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Stoi84
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Need primed bane mods and new mods in the event

Here is their stats just in case you needed them

 

-Primed Bane of Corpus: +5% Dmg. To Corpus per rank. Max= +55%

-Primed Bane of Grineer: +5% Dmg. To Grineer per rank. Max= +55%

-Primed Bane of Infested: +5% Dmg. To Infested per rank. Max= +55%

-Body Count: +2 Sec. on Combo Duration per rank. Max= +12 Sec.

-Catalyzer Link: On Ability Cast +10% Status Chance per rank on Rifles for 9 Sec. while aiming. Max= +60% 

-Hydraulic Crosshairs: On Headshot +22.5% Crit Chance per rank on Pistols for 9 Sec. while aiming. Max= +135%

-Shrapnel Shot: On Kill +16.5% Crit Dmg. per rank on Shotguns for 9 Sec. while aiming. Max= +99%

-Bladed Rounds: On Kill +20% Crit Dmg. per rank on Rifles for 9 Sec. while aiming. Max= +120%

-Blood Rush: +15% Crit Chance per rank on Melee for every combo multiplier stacked. Max= +165%

-Embedded Catalyzer: On Ability Cast +15% Status Chance per rank on Pistols for 9 Sec. while aiming. Max= +90%

-Laser Sight: On Headshot +20% Crit Chance per rank on Shotguns for 9 Sec. while aiming. Max= +120%

-Repeater Clip: On Reload +17.5% Fire Rate per rank on Shotguns for 9 Sec. while aiming. Max= +105%

-Sharpened Bullets: On Kill +12.5% Crit Chance per rank on Pistols for 9 Sec. while aiming. Max= +75%

-Spring-Loaded Chamber: On Reload +12.5% Fire Rate per rank on Rifles for 9 Sec. while aiming. Max= +75%

-Weeping Wounds: +7.5% Status Chance per rank on Melee for every combo multiplier stacked. Max= +120%

-Argon Scope: On Headshot +22.5% Crit Chance per rank on Rifles for 9 Sec. while aiming. Max= +135%

-Maiming Strike: +15% Crit Chance per rank on Melee on Slide Attacks. Max= +90%

-Nano-Applicator: On Ability Cast +15% Status Chance on Shotguns for 9 Sec. while aiming. Max= +90%

-Pressurized Magazine: On Reload +15% Fire Rate on Pistols for 9 Sec. while aiming. Max= +90%

-Narrow Barrel: On Hit +5% Accuracy per rank on Shotguns for 9 Sec. while aiming. Max= +30%

-Focused Defense: +5% Armor, but -35% Channeling Efficiency per rank. Max= +20% Armor, but -140% Channeling Efficiency

-Guided Ordinance: On Hit +5% Accuracy per rank on Rifles for 9 Sec. while aiming. Max= +30%

-Targeting Subsystem: On Hit +5% Accuracy per rank on Pistols for 9 Sec. while aiming. Max= +30%

Edited by Milkyway_Murder
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I have problem with access. Website still say "incorrect information". Could you please happy me  with it?

I used email and nick but both not working.

Only when I try register on new acount I have possibility to access. But when sign out, next time isn't possible login again.

Please help me.

BR

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I have problem with access. Website still say "incorrect information". Could you please happy me  with it?

I used email and nick but both not working.

Only when I try register on new acount I have possibility to access. But when sign out, next time isn't possible login again.

Please help me.

BR

Send me a private message with your username and email address, I'll change your password. To log in, you need to use your username.

 

I'll do an update when I have the time, probably next week.

Edited by Stoi84
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Need primed bane mods and new mods in the event

Here is their stats just in case you needed them

 

-Primed Bane of Corpus: +5% Dmg. To Corpus per rank. Max= +55%

-Primed Bane of Grineer: +5% Dmg. To Grineer per rank. Max= +55%

-Primed Bane of Infested: +5% Dmg. To Infested per rank. Max= +55%

-Body Count: +2 Sec. on Combo Duration per rank. Max= +12 Sec.

