask for it, I'll not give any ETA. I'll add everything that is in the list above assuming there's no completely new feature that needs to be developed (i.e Kitguns won't be added). I'll probably do that in multiple little updates over the next weeks, trying to start with the most important things in my opinion like Garuda, weapons, and mods for Warframes/weapons. -------------------------- And I'm trying one last time here for something not related to Warframe-Builder. I guess I can hijack my topic a bit. I'm still looking for a very good native English speaker for a big task related to my novel, namely, reading it and fixing as most as possible issues/typos/etc with the English translation. Little reward planned, but you should not come for this in priority. PM if interested. Edited November 11, 2018 by Stoi84 1 Link to comment Share on other sites More sharing options...
No.Sana.No.Life Posted November 12, 2018 Share Posted November 12, 2018 You miss Power Donation mod,dudes Link to comment Share on other sites More sharing options...
SteveCutler Posted November 12, 2018 Share Posted November 12, 2018 That was from an earlier update, but yeah, Power Donation and Cautious Shot are both missing still. I'll add those to my list above so it's all together for Stoi to see. Link to comment Share on other sites More sharing options...
Crimrose Posted November 13, 2018 Share Posted November 13, 2018 Corinth multishot on the builder for buckshot reflects 1 pellet - the airshot number. Should be 6. Link to comment Share on other sites More sharing options...
Stoi84 Posted November 13, 2018 Author Share Posted November 13, 2018 (edited) First Fortuna update + missing things. Added Garuda. Added the following weapons: Kreska Nagantaka Battacor (the values for the rate of fire are guessed to match the final value on the wiki) Ocucor Pupacyst Falcor Added the following mods: Mending Splinters Cautious Shot Power Donation Added a new option in the Details tab for each Warframe. This option allows you to set the number of Power Donation mods (0/1/2/3) equipped by your allies in the party. Slightly fixed the rank bonuses for Nidus as well as display issues related to this. Fixed the energy value for Oberon Prime. Fixed Blood Rush to not give crit chance with a combo counter value of 1x. All other crit values for all other combo counter values seem to be good, according to this: https://warframe.fandom.com/wiki/Blood_Rush Fixed the number of pellets for the Corinth. The continuation probably next week. Edited November 13, 2018 by Stoi84 1 Link to comment Share on other sites More sharing options...
Lohoydo Posted November 13, 2018 Share Posted November 13, 2018 Thanks Stoi84 Link to comment Share on other sites More sharing options...
kmn483 Posted November 14, 2018 Share Posted November 14, 2018 Just tested on two browsers, all melee weapon builders are bugged. Can't click anything and the page layout is messed up.Screenshot of part of the screen. Only affecting melee builds as far as I can tell. Link to comment Share on other sites More sharing options...
Jhonrock Posted November 14, 2018 Share Posted November 14, 2018 4 minutes ago, kmn483 said: Just tested on two browsers, all melee weapon builders are bugged. Can't click anything and the page layout is messed up.Screenshot of part of the screen. Only affecting melee builds as far as I can tell. Same problem here. Edge, Firefox or Chrome, all bugged. Link to comment Share on other sites More sharing options...
Stoi84 Posted November 14, 2018 Author Share Posted November 14, 2018 Should be good now. Link to comment Share on other sites More sharing options...
kmn483 Posted November 14, 2018 Share Posted November 14, 2018 Yep, all fixed, thanks! Link to comment Share on other sites More sharing options...
SteveCutler Posted November 14, 2018 Share Posted November 14, 2018 There is now another new weapon: Akvasto Prime. I'll add it to the earlier list. Link to comment Share on other sites More sharing options...
--C--KingShai Posted November 14, 2018 Share Posted November 14, 2018 Can you please explain how the scoring system works? Link to comment Share on other sites More sharing options...
Stoi84 Posted November 14, 2018 Author Share Posted November 14, 2018 Il y a 7 heures, Shai a dit : Can you please explain how the scoring system works? Those who requested an account can "like" builds. Each "like" equals one point, and the "likes" disappear 90 days after they were given to ensure that the new builds can catch the older ones if they are worth it. Link to comment Share on other sites More sharing options...
(XBOX)HYDRAs Back lol Posted November 14, 2018 Share Posted November 14, 2018 On 2014-01-14 at 12:20 AM, Stoi84 said: Warframe Builder is an online tool that lets you plan the builds and save them for all of your items in Warframe. The link: http://warframe-builder.com/ FAQ Q: I found a problem or something missing on Warframe Builder, how can I report it? A: Use this topic. If something is missing, please include links to the wiki for each item. If you encounter a problem that can only be reproduced under certain circumstances, please describe the steps to reproduce the issue and provide a link to a build if necessary. Q: Can I translate Warframe Builder into my language? A: Translating into other languages is currently suspended because it's a lot of (too much) work for me too, even if you manage to do all the translation. Q: Why are the damage values different in Warframe Builder and in-game? A: There are many reasons that will cause the values displayed on Warframe Builder to be different than the values you'll see in-game. The two most important reasons are that Warframe Builder uses the critical values into the calculation to affect the damage and that the damage displayed in for a whole shot (click), thus including all the bullets. One other reason is how rounding values are handled, but the difference is barely noticeable for this case. Q: How can I save my builds and vote or bookmark other's builds? A: You need an account to do this. Requesting an account takes only a few seconds and doesn't require any personal data. Please read carefully the information provided when requesting an account to understand how the system works, especially the part about the recovery of your account. Q: How long does it take for the new items to be added or the old ones to be updated, when applicable? A: There'll never be any global ETA for this. I'm working on Warframe Builder when I have the time, which not always coincide with the updates of the game. I usually add the missing things and update the outdated ones in a very reasonable delay. The best thing you can do to speed up the process is to list every missing/outdated item with links to the wiki and a quick explanation of the expected changes. You can also keep an eye on this topic, I often let everyone know when I start working on an update. Q: I want to find you in-game to play with you, won't I bother you? A: It's not a matter of bothering me or not, you'll simply not find me in-game. I stopped playing to Warframe somewhere around early 2015 and I have no plan to come back. Q: Which language can I use to talk to you? A: If you want to say something in this topic, it's best to stick to English so that everyone can follow what's going on. I'll answer in French when necessary, but again, it's better if you can write what you have to say in English. Both languages will be fine for private messages. All other languages will be ignored. When I'm trying to replicate my lanka build from xbox on your site its giving completely different numbers, for instance on your site its saying lankas base electricity is 250, according to the wiki an uncharged shot is 200 and a charged is 525. Xbox only shows a charged shot by the looks of it as it says lankas base electricity is 525. Trying t replicate my numbers from xbox on your site to make a better build is impossible when the numbers are all over the place.https://warframe.fandom.com/wiki/Lanka Link to comment Share on other sites More sharing options...
