Nolla Posted January 15, 2015 Share Posted January 15, 2015 Please add the Panthera Blade Launcher. Thanks in advance Link to comment Share on other sites More sharing options...
Alushu Posted January 15, 2015 Share Posted January 15, 2015 if you need any help with coding, adding etc feel free to message me here or on the builder site (Jace) I'd be happy to help. Link to comment Share on other sites More sharing options...
Stoi84 Posted January 15, 2015 Author Share Posted January 15, 2015 Updated, see the first post for the changelog. I'd like to help Stoi84 with warframe builder as I can see how dealing with about 200 something weapons and 22 warframes is a pain. Also numerous damage numbers are incorrect and I figure that If I can see it's incorrect than I'll be able to correct it for everybody to see. P.S Heidrek is also my account name on warframe builder. You can report here the name of all the weapons with outdated stats, I'll fix them. Please note that the damage you see by default is affected by the critical values. You need to uncheck the box near the critical values to see the base raw damage. if you need any help with coding, adding etc feel free to message me here or on the builder site (Jace) I'd be happy to help. I'm fine with the coding, thanks. Link to comment Share on other sites More sharing options...
Heidrek Posted January 16, 2015 Share Posted January 16, 2015 Updated, see the first post for the changelog. You can report here the name of all the weapons with outdated stats, I'll fix them. Please note that the damage you see by default is affected by the critical values. You need to uncheck the box near the critical values to see the base raw damage. I'm fine with the coding, thanks. Oh crap I thought that would add up in the total damage so I never touched it. Link to comment Share on other sites More sharing options...
iambeastx Posted January 16, 2015 Share Posted January 16, 2015 (edited) Panthera and Mirage buffs: Secondary fire Slash damage increased from 75 to 225. Increased secondary fire status chance. The Panthera’s secondary fire will now stagger enemies on impact. Increased secondary fire rate from 150 to 200. Mirage’s Hall of Malevolence Augment has been buffed to give each of Mirage’s clones a damage increase of 5% per enemy killed, up to a total of 50% max clone damage. Previously this damage increase was based on unmodded weapon damage Edited January 16, 2015 by iambeastx Link to comment Share on other sites More sharing options...
Stoi84 Posted January 16, 2015 Author Share Posted January 16, 2015 Thanks, I'll update this tomorrow. Link to comment Share on other sites More sharing options...
Stoi84 Posted January 17, 2015 Author Share Posted January 17, 2015 I'm not sure about the Panthera. The secondary fire has 200 fire rate and 225 slash damage, which is 45000 damage/second and 1 ammo consumed per second. Is it true ? Link to comment Share on other sites More sharing options...
xylonez Posted January 17, 2015 Share Posted January 17, 2015 (edited) I'm not sure about the Panthera. The secondary fire has 200 fire rate and 225 slash damage, which is 45000 damage/second and 1 ammo consumed per second. Is it true ? No idea about the calculation, but I can pretty much confirm 2 things. The dps isn't that high and the ammo consumed per second is >1. Edited January 17, 2015 by xyLoneZ Link to comment Share on other sites More sharing options...
Darzk Posted January 18, 2015 Share Posted January 18, 2015 How hard would it be to code an automatic copy feature into the export page? Like clicking on the link to the popup automatically puts the link on our clipboard, or clicking the url field does so? Would be a nice little addition to add to the list >.> Link to comment Share on other sites More sharing options...
Stoi84 Posted January 18, 2015 Author Share Posted January 18, 2015 This is not a recommended operation. Most browsers make it difficult to do because it can cause privacy or security problems. A user may want to keep his clipboard for example, so an automatic copy to the clipboard would cause problems. Also, a few years ago, some flash ads were abusing of this to put malicious links in the clipboard. These are the main reasons it's not considered as a good idea. This is possible to skirt the difficulty and have an easy way to do that, but for the reasons mentined above, this is not gonna be implemented. You'll have to use ctrl+C and ctrl+V again. Link to comment Share on other sites More sharing options...
