Allucross Posted January 16, 2014 Share Posted January 16, 2014 the weapon is like a mutated volt helm ._. Link to comment Share on other sites More sharing options...
Shadebain Posted January 16, 2014 Share Posted January 16, 2014 Another filler hotfix with little-to-no improvements. /sigh Link to comment Share on other sites More sharing options...
Solaris11 Posted January 16, 2014 Share Posted January 16, 2014 Anybody else crashing at the 3-5m mark when Hosting Defense or Survival Missions? Link to comment Share on other sites More sharing options...
DaveC Posted January 16, 2014 Share Posted January 16, 2014 Anybody else crashing at the 3-5m mark when Hosting Defense or Survival Missions? Not at 3-5m, but Warframe is now regularly crashing since the update. It can happen at any time and I've already had 3 crashes in 1 hour. Link to comment Share on other sites More sharing options...
Solaris11 Posted January 16, 2014 Share Posted January 16, 2014 Just happened on an Extermination Mission now, but the crashes only seem to happen when I am Hosting. Link to comment Share on other sites More sharing options...
Alex-4 Posted January 16, 2014 Share Posted January 16, 2014 - Improvements to Host Election system – when estimating host quality, make more sophisticated client checks. - Health Restore item that can be crafted using antitoxins from the Cicero event. - Changed waypoint marking of modules so that marked modules will remove the waypoint marker immediately if all party members pick up the module. - Health % for Resource Drone is shown on select screen. -The mouse 4 button now has an option to be ESC – those that want it can have it, and those that hated it because Push-to-talk no longer are forced to have it! Thank you for this ! Link to comment Share on other sites More sharing options...
EtherealShigure Posted January 16, 2014 Share Posted January 16, 2014 when update new hud ? Link to comment Share on other sites More sharing options...
Darth_Predator Posted January 16, 2014 Share Posted January 16, 2014 - Health % for Resource Drone is shown on select screen. Well. Those numbers are little incorrect. Showed me no 100% drones, picked one with 69%, turned out it was on 100% Link to comment Share on other sites More sharing options...
HereticKitsune Posted January 16, 2014 Share Posted January 16, 2014 - Improvements to Host Election system – when estimating host quality, make more sophisticated client checks. The recent issue of the host crashing frequently has to do with this, I think. Makes sense, because it's almost always within the same interval, so there must be some check that happens after roughly five minutes, or some problem with the check that accumulates like a memory leak. Link to comment Share on other sites More sharing options...
Pacheon Posted January 16, 2014 Share Posted January 16, 2014 (edited) -The mouse 4 button now has an option to be ESC – those that want it can have it, and those that hated it because Push-to-talk no longer are forced to have it! 1000 words won't say what I feel, so that's why I posted my expressions on this way. Edited January 16, 2014 by Pacheon Link to comment Share on other sites More sharing options...
Justin_Case001 Posted January 16, 2014 Share Posted January 16, 2014 - Continued Changes to proc/status logic with Continuous Fire weapons: - Their proc/status is now determined per second – the Arsenal will display the “Status per second” value. Continuous fire weapons that had a weaker proc chance before should be yielding reasonable proc/status per second with this calculation. That sounds nice and all, appreciate it. But this doesn't sound like it fixes the horrible delay that makes continuous rifles now broken and a pain to use. The proc chance was just one of the problems caused by the "Logic update." I do hope you're working on the rest of it. Link to comment Share on other sites More sharing options...
Jenocyber Posted January 16, 2014 Share Posted January 16, 2014 (edited) - Dojo halls now give four times the decoration capacity for rooms. Thanks DE! Edited January 16, 2014 by Jenocyber Link to comment Share on other sites More sharing options...
Katzenwolf Posted January 16, 2014 Share Posted January 16, 2014 Thanks, DE! Link to comment Share on other sites More sharing options...
-CM-Invader Posted January 16, 2014 Share Posted January 16, 2014 coool Link to comment Share on other sites More sharing options...
Lord_HolyKage Posted January 16, 2014 Share Posted January 16, 2014 New Tysis PistolIt Looks Like A Lot Of FunThank You Based DE Link to comment Share on other sites More sharing options...
Mordavia1982 Posted January 16, 2014 Share Posted January 16, 2014 (edited) "yay" yet another inferior Brakk pistol... wooooo... downgrades for the win.... /sarcasm - STILL NO AUTO-RESOLVE WARFRAME & SENTINEL MOD CONFLICT? WTF! REPORTED LONG TIME AGO TO SUPPORT WHO SAID THEY WERE ON IT. "Cannot apply this loadout: GORGON and DETH MACHINE RIFLE are both using the same Split Chamber Mod. Auto resolve?"OK CANCEL clicking OK DOES NOTHING... how long does it take to fix? incompetent! Edited January 16, 2014 by Mordavia1982 Link to comment Share on other sites More sharing options...
Kripnex Posted January 16, 2014 Share Posted January 16, 2014 Nice! Now rollers are a pain once more! Link to comment Share on other sites More sharing options...
nurthealmighty Posted January 16, 2014 Share Posted January 16, 2014 ok i just have got to say this.......... anyone else see the resemblence between this pistol and an assblaster from tremors? ROFL i swear it looks like you are sticking ur hand up one of ems butt.......... Link to comment Share on other sites More sharing options...
Toaman1994 Posted January 16, 2014 Share Posted January 16, 2014 I've chosen to interact on Warframe from the forum side for a little while...still, it's an incredibly great feeling to know that Ignis now has a better chance of burning enemies when I get back to playing. Thank you forever, DE! Link to comment Share on other sites More sharing options...
ThePresident777 Posted January 16, 2014 Share Posted January 16, 2014 DE, what is the obsession with locking Nightmare Mode behind RNG? Why can we just select the challenges we want to play instead of getting dealt a hand then canceling the missions if we don't like the hand we've been dealt? Link to comment Share on other sites More sharing options...
Verouzer Posted January 16, 2014 Share Posted January 16, 2014 Thank you DE. You guys have been working so hard to make everything better about Warframe. We really appreciate it. Warframe is so awesome that I'm addicted to it~ I truly respect you guys. Link to comment Share on other sites More sharing options...
fuzzy_izzie Posted January 16, 2014 Share Posted January 16, 2014 Hotfix 11.7.1:- Fixed issue with fuzzy text in game. Hey. I take offense to that. Link to comment Share on other sites More sharing options...
KiritoKun25 Posted January 16, 2014 Share Posted January 16, 2014 melee improvement, anyone? Link to comment Share on other sites More sharing options...
.X.A.M. Posted January 16, 2014 Share Posted January 16, 2014 I like infested weapons. I would like to see more infested primary weapons too. For example:1. Sniper rifle (single shot and shoots toxic spike);2. Shotgun (shoots toxic spikes or toxic/corrosive clots);3. More rifles :)Thanks. Link to comment Share on other sites More sharing options...
FunkDoctaSpock Posted January 16, 2014 Share Posted January 16, 2014 melee improvement, anyone? update 12 ;) Link to comment Share on other sites More sharing options...
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