-Catalyzer Link: On Ability Cast +10% Status Chance per rank on Rifles for 9 Sec. while aiming. Max= +60% 

-Hydraulic Crosshairs: On Headshot +22.5% Crit Chance per rank on Pistols for 9 Sec. while aiming. Max= +135%

-Shrapnel Shot: On Kill +16.5% Crit Dmg. per rank on Shotguns for 9 Sec. while aiming. Max= +99%

-Bladed Rounds: On Kill +20% Crit Dmg. per rank on Rifles for 9 Sec. while aiming. Max= +120%

-Blood Rush: +15% Crit Chance per rank on Melee for every combo multiplier stacked. Max= +165%

-Embedded Catalyzer: On Ability Cast +15% Status Chance per rank on Pistols for 9 Sec. while aiming. Max= +90%

-Laser Sight: On Headshot +20% Crit Chance per rank on Shotguns for 9 Sec. while aiming. Max= +120%

-Repeater Clip: On Reload +17.5% Fire Rate per rank on Shotguns for 9 Sec. while aiming. Max= +105%

-Sharpened Bullets: On Kill +12.5% Crit Chance per rank on Pistols for 9 Sec. while aiming. Max= +75%

-Spring-Loaded Chamber: On Reload +12.5% Fire Rate per rank on Rifles for 9 Sec. while aiming. Max= +75%

-Weeping Wounds: +7.5% Status Chance per rank on Melee for every combo multiplier stacked. Max= +120%

-Argon Scope: On Headshot +22.5% Crit Chance per rank on Rifles for 9 Sec. while aiming. Max= +135%

-Maiming Strike: +15% Crit Chance per rank on Melee on Slide Attacks. Max= +90%

-Nano-Applicator: On Ability Cast +15% Status Chance on Shotguns for 9 Sec. while aiming. Max= +90%

-Pressurized Magazine: On Reload +15% Fire Rate on Pistols for 9 Sec. while aiming. Max= +90%

-Narrow Barrel: On Hit +5% Accuracy per rank on Shotguns for 9 Sec. while aiming. Max= +30%

-Focused Defense: +5% Armor, but -35% Channeling Efficiency per rank. Max= +20% Armor, but -140% Channeling Efficiency

-Guided Ordinance: On Hit +5% Accuracy per rank on Rifles for 9 Sec. while aiming. Max= +30%

-Targeting Subsystem: On Hit +5% Accuracy per rank on Pistols for 9 Sec. while aiming. Max= +30%

This is a lot of work, it'll take time. If anyone wants to help, you can send me an edited picture of the mod you want to see in first. The pictures must be in 230x233 and PNG format, and must be edited to hide the cost and icons covering the image. Any white space must be placed at the bottom.

 

Example here : http://warframe-builder.com/web/images/mods/power_drift.png

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Vulkar Wraith was added to the game aswell. 

http://warframe.wikia.com/wiki/Vulkar_Wraith

 

This is a lot of work, it'll take time. If anyone wants to help, you can send me an edited picture of the mod you want to see in first. The pictures must be in 230x233 and PNG format, and must be edited to hide the cost and icons covering the image. Any white space must be placed at the bottom.

 

Example here : http://warframe-builder.com/web/images/mods/power_drift.png

 

I should have a lot of free time tomorrow so i'll try to make all of them.

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-Added the weapons Destreza, Vulkar Wraith.

-Added the mods Vulpine Mask, Primed Bane of Infested, Primed Bane of Corpus, Primed Bane of Grineer, Primed Shotgun Ammo Mutation, Primed Rifle Ammo Mutation.

-Updated the Strun Wraith.

-Fixed the energy cost per second for World On Fire.

-Fixed the freeze duration for Avalanche.

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Thanks to the help of Nachino who send me the pictures, the following mods are now added : Argon Scope, Bladed Rounds, Body Count, Embedded Catalyzer, Guided Ordinance, Narrow Barrel, Repeater Clip, Sharpened Bullets, Spring-Loaded Chamber, Targeting Subsystem.