(PSN)Keiji_Haku Posted January 19, 2015 Share Posted January 19, 2015 2 things stoi man -Amprex damage needs to be changed to 7.5 -Not entirely sure if or how the dread takes in to consideration red crits Link to comment Share on other sites More sharing options...
xlraistlx Posted January 19, 2015 Share Posted January 19, 2015 -Amprex damage needs to be changed to 7.5 Click on the checkbox aside "CRITICAL / BULLET" Link to comment Share on other sites More sharing options...
(PSN)Keiji_Haku Posted January 19, 2015 Share Posted January 19, 2015 Click on the checkbox aside "CRITICAL / BULLET" oh thank you thought it only affected final values. Still don't understand how red crit is taken into account if at all Link to comment Share on other sites More sharing options...
Darzk Posted January 19, 2015 Share Posted January 19, 2015 Still don't understand how red crit is taken into account if at all Properly. Checking the box takes red crits into account in the average damage. If you have a 25% chance for a red crit, activating the crit box will give you a multiplier equal to 1/4 of the red crit multiplier and 3/4 of the yellow crit multiplier. Link to comment Share on other sites More sharing options...
xkillo32 Posted January 19, 2015 Share Posted January 19, 2015 Panthera secondary fire rate bug idk the actual fire rate but it's not 200 Link to comment Share on other sites More sharing options...
Stoi84 Posted January 19, 2015 Author Share Posted January 19, 2015 It's DE's data, unfortunately. https://forums.warframe.com/index.php?/topic/385712-hotfix-15101/ I'm also sceptical about the values, I asked about that a few post above. I think we'll need to check how long it takes to consume 10 ammos and calculate a rate of fire from this. Link to comment Share on other sites More sharing options...
(PSN)Chino_Feo_1337 Posted January 20, 2015 Share Posted January 20, 2015 Are you going to remove the santa hat from the main page? It doesn't bother me but well it's not christmas anymore... Link to comment Share on other sites More sharing options...
Stoi84 Posted January 20, 2015 Author Share Posted January 20, 2015 At the end of the month yes. Link to comment Share on other sites More sharing options...
Nolla Posted January 21, 2015 Share Posted January 21, 2015 Stoi84 Just wanted to say thanks for this excellent tool for warframe fans! As from the number of replies this gets used a lot, so just saying thanks for all the hard work! Link to comment Share on other sites More sharing options...
junkerm Posted January 22, 2015 Share Posted January 22, 2015 In builder Targeting Receptor have 6 levels (false) instead of 4 levels (true). http://warframe.wikia.com/wiki/Targeting_Receptor Link to comment Share on other sites More sharing options...
Stoi84 Posted January 23, 2015 Author Share Posted January 23, 2015 Thanks for reporting the problem to me. I'm a bit busy these days but I'll update this soon. Link to comment Share on other sites More sharing options...
OfficerBeepsky Posted January 24, 2015 Share Posted January 24, 2015 Bug Report: Throwing Weapon mods aren't showing up for the Halikar in the builder. Link to comment Share on other sites More sharing options...
Nolla Posted January 24, 2015 Share Posted January 24, 2015 (edited) Please add the Prisma Gorgon - btw i removed all the mods before i took image. Thanks in advance Edited January 24, 2015 by Nolla Link to comment Share on other sites More sharing options...
RabidScholar Posted January 24, 2015 Share Posted January 24, 2015 Is there some wasy to get in touch with other builders? Link to comment Share on other sites More sharing options...
ACanOfWin Posted January 25, 2015 Share Posted January 25, 2015 (edited) The Kohm stat changes still have yet to be represented on the builder. It got a increased damage, but decreased fire rate. It would also be cool if you added a slider for the Kohm's increasing pellet count mechanic. Edited January 25, 2015 by ACanOfWin Link to comment Share on other sites More sharing options...
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