Camberwell Posted November 14, 2018 Share Posted November 14, 2018 this is probably because the critical/bullet tick box is ticked by default, if you untick it you get the base values Link to comment Share on other sites More sharing options...
SaxPanther Posted November 15, 2018 Share Posted November 15, 2018 Hey man, I hate to bother you because I'm sure you've been burnt out on working on this thing for awhile anyway. And I do really appreciate all the work that you put into this tool, it is so valuable to the community. But, I have a small feature request which I think could really improve the versatility of Warframe-Builder. Adding a "status procs per second" would really help showcase the power of status weapons in a clear way while eliminating some confusion around multishot mechanics and saving players time by skipping over some napkin math. Again, I totally understand if you have no desire to implement something like this, and perhaps other people have even requested it before, but I just wanted to put it out there anyway, just in case you ever get the time to do it sometime in the future. Thanks for taking the time to read my post, and as always thank you for your work on the tool, cheers. 1 Link to comment Share on other sites More sharing options...
Stoi84 Posted November 15, 2018 Author Share Posted November 15, 2018 (edited) I simply can't say if I have the time for this since I don't really understand what this value would reflect. I'm not saying I don't understand in the sense it's useless, no, it's just that I stopped playing to Warframe something like 3 or 4 years ago and this just makes no sense to me without the knowledge of the game as it is right now. Which weapons would be affected by this? How would this value be calculated, what should this value reflect? Is there still something like status/sec? I remember it was a thing on Warframe-Builder, but got removed but I can't remember why. Adding a simple additional line showing the result of a single calculation is not a problem, more could be depending on what it is. Edited November 15, 2018 by Stoi84 Link to comment Share on other sites More sharing options...
SteveCutler Posted November 15, 2018 Share Posted November 15, 2018 (edited) I think what he means is just a generic calculation for all weapons based on status chance, fire rate, and multishot. For example, a weapon with a 50% status chance, 10 shots per second, and 100% multishot, would have 5 status procs per second on average. SaxPanther can correct me if he means something else though. I imagine this would be simple enough to add for most weapons, but for more unusual weapons that involve multiple attacks (e.g. Lenz) it could be more complicated. I'm not sure if it could be done for melee weapons at all due to the complexity of stances. Out of curiosity, why don't you play Warframe anymore, for so long? Do you not enjoy it anymore? Edited November 15, 2018 by SteveCutler Link to comment Share on other sites More sharing options...
Stoi84 Posted November 15, 2018 Author Share Posted November 15, 2018 Il y a 1 heure, SteveCutler a dit : Out of curiosity, why don't you play Warframe anymore, for so long? Do you not enjoy it anymore? I rarely come back to the games I played before. I usually stop when I have enough and before the game becomes a chore to me in order to keep a good memory of it. I had a great time on Warframe during the year or so I was playing it, but I often look for new experiences. Link to comment Share on other sites More sharing options...
No.Sana.No.Life Posted November 15, 2018 Share Posted November 15, 2018 Im notice that nekros shield of shadow augment won't increased Damage transfer percentage even you put strength on it Link to comment Share on other sites More sharing options...
Stoi84 Posted November 16, 2018 Author Share Posted November 16, 2018 Link Shields seems to work on Kubrows, Kavats, and MOAs, but not on sentinels, according to the Wiki. Is this correct? What about the other link mods armor/health? Link to comment Share on other sites More sharing options...
(XBOX)Skippy575 Posted November 16, 2018 Share Posted November 16, 2018 14 minutes ago, Stoi84 said: Link Shields seems to work on Kubrows, Kavats, and MOAs, but not on sentinels, according to the Wiki. Is this correct? What about the other link mods armor/health? Correct. Sentinels have their own shield and health mods. the ones that say Link are for the pets (cats/dogs and MOA's). Link to comment Share on other sites More sharing options...
Zehel_Fenris Posted November 18, 2018 Share Posted November 18, 2018 I just noticed that Garuda's Talons is not on warframe builder or on the list to get added Link to comment Share on other sites More sharing options...
Rheccon Posted November 19, 2018 Share Posted November 19, 2018 Hey, great work with the page, it really helped me alot so far! I've just noticed that some information on Frost / Frost Primes Abilities are incorrect: FREEZE Power Duration: 12s -> should be 15s SNOW GLOBE Snow Glove health: 6500 -> should be 5000 Radius: 10m -> should be 5m Keep up the good work! 😁👍 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now