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I just released a system to track a few things... I'm desperate to see how many users are using an adblocker. Is my work only worth the support of 40% of the users ? It won't have a lot of scope here, but I'll leave a word anyway.

 

I'm working on another project so you'll have the opportunity to support me with other ways soon, but please, think of disabling your ad blocker before I put a delay for the pages to display :P

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speaking as one person out of the countless, what's currently getting on my nerves is how an ad opens up when I would interact with it (ex: selecting Frost Prime resulting in an ad opening behind my current window or trying to interact with the modding screen) and how i get "your device has a virus, please scan now" spam ad when trying to view it on a mobile device. I can understand the harmless looking game ones, but getting a message saying i need to download and scan using some unknown antivirus puts me on edge.

Edited by Cryozar
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Yo, you still haven't added Vermilion Storm to the page yet? And it's hella old by now too. You know, the stance for claw weapons. I know that "nobody uses claw weapons", but still. It would be nice if everything was up to date. Personally, I like using my Ripkas every now and again just for the fun of it, with Vermilion Storm.

 

Anyway, please remember to add it soon, thank you.

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-snip-

I just disabled the adblocker and, although I don't use the site as frequently as before, I'm kinda curious. I do not ever click on the ads, does it give you revenue aswell?

 

Also, feel free to send me a PM promoting your new project once is ready.

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Stoi84, I am trying to reset the password for the builder account, since I forgot it. I enter username and email, but I don't get the message with a new pass in my email, tried several times and over an hour passed :/

Send me a private message with your username and email address.

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Last bunch of mods, again with the help of Nachino for the pictures : Blood Rush, Catalyzer Link, Focused Defense, Hydraulic Crosshairs, Laser Sight, Maiming Strike, Nano-Applicator, Pressurized Magazine, Shrapnel Shot, Vermilion Storm, Weeping Wounds.

Please note that most of these mods won't have an effect on the stats at the moment. I'm still not sure what's the best way to handle these mods, considering their effect lasting for only a few seconds, or the fact that they are based on a not implemented feature like the combo counter.

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for the combo feature maybe have it on the stats with a drop down menu probably at a cap like 2.5x or 3x since 2.5x is probably the usual number seen before the combo resets after the 15 second extract option pops up, and since it takes a signficant amount of hits to reach 3.5x?

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They added a secondary weapon, Staticor and the following warframe augment mods.

 

Atlas:

Titanic Rumbler: Rumblers Augment - Create a single rumbler with 15 health, 135% damage, and 65% speed that taunts nearby enemies into attacking it.

Ore Gaze: Petrify Augment - Petrified enemies are scanned into the codex and have a 50% chance to drop additional loot when killed.

Tectonic Fracture: Tectonics Augment - Create up to 3 walls with 100% health. Walls can no longer be turned into boulders.

Equinox:

Duality: Metamorphosis Augment - Equinox's other half breaks free for 7 seconds.

Calm & Frenzy: Rest & Rage Augment - Killing an affected enemy causes the effect to spread to enemies within 5 meters for 100% of the remaining duration.
Peaceful Provocation: Pacify & Provoke Augment - Pacify converts damage done to allies into an aura that slows enemies by 40%. Provoke converts damage done to enemies into 15% extra Power Strength.
Edited by Nachino
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  • 2 weeks later...

 

Last bunch of mods, again with the help of Nachino for the pictures : Blood Rush, Catalyzer Link, Focused Defense, Hydraulic Crosshairs, Laser Sight, Maiming Strike, Nano-Applicator, Pressurized Magazine, Shrapnel Shot, Vermilion Storm, Weeping Wounds.
Please note that most of these mods won't have an effect on the stats at the moment. I'm still not sure what's the best way to handle these mods, considering their effect lasting for only a few seconds, or the fact that they are based on a not implemented feature like the combo counter.

 

For the on-kill / headshot / aim / reload event mods, simple checkboxes would probably suffice to get them working towards stat contribution. The combo counter melee mods would be more difficult, for sure, but a drop-down menu like Cryozar suggested could work, a la the berserker mod.

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